Efl.Canvas.Object.eo: indent correction

This commit is contained in:
Amitesh Singh 2017-12-06 10:49:26 +09:00
parent 90276a2d5a
commit b3715d30bb
1 changed files with 6 additions and 6 deletions

View File

@ -21,7 +21,7 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
pointer_mode: Efl.Input.Object_Pointer_Mode; [[The pointer mode]]
}
set {
return: bool; [[$true if pointer mode was set, $false otherwise]]
return: bool; [[$true if pointer mode was set, $false otherwise]]
legacy: null;
}
get {
@ -47,11 +47,11 @@ abstract Efl.Canvas.Object (Efl.Object, Efl.Gfx, Efl.Gfx.Stack, Efl.Animator,
See also: @.pointer_mode_by_device.get and @.pointer_mode_by_device.set
Note: This function will only set/get the mode for the default pointer.
]]
get {
}
set {
return: bool; [[$true if pointer behaviour was set, $false otherwise]]
}
get {
}
set {
return: bool; [[$true if pointer behaviour was set, $false otherwise]]
}
values {
pointer_mode: Efl.Input.Object_Pointer_Mode; [[Input pointer mode]]
}