Remove some debug, add some FIXMEs

SVN revision: 52019
This commit is contained in:
Brett Nash 2010-09-09 03:09:28 +00:00
parent 67785c352c
commit b5c9e13007
1 changed files with 2 additions and 8 deletions

View File

@ -1223,11 +1223,9 @@ _dnd_position(void *data, int etype, void *ev){
pos = ev;
printf("position: %3d,%3d, Action: %s\n",
pos->position.x,pos->position.y,
ecore_x_atom_name_get(pos->action));
/* Need to send a status back */
/* FIXME: Should check I can drop here */
/* FIXME: Should highlight widget */
rect.x = pos->position.x - 5;
rect.y = pos->position.y - 5;
rect.width = 10;
@ -1249,14 +1247,11 @@ elm_drop_target_add(Evas_Object *obj, enum _elm_sel_type format,
Ecore_X_Window xwin;
int first;
printf("Adding %p as a drop target\n",obj);
if (!obj) return false;
if (!_elm_cnp_init_count) _elm_cnp_init();
/* Is this the first? */
first = (drops == NULL) ? 1 : 0;
printf("Is first: %d\n",first);
drop = calloc(1,sizeof(struct dropable));
if (!drop) return false;
@ -1287,7 +1282,6 @@ printf("Adding %p as a drop target\n",obj);
/* If not the first: We're done */
if (!first) return true;
printf("Enabling DND\n");
xwin = (Ecore_X_Window)ecore_evas_window_get(ecore_evas_ecore_evas_get(
evas_object_evas_get(obj)));
ecore_x_dnd_aware_set(xwin, true);