evas-gl-3d: Fix formatting
Summary: No functional changes Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
parent
9599007a68
commit
cc4921a873
|
@ -1298,7 +1298,7 @@ e3d_drawable_scene_render(E3D_Drawable *drawable, E3D_Renderer *renderer, Evas_3
|
|||
{
|
||||
pd_light_node = eo_data_scope_get(light, EVAS_3D_NODE_CLASS);
|
||||
evas_mat4_inverse_build(&matrix_light_eye,
|
||||
&pd_light_node->position_world, &pd_light_node ->orientation_world, &pd_light_node->scale_world);
|
||||
&pd_light_node->position_world, &pd_light_node->orientation_world, &pd_light_node->scale_world);
|
||||
ld = eo_data_scope_get(pd_light_node->data.light.light, EVAS_3D_LIGHT_CLASS);
|
||||
_shadowmap_render(drawable, renderer, data, &matrix_light_eye, light);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue