evas: move fb backend to use generic infrastructure a bit more.

This commit is contained in:
Cedric BAIL 2014-06-18 09:13:42 +02:00
parent edafa5344b
commit c7ddcb14ac
2 changed files with 30 additions and 169 deletions

View File

@ -13,11 +13,7 @@ typedef struct _Render_Engine Render_Engine;
struct _Render_Engine struct _Render_Engine
{ {
Tilebuf *tb; Render_Engine_Software_Generic generic;
Outbuf *ob;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
int end : 1;
}; };
/* prototypes we will use here */ /* prototypes we will use here */
@ -27,21 +23,13 @@ static void *eng_info(Evas *eo_e);
static void eng_info_free(Evas *eo_e, void *info); static void eng_info_free(Evas *eo_e, void *info);
static int eng_setup(Evas *eo_e, void *info); static int eng_setup(Evas *eo_e, void *info);
static void eng_output_free(void *data); static void eng_output_free(void *data);
static void eng_output_resize(void *data, int w, int h);
static void eng_output_tile_size_set(void *data, int w, int h);
static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h);
static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h);
static void eng_output_redraws_clear(void *data);
static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch);
static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode);
static void eng_output_flush(void *data, Evas_Render_Mode render_mode);
static void eng_output_idle_flush(void *data);
/* internal engine routines */ /* internal engine routines */
static void * static void *
_output_setup(int w, int h, int rot, int vt, int dev, int refresh) _output_setup(int w, int h, int rot, int vt, int dev, int refresh)
{ {
Render_Engine *re; Render_Engine *re;
Outbuf *ob;
re = calloc(1, sizeof(Render_Engine)); re = calloc(1, sizeof(Render_Engine));
if (!re) if (!re)
@ -63,21 +51,32 @@ _output_setup(int w, int h, int rot, int vt, int dev, int refresh)
evas_fb_outbuf_fb_init(); evas_fb_outbuf_fb_init();
/* get any stored performance metrics from device */ /* get any stored performance metrics from device */
re->ob = evas_fb_outbuf_fb_setup_fb(w, h, rot, OUTBUF_DEPTH_INHERIT, vt, dev, refresh); ob = evas_fb_outbuf_fb_setup_fb(w, h, rot, OUTBUF_DEPTH_INHERIT, vt, dev, refresh);
if (!re->ob) if (!ob) goto on_error;
{
free(re); if (!evas_render_engine_software_generic_init(&re->generic, ob, NULL,
evas_common_font_shutdown(); evas_fb_outbuf_fb_get_rot,
evas_common_image_shutdown(); evas_fb_outbuf_fb_reconfigure,
return NULL; evas_fb_outbuf_fb_new_region_for_update,
} evas_fb_outbuf_fb_push_updated_region,
evas_fb_outbuf_fb_free_region_for_update,
NULL,
NULL,
evas_fb_outbuf_fb_free,
evas_fb_outbuf_fb_get_width(ob),
evas_fb_outbuf_fb_get_height(ob)))
goto on_error;
re->tb = evas_common_tilebuf_new(evas_fb_outbuf_fb_get_width(re->ob), evas_fb_outbuf_fb_get_height(re->ob));
/* no backbuf! */ /* no backbuf! */
evas_fb_outbuf_fb_set_have_backbuf(re->ob, 0); evas_fb_outbuf_fb_set_have_backbuf(ob, 0);
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
return re; return re;
on_error:
if (ob) evas_fb_outbuf_fb_free(ob);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
return NULL;
} }
/* engine api this module provides */ /* engine api this module provides */
@ -127,136 +126,21 @@ eng_output_free(void *data)
Render_Engine *re; Render_Engine *re;
re = (Render_Engine *)data; re = (Render_Engine *)data;
evas_fb_outbuf_fb_free(re->ob);
evas_common_tilebuf_free(re->tb); evas_render_engine_software_generic_clean(&re->generic);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
free(re); free(re);
evas_common_font_shutdown(); evas_common_font_shutdown();
evas_common_image_shutdown(); evas_common_image_shutdown();
} }
static void
eng_output_resize(void *data, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_fb_outbuf_fb_reconfigure(re->ob, w, h,
evas_fb_outbuf_fb_get_rot(re->ob),
OUTBUF_DEPTH_INHERIT);
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
if (re->tb)
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_clear(re->tb);
}
static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine *re;
RGBA_Image *surface;
Tilebuf_Rect *rect;
int ux, uy, uw, uh;
re = (Render_Engine *)data;
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h;
re->cur_rect = re->cur_rect->next;
if (!re->cur_rect)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
re->end = 1;
}
surface = evas_fb_outbuf_fb_new_region_for_update(re->ob,
ux, uy, uw, uh,
cx, cy, cw, ch);
*x = ux; *y = uy; *w = uw; *h = uh;
return surface;
}
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine *)data;
#ifdef BUILD_PIPE_RENDER
evas_common_pipe_map_begin(surface);
#endif
evas_fb_outbuf_fb_push_updated_region(re->ob, surface, x, y, w, h);
evas_fb_outbuf_fb_free_region_for_update(re->ob, surface);
evas_common_cpu_end_opt();
}
static void
eng_output_flush(void *data EINA_UNUSED, Evas_Render_Mode render_mode EINA_UNUSED)
{
}
static void
eng_output_idle_flush(void *data EINA_UNUSED)
{
}
static Eina_Bool static Eina_Bool
eng_canvas_alpha_get(void *data, void *context EINA_UNUSED) eng_canvas_alpha_get(void *data, void *context EINA_UNUSED)
{ {
Render_Engine *re; Render_Engine *re;
re = (Render_Engine *)data; re = (Render_Engine *)data;
return (re->ob->priv.fb.fb->fb_var.transp.length > 0); return (re->generic.ob->priv.fb.fb->fb_var.transp.length > 0);
} }
/* module advertising code */ /* module advertising code */
@ -283,15 +167,6 @@ module_open(Evas_Module *em)
ORD(setup); ORD(setup);
ORD(canvas_alpha_get); ORD(canvas_alpha_get);
ORD(output_free); ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
/* now advertise out own api */ /* now advertise out own api */
em->functions = (void *)(&func); em->functions = (void *)(&func);
return 1; return 1;

View File

@ -3,6 +3,8 @@
#include "evas_fb.h" #include "evas_fb.h"
#include "../software_generic/Evas_Engine_Software_Generic.h"
extern int _evas_engine_fb_log_dom; extern int _evas_engine_fb_log_dom;
#ifdef ERR #ifdef ERR
# undef ERR # undef ERR
@ -29,22 +31,6 @@ extern int _evas_engine_fb_log_dom;
#endif #endif
#define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_fb_log_dom, __VA_ARGS__) #define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_fb_log_dom, __VA_ARGS__)
typedef struct _Outbuf Outbuf;
typedef enum _Outbuf_Depth Outbuf_Depth;
enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_INHERIT,
OUTBUF_DEPTH_RGB_16BPP_565_565_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_555_555_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_444_444_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_565_444_DITHERED,
OUTBUF_DEPTH_RGB_32BPP_888_8888,
OUTBUF_DEPTH_LAST
};
struct _Outbuf struct _Outbuf
{ {
Outbuf_Depth depth; Outbuf_Depth depth;