efl_animation: Add group animation
Efl.Animation.Group is an abstract class which provides methods for group animations such as parallel and sequential group animations.
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@ -49,6 +49,7 @@ evas_eolian_pub_files = \
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lib/evas/canvas/efl_animation_rotate.eo \
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lib/evas/canvas/efl_animation_scale.eo \
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lib/evas/canvas/efl_animation_translate.eo \
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lib/evas/canvas/efl_animation_group.eo \
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lib/evas/canvas/efl_animation_object.eo \
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lib/evas/canvas/efl_animation_object_alpha.eo \
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lib/evas/canvas/efl_animation_object_rotate.eo \
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@ -137,6 +138,7 @@ lib/evas/canvas/efl_animation_alpha_private.h \
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lib/evas/canvas/efl_animation_rotate_private.h \
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lib/evas/canvas/efl_animation_scale_private.h \
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lib/evas/canvas/efl_animation_translate_private.h \
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lib/evas/canvas/efl_animation_group_private.h \
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lib/evas/canvas/efl_animation_object_private.h \
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lib/evas/canvas/efl_animation_object_alpha_private.h \
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lib/evas/canvas/efl_animation_object_rotate_private.h \
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@ -232,6 +234,7 @@ lib/evas/canvas/efl_animation_alpha.c \
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lib/evas/canvas/efl_animation_rotate.c \
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lib/evas/canvas/efl_animation_scale.c \
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lib/evas/canvas/efl_animation_translate.c \
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lib/evas/canvas/efl_animation_group.c \
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lib/evas/canvas/efl_animation_object.c \
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lib/evas/canvas/efl_animation_object_alpha.c \
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lib/evas/canvas/efl_animation_object_rotate.c \
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@ -3365,6 +3365,13 @@ typedef Eo Efl_Animation_Translate;
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#endif
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#ifndef _EFL_ANIMATION_GROUP_EO_CLASS_TYPE
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#define _EFL_ANIMATION_GROUP_EO_CLASS_TYPE
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typedef Eo Efl_Animation_Group;
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#endif
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#ifndef _EFL_ANIMATION_OBJECT_EO_CLASS_TYPE
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#define _EFL_ANIMATION_OBJECT_EO_CLASS_TYPE
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@ -3405,6 +3412,8 @@ struct _Efl_Animation_Object_Running_Event_Info
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double progress;
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};
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#define EFL_ANIMATION_GROUP_DURATION_NONE -1
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/**
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* @}
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*/
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@ -60,6 +60,7 @@
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#include "canvas/efl_animation_rotate.eo.h"
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#include "canvas/efl_animation_scale.eo.h"
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#include "canvas/efl_animation_translate.eo.h"
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#include "canvas/efl_animation_group.eo.h"
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#include "canvas/efl_animation_object.eo.h"
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#include "canvas/efl_animation_object_alpha.eo.h"
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#include "canvas/efl_animation_object_rotate.eo.h"
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@ -93,6 +93,11 @@ EOAPI Eina_Bool efl_animation_object_final_state_keep_get(const Eo *obj);
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EOAPI void efl_animation_object_duration_set(Eo *obj, double duration);
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EOAPI double efl_animation_object_duration_get(const Eo *obj);
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EOAPI void efl_animation_object_duration_only_set(Eo *obj, double duration);
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EOAPI void efl_animation_object_total_duration_set(Eo *obj, double total_duration);
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EOAPI double efl_animation_object_total_duration_get(const Eo *obj);
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EWAPI extern const Efl_Event_Description _EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED;
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#define EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED (&(_EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED))
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/* Efl.Animation.Object END */
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@ -38,6 +38,8 @@ _efl_animation_duration_set(Eo *eo_obj,
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{
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EFL_ANIMATION_CHECK_OR_RETURN(eo_obj);
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efl_animation_total_duration_set(eo_obj, duration);
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pd->duration = duration;
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}
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@ -49,6 +51,34 @@ _efl_animation_duration_get(Eo *eo_obj, Efl_Animation_Data *pd)
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return pd->duration;
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}
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EOLIAN static void
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_efl_animation_duration_only_set(Eo *eo_obj,
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Efl_Animation_Data *pd,
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double duration)
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{
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EFL_ANIMATION_CHECK_OR_RETURN(eo_obj);
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pd->duration = duration;
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}
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EOLIAN static void
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_efl_animation_total_duration_set(Eo *eo_obj,
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Efl_Animation_Data *pd,
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double total_duration)
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{
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EFL_ANIMATION_CHECK_OR_RETURN(eo_obj);
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pd->total_duration = total_duration;
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}
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EOLIAN static double
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_efl_animation_total_duration_get(Eo *eo_obj, Efl_Animation_Data *pd)
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{
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EFL_ANIMATION_CHECK_OR_RETURN(eo_obj, 0.0);
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return pd->total_duration;
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}
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EOLIAN static Eina_Bool
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_efl_animation_is_deleted(Eo *eo_obj, Efl_Animation_Data *pd)
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{
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@ -94,6 +124,9 @@ _efl_animation_object_create(Eo *eo_obj, Efl_Animation_Data *pd EINA_UNUSED)
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double duration = efl_animation_duration_get(eo_obj);
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efl_animation_object_duration_set(anim_obj, duration);
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double total_duration = efl_animation_total_duration_get(eo_obj);
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efl_animation_object_total_duration_set(anim_obj, total_duration);
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return anim_obj;
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}
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@ -32,6 +32,21 @@ class Efl.Animation (Efl.Object)
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duration: double; [[Duration value.]]
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}
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}
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duration_only_set @protected {
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[[Set duration only without setting total duration.]]
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params {
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@in duration: double; [[Duration value.]]
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}
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}
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@property total_duration {
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set @protected {
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}
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get {
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}
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values {
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total_duration: double; [[Total duration value.]]
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}
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}
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is_deleted @protected {
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return: bool; [[$true if animation is deleted, $false otherwise.]]
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}
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@ -44,6 +44,9 @@ _efl_animation_alpha_efl_animation_object_create(Eo *eo_obj,
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double duration = efl_animation_duration_get(eo_obj);
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efl_animation_object_duration_set(anim_obj, duration);
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double total_duration = efl_animation_total_duration_get(eo_obj);
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efl_animation_object_total_duration_set(anim_obj, total_duration);
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efl_animation_object_alpha_set(anim_obj, pd->from.alpha, pd->to.alpha);
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return anim_obj;
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@ -0,0 +1,136 @@
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#include "efl_animation_group_private.h"
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EOLIAN static void
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_efl_animation_group_animation_add(Eo *eo_obj,
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Efl_Animation_Group_Data *pd,
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Efl_Animation *animation)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj);
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if (!animation) return;
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Efl_Canvas_Object *target = efl_animation_target_get(eo_obj);
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if (target)
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efl_animation_target_set(animation, target);
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double duration = efl_animation_duration_get(eo_obj);
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/* if group animation duration is available value, then the duration is
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* propagated to its child. */
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if (duration != EFL_ANIMATION_GROUP_DURATION_NONE)
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efl_animation_duration_set(animation, duration);
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Eina_Bool keep_final_state = efl_animation_final_state_keep_get(eo_obj);
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efl_animation_final_state_keep_set(animation, keep_final_state);
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pd->animations = eina_list_append(pd->animations, animation);
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}
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EOLIAN static void
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_efl_animation_group_animation_del(Eo *eo_obj,
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Efl_Animation_Group_Data *pd,
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Efl_Animation*animation)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj);
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if (!animation) return;
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pd->animations = eina_list_remove(pd->animations, animation);
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}
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EOLIAN static Eina_List *
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_efl_animation_group_animations_get(Eo *eo_obj,
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Efl_Animation_Group_Data *pd)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj, NULL);
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return pd->animations;
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}
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EOLIAN static void
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_efl_animation_group_efl_animation_target_set(Eo *eo_obj,
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Efl_Animation_Group_Data *pd,
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Efl_Canvas_Object *target)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj);
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Eina_List *l;
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Efl_Animation *anim;
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EINA_LIST_FOREACH(pd->animations, l, anim)
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{
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efl_animation_target_set(anim, target);
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}
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efl_animation_target_set(efl_super(eo_obj, MY_CLASS), target);
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}
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EOLIAN static void
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_efl_animation_group_efl_animation_duration_set(Eo *eo_obj,
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Efl_Animation_Group_Data *pd,
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double duration)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj);
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if (duration == EFL_ANIMATION_GROUP_DURATION_NONE) goto end;
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if (duration < 0.0) return;
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Eina_List *l;
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Efl_Animation *anim;
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EINA_LIST_FOREACH(pd->animations, l, anim)
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{
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efl_animation_duration_set(anim, duration);
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}
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end:
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efl_animation_duration_only_set(efl_super(eo_obj, MY_CLASS), duration);
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//efl_animation_total_duration_get() should calculate the new total duration.
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double total_duration = efl_animation_total_duration_get(eo_obj);
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efl_animation_total_duration_set(eo_obj, total_duration);
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}
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EOLIAN static void
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_efl_animation_group_efl_animation_final_state_keep_set(Eo *eo_obj,
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Efl_Animation_Group_Data *pd,
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Eina_Bool keep_final_state)
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{
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EFL_ANIMATION_GROUP_CHECK_OR_RETURN(eo_obj);
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Eina_List *l;
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Efl_Animation *anim;
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EINA_LIST_FOREACH(pd->animations, l, anim)
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{
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efl_animation_final_state_keep_set(anim, keep_final_state);
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}
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efl_animation_final_state_keep_set(efl_super(eo_obj, MY_CLASS), keep_final_state);
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}
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EOLIAN static Efl_Object *
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_efl_animation_group_efl_object_constructor(Eo *eo_obj,
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Efl_Animation_Group_Data *pd)
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{
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eo_obj = efl_constructor(efl_super(eo_obj, MY_CLASS));
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pd->animations = NULL;
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//group animation does not affect its child duration by default.
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efl_animation_duration_only_set(efl_super(eo_obj, MY_CLASS),
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EFL_ANIMATION_GROUP_DURATION_NONE);
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return eo_obj;
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}
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EOLIAN static void
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_efl_animation_group_efl_object_destructor(Eo *eo_obj,
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Efl_Animation_Group_Data *pd)
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{
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Efl_Animation *anim;
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EINA_LIST_FREE(pd->animations, anim)
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efl_del(anim);
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efl_destructor(efl_super(eo_obj, MY_CLASS));
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}
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#include "efl_animation_group.eo.c"
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@ -0,0 +1,32 @@
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import efl_animation_types;
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abstract Efl.Animation.Group (Efl.Animation)
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{
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[[Efl group animation abstract class]]
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data: Efl_Animation_Group_Data;
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methods {
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animation_add {
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[[Add the given animation to the animation group.]]
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params {
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@in animation: Efl.Animation; [[The animation which needs to be added to the animation group]]
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}
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}
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animation_del {
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[[Delete the given animation from the animation group.]]
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params {
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@in animation: Efl.Animation; [[The animation which needs to be deleted from the animation group]]
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}
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}
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animations_get {
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[[Get the animations of the animation group.]]
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return: list<Efl.Animation>; [[The animations of the animation group]]
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}
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}
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implements {
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Efl.Object.constructor;
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Efl.Object.destructor;
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Efl.Animation.target { set; }
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Efl.Animation.duration { set; }
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Efl.Animation.final_state_keep { set; }
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}
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}
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@ -0,0 +1,26 @@
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#define EFL_ANIMATION_PROTECTED
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#include "evas_common_private.h"
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#define MY_CLASS EFL_ANIMATION_GROUP_CLASS
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#define MY_CLASS_NAME efl_class_name_get(MY_CLASS)
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#define EFL_ANIMATION_GROUP_CHECK_OR_RETURN(anim, ...) \
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do { \
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if (!anim) { \
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CRI("Efl_Animation " # anim " is NULL!"); \
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return __VA_ARGS__; \
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} \
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if (efl_animation_is_deleted(anim)) { \
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ERR("Efl_Animation " # anim " has already been deleted!"); \
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return __VA_ARGS__; \
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} \
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} while (0)
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#define EFL_ANIMATION_GROUP_DATA_GET(o, pd) \
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Efl_Animation_Group_Data *pd = efl_data_scope_get(o, EFL_ANIMATION_GROUP_CLASS)
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typedef struct _Efl_Animation_Group_Data
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{
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Eina_List *animations;
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} Efl_Animation_Group_Data;
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@ -63,6 +63,8 @@ _efl_animation_object_duration_set(Eo *eo_obj,
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{
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EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
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efl_animation_object_total_duration_set(eo_obj, duration);
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pd->duration = duration;
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}
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return pd->duration;
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}
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EOLIAN static void
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_efl_animation_object_duration_only_set(Eo *eo_obj,
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Efl_Animation_Object_Data *pd,
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double duration)
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{
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EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
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pd->duration = duration;
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}
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EOLIAN static void
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_efl_animation_object_total_duration_set(Eo *eo_obj,
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Efl_Animation_Object_Data *pd,
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double total_duration)
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{
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EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj);
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pd->total_duration = total_duration;
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}
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EOLIAN static double
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_efl_animation_object_total_duration_get(Eo *eo_obj, Efl_Animation_Object_Data *pd)
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{
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EFL_ANIMATION_OBJECT_CHECK_OR_RETURN(eo_obj, 0.0);
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return pd->total_duration;
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}
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EOLIAN static Eina_Bool
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_efl_animation_object_is_deleted(Eo *eo_obj,
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Efl_Animation_Object_Data *pd)
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if (pd->is_cancelled) goto end;
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double elapsed_time, duration;
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double elapsed_time, total_duration;
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pd->time.current = ecore_loop_time_get();
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elapsed_time = pd->time.current - pd->time.begin;
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duration = pd->duration;
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if (elapsed_time > duration)
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elapsed_time = duration;
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total_duration = pd->total_duration;
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if (elapsed_time > total_duration)
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elapsed_time = total_duration;
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if (duration < 0.0) goto end;
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if (total_duration < 0.0) goto end;
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if (duration == 0.0)
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if (total_duration == 0.0)
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{
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ecore_animator_del(pd->animator);
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pd->animator = NULL;
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@ -199,7 +229,7 @@ _animator_cb(void *data)
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pd->progress = 1.0;
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}
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else
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pd->progress = elapsed_time / duration;
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pd->progress = elapsed_time / total_duration;
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//Reset previous animation effect before applying animation effect
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efl_animation_object_target_state_reset(eo_obj);
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@ -207,7 +237,7 @@ _animator_cb(void *data)
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efl_animation_object_progress_set(eo_obj, pd->progress);
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//Not end. Keep going.
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if (elapsed_time < duration) return ECORE_CALLBACK_RENEW;
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if (elapsed_time < total_duration) return ECORE_CALLBACK_RENEW;
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end:
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pd->animator = NULL;
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@ -226,7 +256,7 @@ end:
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static void
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_start(Eo *eo_obj, Efl_Animation_Object_Data *pd)
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{
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if (pd->duration < 0.0) return;
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if (pd->total_duration < 0.0) return;
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//Save the current state of the target
|
||||
efl_animation_object_target_state_save(eo_obj);
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||||
|
@ -311,6 +341,7 @@ _efl_animation_object_efl_object_constructor(Eo *eo_obj,
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pd->progress = 0.0;
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||||
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||||
pd->duration = 0.0;
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||||
pd->total_duration = 0.0;
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||||
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||||
pd->auto_del = EINA_TRUE;
|
||||
pd->is_deleted = EINA_FALSE;
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||||
|
@ -358,13 +389,21 @@ EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_final_state_keep_get, Eina_Bool,
|
|||
EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_duration_set, EFL_FUNC_CALL(duration), double duration);
|
||||
EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_duration_get, double, 0);
|
||||
|
||||
EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_duration_only_set, EFL_FUNC_CALL(duration), double duration);
|
||||
|
||||
EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_total_duration_set, EFL_FUNC_CALL(total_duration), double total_duration);
|
||||
EOAPI EFL_FUNC_BODY_CONST(efl_animation_object_total_duration_get, double, 0);
|
||||
|
||||
#define EFL_ANIMATION_OBJECT_EXTRA_OPS \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_target_set, _efl_animation_object_target_set), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_target_get, _efl_animation_object_target_get), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_final_state_keep_set, _efl_animation_object_final_state_keep_set), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_final_state_keep_get, _efl_animation_object_final_state_keep_get), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_duration_set, _efl_animation_object_duration_set), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_duration_get, _efl_animation_object_duration_get)
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_duration_get, _efl_animation_object_duration_get), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_duration_only_set, _efl_animation_object_duration_only_set), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_total_duration_set, _efl_animation_object_total_duration_set), \
|
||||
EFL_OBJECT_OP_FUNC(efl_animation_object_total_duration_get, _efl_animation_object_total_duration_get)
|
||||
|
||||
EWAPI const Efl_Event_Description _EFL_ANIMATION_OBJECT_EVENT_PRE_STARTED =
|
||||
EFL_EVENT_DESCRIPTION("pre_started");
|
||||
|
|
|
@ -30,6 +30,7 @@ typedef struct _Efl_Animation_Object_Data
|
|||
double progress;
|
||||
|
||||
double duration;
|
||||
double total_duration;
|
||||
|
||||
Eina_Bool auto_del : 1;
|
||||
Eina_Bool is_deleted : 1;
|
||||
|
|
|
@ -10,6 +10,7 @@ typedef struct _Efl_Animation_Data
|
|||
Efl_Canvas_Object *target;
|
||||
|
||||
double duration;
|
||||
double total_duration;
|
||||
|
||||
Eina_Bool is_deleted : 1;
|
||||
Eina_Bool keep_final_state : 1;
|
||||
|
|
|
@ -192,6 +192,9 @@ _efl_animation_rotate_efl_animation_object_create(Eo *eo_obj,
|
|||
double duration = efl_animation_duration_get(eo_obj);
|
||||
efl_animation_object_duration_set(anim_obj, duration);
|
||||
|
||||
double total_duration = efl_animation_total_duration_get(eo_obj);
|
||||
efl_animation_object_total_duration_set(anim_obj, total_duration);
|
||||
|
||||
if (pd->use_rel_pivot)
|
||||
{
|
||||
efl_animation_object_rotate_set(anim_obj,
|
||||
|
|
|
@ -218,6 +218,9 @@ _efl_animation_scale_efl_animation_object_create(Eo *eo_obj,
|
|||
double duration = efl_animation_duration_get(eo_obj);
|
||||
efl_animation_object_duration_set(anim_obj, duration);
|
||||
|
||||
double total_duration = efl_animation_total_duration_get(eo_obj);
|
||||
efl_animation_object_total_duration_set(anim_obj, total_duration);
|
||||
|
||||
if (pd->use_rel_pivot)
|
||||
{
|
||||
efl_animation_object_scale_set(anim_obj,
|
||||
|
|
|
@ -160,6 +160,9 @@ _efl_animation_translate_efl_animation_object_create(Eo *eo_obj,
|
|||
double duration = efl_animation_duration_get(eo_obj);
|
||||
efl_animation_object_duration_set(anim_obj, duration);
|
||||
|
||||
double total_duration = efl_animation_total_duration_get(eo_obj);
|
||||
efl_animation_object_total_duration_set(anim_obj, total_duration);
|
||||
|
||||
if (pd->use_rel_move)
|
||||
{
|
||||
efl_animation_object_translate_set(anim_obj,
|
||||
|
|
Loading…
Reference in New Issue