docs: atspi: add missing method docs for atspi component interface
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@ -7,7 +7,7 @@ mixin Elm.Interface.Atspi_Component ()
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@property size @protected {
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[[Size of accessible widget.]]
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set {
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return: bool;
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return: bool; [[$true if size was set, $false otherwise]]
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}
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get {
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}
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@ -21,7 +21,7 @@ mixin Elm.Interface.Atspi_Component ()
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get {
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}
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values {
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layer: int;
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layer: int; [[Evas layer of the widget]]
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}
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}
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@property alpha @protected {
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@ -38,7 +38,7 @@ mixin Elm.Interface.Atspi_Component ()
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get {
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}
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values {
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z_order: int;
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z_order: int; [[Z order of component]]
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}
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}
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@property extents @protected {
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@ -46,23 +46,23 @@ mixin Elm.Interface.Atspi_Component ()
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get {
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}
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set {
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return: bool;
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return: bool; [[$true if geometry was set, $false otherwise]]
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}
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keys {
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screen_coords: bool; [[If true x and y values will be relative to
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screen origin, otherwise relative to canvas]]
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}
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values {
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x: int;
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y: int;
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w: int;
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h: int;
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x: int; [[X coordinate]]
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y: int; [[Y coordinate]]
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w: int; [[Width]]
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h: int; [[Height]]
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}
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}
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@property position @protected {
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[[Position of accessible widget.]]
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set {
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return: bool;
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return: bool; [[$true if position was set, $false otherwise]]
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}
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get {
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}
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@ -71,18 +71,18 @@ mixin Elm.Interface.Atspi_Component ()
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screen origin, otherwise relative to canvas]]
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}
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values {
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x: int;
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y: int;
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x: int; [[X coordinate]]
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y: int; [[Y coordinate]]
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}
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}
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contains @protected {
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params {
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screen_coords: bool; [[If true x and y values will be relative to
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screen origin, otherwise relative to canvas]]
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@in x: int;
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@in y: int;
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@in x: int; [[X coordinate]]
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@in y: int; [[Y coordinate]]
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}
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return: bool;
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return: bool; [[$true if params have been set, $false otherwise]]
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}
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focus_grab @protected {
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[[Focuses accessible widget.]]
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@ -95,10 +95,10 @@ mixin Elm.Interface.Atspi_Component ()
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params {
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screen_coords: bool; [[If $true x and y values will be relative to
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screen origin, otherwise relative to canvas]]
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@in x: int;
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@in y: int;
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@in x: int; [[X coordinate]]
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@in y: int; [[Y coordinate]]
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}
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return: Efl.Object;
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return: Efl.Object; [[Top component object at given coordinate]]
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}
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}
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}
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