ecore-evas-wayland-egl: Add support for custom Ecore_Wl animator

Summary: This adds support for ecore_wl to handle ecore animators and
thus the egl engine can receive frame callbacks now.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2015-10-05 13:53:36 -04:00
parent ee4a63ccaa
commit bce8a82268
1 changed files with 3 additions and 1 deletions

View File

@ -192,7 +192,7 @@ ecore_evas_wayland_egl_new_internal(const char *disp_name, unsigned int parent,
/* NB: Disabled for right now as it causes textgrid (terminology)
* to not draw text anymore */
/* if (getenv("ECORE_EVAS_FORCE_SYNC_RENDER")) */
/* ee->can_async_render = 0; */
ee->can_async_render = 0;
/* else */
/* ee->can_async_render = 1; */
@ -250,6 +250,8 @@ ecore_evas_wayland_egl_new_internal(const char *disp_name, unsigned int parent,
goto err;
}
ecore_wl_animator_source_set(ECORE_ANIMATOR_SOURCE_CUSTOM);
ecore_evas_callback_pre_free_set(ee, _ecore_evas_wl_common_pre_free);
if (ee->prop.draw_frame)