evas: implement _op_blend_p_c_dp_neon in NEON intrinsics.
Reviewers: cedric, raster Projects: #efl Differential Revision: https://phab.enlightenment.org/D2366 Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
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#ifdef BUILD_NEON
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#ifdef BUILD_NEON_INTRINSICS
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#include <arm_neon.h>
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#endif
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#endif
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/* blend pixel x color --> dst */
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#ifdef BUILD_NEON
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@ -8,16 +13,107 @@
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static void
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_op_blend_p_c_dp_neon(DATA32 * __restrict s, DATA8 *m EINA_UNUSED, DATA32 c, DATA32 * __restrict d, int l) {
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#ifdef BUILD_NEON_INTRINSICS
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DATA32 *e;
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int alpha;
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UNROLL8_PLD_WHILE(d, l, e,
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{
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DATA32 sc = MUL4_SYM(c, *s);
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alpha = 256 - (sc >> 24);
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*d = sc + MUL_256(alpha, *d);
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d++;
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s++;
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});
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uint16x8_t ad0_16x8;
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uint16x8_t ad1_16x8;
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uint16x8_t sc0_16x8;
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uint16x8_t sc1_16x8;
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uint16x8_t x255_16x8;
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uint32x2_t c_32x2;
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uint32x4_t ad_32x4;
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uint32x4_t alpha_32x4;
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uint32x4_t cond_32x4;
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uint32x4_t d_32x4;
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uint32x4_t s_32x4;
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uint32x4_t sc_32x4;
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uint32x4_t x0_32x4;
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uint32x4_t x1_32x4;
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uint8x16_t ad_8x16;
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uint8x16_t alpha_8x16;
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uint8x16_t d_8x16;
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uint8x16_t s_8x16;
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uint8x16_t sc_8x16;
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uint8x16_t x0_8x16;
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uint8x16_t x1_8x16;
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uint8x8_t ad0_8x8;
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uint8x8_t ad1_8x8;
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uint8x8_t alpha0_8x8;
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uint8x8_t alpha1_8x8;
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uint8x8_t c_8x8;
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uint8x8_t d0_8x8;
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uint8x8_t d1_8x8;
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uint8x8_t s0_8x8;
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uint8x8_t s1_8x8;
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uint8x8_t sc0_8x8;
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uint8x8_t sc1_8x8;
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c_32x2 = vdup_n_u32(c);
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c_8x8 = vreinterpret_u8_u32(c_32x2);
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x255_16x8 = vdupq_n_u16(0xff);
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x0_8x16 = vdupq_n_u8(0x0);
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x0_32x4 = vreinterpretq_u32_u8(x0_8x16);
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x1_8x16 = vdupq_n_u8(0x1);
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x1_32x4 = vreinterpretq_u32_u8(x1_8x16);
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DATA32 *start = d;
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int size = l;
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DATA32 *end = start + (size & ~3);
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while (start < end)
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{
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s_32x4 = vld1q_u32(s);
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s_8x16 = vreinterpretq_u8_u32(s_32x4);
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d_32x4 = vld1q_u32(start);
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d_8x16 = vreinterpretq_u8_u32(d_32x4);
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d0_8x8 = vget_low_u8(d_8x16);
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d1_8x8 = vget_high_u8(d_8x16);
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s0_8x8 = vget_low_u8(s_8x16);
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s1_8x8 = vget_high_u8(s_8x16);
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sc0_16x8 = vmull_u8(s0_8x8, c_8x8);
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sc1_16x8 = vmull_u8(s1_8x8, c_8x8);
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sc0_16x8 = vaddq_u16(sc0_16x8, x255_16x8);
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sc1_16x8 = vaddq_u16(sc1_16x8, x255_16x8);
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sc0_8x8 = vshrn_n_u16(sc0_16x8, 8);
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sc1_8x8 = vshrn_n_u16(sc1_16x8, 8);
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sc_8x16 = vcombine_u8(sc0_8x8, sc1_8x8);
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alpha_32x4 = vreinterpretq_u32_u8(sc_8x16);
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alpha_32x4 = vshrq_n_u32(alpha_32x4, 24);
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alpha_32x4 = vmulq_u32(x1_32x4, alpha_32x4);
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alpha_8x16 = vreinterpretq_u8_u32(alpha_32x4);
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alpha_8x16 = vsubq_u8(x0_8x16, alpha_8x16);
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alpha0_8x8 = vget_low_u8(alpha_8x16);
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alpha1_8x8 = vget_high_u8(alpha_8x16);
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ad0_16x8 = vmull_u8(alpha0_8x8, d0_8x8);
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ad1_16x8 = vmull_u8(alpha1_8x8, d1_8x8);
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ad0_8x8 = vshrn_n_u16(ad0_16x8,8);
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ad1_8x8 = vshrn_n_u16(ad1_16x8,8);
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ad_8x16 = vcombine_u8(ad0_8x8, ad1_8x8);
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ad_32x4 = vreinterpretq_u32_u8(ad_8x16);
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alpha_32x4 = vreinterpretq_u32_u8(alpha_8x16);
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cond_32x4 = vceqq_u32(alpha_32x4, x0_32x4);
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ad_32x4 = vbslq_u32(cond_32x4, d_32x4 , ad_32x4);
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sc_32x4 = vreinterpretq_u32_u8(sc_8x16);
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d_32x4 = vaddq_u32(sc_32x4, ad_32x4);
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vst1q_u32(start, d_32x4);
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s+=4;
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start+=4;
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}
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end += (size & 3);
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while (start < end)
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{
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DATA32 sc = MUL4_SYM(c, *s);
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DATA32 alpha = 256 - (sc >> 24);
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*start = sc + MUL_256(alpha, *start);
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start++;
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s++;
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}
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#else
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#define AP "blend_p_c_dp_"
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asm volatile (
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