evas - image obj - filled mode - never use invalid 0x0 fill
this fixes a lot of noise for filled image objects that set fill to 0x0 if objetc is 0x0. this clamps minimum fill at 1x1 and thus keeps things silent and sensible. also just silently ignore 0x0 filled image objects. noise is not that useful.
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@ -3561,12 +3561,7 @@ evas_object_image_render_pre(Evas_Object *eo_obj,
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/* if so what and where and add the appropriate redraw rectangles */
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Evas_Public_Data *e = obj->layer->evas;
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if ((o->cur->fill.w < 1) || (o->cur->fill.h < 1))
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{
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ERR("%p has invalid fill size: %dx%d. Ignored",
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eo_obj, o->cur->fill.w, o->cur->fill.h);
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return;
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}
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if ((o->cur->fill.w < 1) || (o->cur->fill.h < 1)) return;
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/* if someone is clipping this obj - go calculate the clipper */
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if (obj->cur->clipper)
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@ -4572,6 +4567,8 @@ evas_object_image_filled_resize_listener(void *data EINA_UNUSED, Evas *e EINA_UN
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Evas_Coord w, h;
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evas_object_geometry_get(obj, NULL, NULL, &w, &h);
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if (w < 1) w = 1;
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if (h < 1) h = 1;
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evas_object_image_fill_set(obj, 0, 0, w, h);
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}
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