ector: add Ector.GL.Buffer.* support.

This commit is contained in:
Jean-Philippe Andre 2015-12-16 16:44:57 -08:00
parent 116fe3c65c
commit e3a7f657d9
8 changed files with 119 additions and 57 deletions

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@ -134,6 +134,7 @@ lib/ector/gl/ector_renderer_gl_gradient_radial.c \
lib/ector/gl/ector_renderer_gl_shape.c \
lib/ector/gl/ector_renderer_gl_base.c \
lib/ector/gl/ector_gl_buffer.c \
lib/ector/gl/ector_gl_buffer_base.c \
lib/ector/gl/ector_gl_surface.c \
lib/ector/gl/ector_gl_private.h \
lib/ector/gl/shader/ector_gl_shaders.x \

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@ -12,16 +12,19 @@
*/
typedef Ector_Generic_Buffer Ector_Buffer;
typedef struct _Ector_Generic_Buffer_Data
typedef struct _Ector_Generic_Buffer_Data Ector_Generic_Buffer_Data;
typedef struct _Ector_Software_Buffer_Base_Data Ector_Software_Buffer_Base_Data;
struct _Ector_Generic_Buffer_Data
{
Ector_Buffer *eo;
unsigned int w, h;
unsigned char l, r, t, b;
Efl_Gfx_Colorspace cspace;
Eina_Bool immutable : 1; // pixels_set is forbidden
} Ector_Generic_Buffer_Data;
};
typedef struct _Ector_Software_Buffer_Base_Data
struct _Ector_Software_Buffer_Base_Data
{
Ector_Generic_Buffer_Data *generic; /* ugly */
union {
@ -35,6 +38,6 @@ typedef struct _Ector_Software_Buffer_Base_Data
} internal;
Eina_Bool writable : 1; // pixels can be written to
Eina_Bool nofree : 1; // pixel data should not be free()'ed
} Ector_Software_Buffer_Base_Data;
};
#endif

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@ -13,8 +13,8 @@ typedef Eo Ector_Cairo_Surface;
typedef unsigned int GLuint;
typedef short GLshort;
#include "gl/ector_gl_buffer.eo.h"
#include "gl/ector_gl_buffer_base.eo.h"
#include "gl/ector_gl_buffer.eo.h"
#include "gl/ector_gl_surface.eo.h"
#include "gl/ector_renderer_gl_base.eo.h"
#include "gl/ector_renderer_gl_shape.eo.h"

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@ -1,50 +1,14 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#else
# define EFL_BETA_API_SUPPORT
#endif
#include <Eo.h>
#include <Ector.h>
#include "Ector_GL.h"
#include "ector_private.h"
#include "ector_gl_private.h"
#include "ector_generic_buffer.eo.h"
#include "ector_gl_buffer_base.eo.h"
#include "ector_buffer.h"
typedef struct _Ector_GL_Buffer_Base_Data Ector_GL_Buffer_Base_Data;
struct _Ector_GL_Buffer_Base_Data
{
};
static Ector_Buffer_Flag
_ector_gl_buffer_base_ector_generic_buffer_flags_get(Eo *obj, Ector_GL_Buffer_Base_Data *pd)
{
}
static Eina_Bool
_ector_gl_buffer_base_ector_generic_buffer_pixels_set(Eo *obj, Ector_GL_Buffer_Base_Data *pd, void *pixels, int width, int height, int stride, Efl_Gfx_Colorspace cspace, Eina_Bool writable, unsigned char l, unsigned char r, unsigned char t, unsigned char b)
{
}
static uint8_t *
_ector_gl_buffer_base_ector_generic_buffer_span_get(Eo *obj, Ector_GL_Buffer_Base_Data *pd, int x, int y, unsigned int w, Efl_Gfx_Colorspace cspace, unsigned int *length)
{
}
static void
_ector_gl_buffer_base_ector_generic_buffer_span_free(Eo *obj, Ector_GL_Buffer_Base_Data *pd, uint8_t *data)
{
}
static uint8_t *
_ector_gl_buffer_base_ector_generic_buffer_map(Eo *obj, Ector_GL_Buffer_Base_Data *pd, int *offset, unsigned int *length, Ector_Buffer_Access_Flag mode, unsigned int x, unsigned int y, unsigned int w, unsigned int h, Efl_Gfx_Colorspace cspace, unsigned int *stride)
{
}
static void
_ector_gl_buffer_base_ector_generic_buffer_unmap(Eo *obj, Ector_GL_Buffer_Base_Data *pd, void *data, int offset, unsigned int length)
{
}
#define MY_CLASS ECTOR_GL_BUFFER_CLASS
static Eo_Base *
_ector_gl_buffer_eo_base_constructor(Eo *obj, void *pd)
@ -57,4 +21,3 @@ _ector_gl_buffer_eo_base_destructor(Eo *obj, void *pd)
}
#include "ector_gl_buffer.eo.c"
#include "ector_gl_buffer_base.eo.c"

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@ -0,0 +1,59 @@
#define EFL_BETA_API_SUPPORT
#include <Eo.h>
#include "Ector_GL.h"
#include "ector_gl_private.h"
#include "ector_buffer.h"
#include "ector_gl_buffer_base.eo.h"
#define MY_CLASS ECTOR_GL_BUFFER_BASE_MIXIN
typedef struct
{
Ector_Generic_Buffer_Data *generic;
int texid;
int fboid;
int w, h; // Texture size, not the atlas
struct {
// x,y offset within the atlas
// w,h size of the atlas itself
int x, y, w, h;
} atlas;
Eina_Bool whole : 1;
} Ector_GL_Buffer_Base_Data;
EOLIAN static int
_ector_gl_buffer_base_texture_get(Eo *obj EINA_UNUSED, Ector_GL_Buffer_Base_Data *pd)
{
return pd->texid;
}
EOLIAN static int
_ector_gl_buffer_base_fbo_get(Eo *obj EINA_UNUSED, Ector_GL_Buffer_Base_Data *pd)
{
return pd->fboid;
}
EOLIAN static Eina_Bool
_ector_gl_buffer_base_whole_get(Eo *obj EINA_UNUSED, Ector_GL_Buffer_Base_Data *pd)
{
return pd->whole;
}
EOLIAN static void
_ector_gl_buffer_base_size_get(Eo *obj EINA_UNUSED, Ector_GL_Buffer_Base_Data *pd, int *w, int *h)
{
if (w) *w = pd->w;
if (h) *h = pd->h;
}
EOLIAN static void
_ector_gl_buffer_base_vertices_get(Eo *obj EINA_UNUSED, Ector_GL_Buffer_Base_Data *pd, double *x, double *y, double *w, double *h)
{
if (x) *x = (double) pd->atlas.x / pd->atlas.w;
if (y) *y = (double) pd->atlas.y / pd->atlas.h;
if (w) *w = (double) pd->w / pd->atlas.w;
if (h) *h = (double) pd->h / pd->atlas.h;
}
#include "ector_gl_buffer_base.eo.c"

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@ -1,14 +1,50 @@
mixin Ector.GL.Buffer.Base (Ector.Generic.Buffer)
{
[[A buffer in Ector GL is a readable & optionally writable image]]
eo_prefix: ector_gl_buffer;
legacy_prefix: null;
methods {
@property texture {
get {}
values {
texid: int; [[GL texture ID]]
}
}
@property fbo {
get {}
values {
fboid: int; [[GL framebuffer ID, 0 if there is no FBO]]
}
}
@property whole {
[[If $true, the image is covering the entire GL texture, ie. it's not
part of an atlas.
]]
get {}
values {
is_whole: bool;
}
}
@property size {
[[The size in pixels of this image.
If the image is whole, then this is equal to the atlas size.
]]
get {}
values {
w: int;
h: int;
}
}
@property vertices {
[[Returns the texture vertices to use to map this image with no rotation]]
get {}
values {
x: double; [[X position of this image inside the texture atlas, from 0 to 1]]
y: double; [[Y position of this image inside the texture atlas, from 0 to 1]]
w: double; [[Width of this image inside the texture atlas, from 0 to 1]]
h: double; [[Height of this image inside the texture atlas, from 0 to 1]]
}
}
}
implements {
Ector.Generic.Buffer.flags.get;
Ector.Generic.Buffer.pixels_set;
Ector.Generic.Buffer.span_get;
Ector.Generic.Buffer.span_free;
Ector.Generic.Buffer.map;
Ector.Generic.Buffer.unmap;
}
}
}

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@ -1,6 +1,8 @@
#ifndef ECTOR_GL_PRIVATE_H_
# define ECTOR_GL_PRIVATE_H_
#include "ector_private.h"
#define SHADER_FLAG_SAM_BITSHIFT 3
#define SHADER_FLAG_MASKSAM_BITSHIFT 6

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@ -166,9 +166,7 @@ _ector_software_buffer_base_ector_generic_buffer_map(Eo *obj EINA_UNUSED, Ector_
if (!pd->pixels.u8 || !pd->stride)
fail("Buffer has no pixel data yet");
if (cspace != pd->generic->cspace)
fail("Invalid colorspace");
if (!w || !h || ((x + w) > pd->generic->w) || (y + h > pd->generic->h))
if (((x + w) > pd->generic->w) || (y + h > pd->generic->h))
fail("Invalid region requested: wanted %u,%u %ux%u but image is %ux%u",
x, y, w, h, pd->generic->w, pd->generic->h);
if ((mode & ECTOR_BUFFER_ACCESS_FLAG_WRITE) && !pd->writable)