evas_canvas3d_primitives: make unused functions empty

it appears that primiteves where not designed to redirect notify calls
etc. to its children elements (if there are any). Thus those can be
empty.

ref T5719

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7778
This commit is contained in:
Marcel Hollerbach 2019-01-25 13:18:11 +01:00
parent b7cd3f4bfd
commit db13fbc494
1 changed files with 4 additions and 0 deletions

View File

@ -137,5 +137,9 @@ class Evas.Canvas3D.Primitive extends Evas.Canvas3D.Object
implements {
Efl.Object.constructor;
Efl.Object.destructor;
@empty Evas.Canvas3D.Object.update_notify;
@empty Evas.Canvas3D.Object.change_notify;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}