examples: fix evas3d_object_on_button_example

Summary:
Remove mirror map tranformation (needn't, we had already fixed inverted texture
in evas.canvas3d).
Use hardware pick instead of cpu pick

Reviewers: cedric, Hermet, raster

Differential Revision: https://phab.enlightenment.org/D3712

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This commit is contained in:
Oleksandr Shcherbina 2016-02-18 13:24:30 -08:00 committed by Cedric BAIL
parent 997a7f2c3d
commit d302375c98
1 changed files with 7 additions and 29 deletions

View File

@ -115,8 +115,10 @@ _stop_scene(void *data,
{
Eina_Bool ret;
if (eo_do_ret(d->scene, ret,
evas_canvas3d_scene_pick(ev->canvas.x, ev->canvas.y, &n, &m, &s, &t)))
eo_do(d->scene, evas_canvas3d_scene_color_pick_enable_set(EINA_TRUE));
eo_do(d->scene,
ret = evas_canvas3d_scene_pick(ev->canvas.x, ev->canvas.y, &n, &m, &s, &t));
if (ret)
{
d_angle = 0.0;
elm_object_signal_emit(btn, "mouse,down,1", "event");
@ -238,7 +240,8 @@ _mesh_setup(Scene_Data *data)
evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG),
evas_canvas3d_mesh_frame_material_set(0, data->material));
evas_canvas3d_mesh_frame_material_set(0, data->material),
evas_canvas3d_mesh_color_pick_enable_set(EINA_TRUE));
data->mesh_node =
eo_add(EVAS_CANVAS3D_NODE_CLASS, evas,
@ -268,29 +271,6 @@ _scene_setup(Scene_Data *data)
evas_canvas3d_scene_camera_node_set(data->camera_node));
}
static void
_mirror(Evas_Object *img)
{
int x, y, w, h;
Evas_Map *m_rotate;
evas_object_geometry_get(img, &x, &y, &w, &h);
m_rotate = evas_map_new(4);
evas_map_util_points_populate_from_object(m_rotate, img);
evas_map_util_rotate(m_rotate, 180, x + (w / 2), y + (h / 2));
evas_map_point_image_uv_set(m_rotate, 0, 0, h);
evas_map_point_image_uv_set(m_rotate, 1, w, h);
evas_map_point_image_uv_set(m_rotate, 2, w, h / 10);
evas_map_point_image_uv_set(m_rotate, 3, 0, h / 10);
evas_object_map_set(img, m_rotate);
evas_object_map_enable_set(img, EINA_TRUE);
evas_map_free(m_rotate);
}
int
elm_main(int argc, char **argv)
{
@ -316,11 +296,9 @@ elm_main(int argc, char **argv)
elm_object_scale_set(btn, 3.0);
evas_object_show(btn);
/*Due to inverted image in case proxy object*/
_mirror(image);
/* Set the image object as render target for 3D scene. */
_scene_setup(&data);
evas_object_focus_set(image, EINA_TRUE);
eo_do(image, evas_obj_image_scene_set(data.scene));
evas_object_event_callback_add(image, EVAS_CALLBACK_MOUSE_DOWN, _stop_scene, &data);