evas-gl-common: Fix misleading indentation
gcc reports that the 'else' here does not guard the latter statement...seems like a cause of some missing parens so fix. Signed-off-by: Chris Michael <cp.michael@samsung.com>
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@ -1340,9 +1340,12 @@ _surface_buffers_allocate(void *eng_data EINA_UNUSED, EVGL_Surface *sfc, int w,
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}
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}
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else
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else
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#endif
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#endif
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_renderbuffer_allocate(sfc->depth_stencil_buf, sfc->depth_stencil_fmt,
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{
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w, h, sfc->msaa_samples);
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_renderbuffer_allocate(sfc->depth_stencil_buf,
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sfc->buffer_mem[3] = w * h * 4;
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sfc->depth_stencil_fmt, w, h,
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sfc->msaa_samples);
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sfc->buffer_mem[3] = w * h * 4;
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}
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}
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}
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else
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else
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{
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{
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