efl: Rename "pointer" device class to "wand"
Because I like magic. And to avoid confusion with mouse pointer. Suggested by @zmike in D3858 (Ecore_Device).
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@ -12,7 +12,7 @@ enum Efl.Input.Device.Class
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mouse, [[A mouse, trackball or touchpad relative motion device.]]
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touch, [[A touchscreen with fingers or stylus.]]
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pen, [[A special pen device.]]
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pointer, [[A laser pointer, wii-style or "minority report" pointing device.]]
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wand, [[A laser pointer, wii-style or "minority report" pointing device.]]
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gamepad, [[A gamepad controller or joystick.]]
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}
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@ -327,7 +327,8 @@ typedef Efl_Input_Device_Class Evas_Device_Class;
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#define EVAS_DEVICE_CLASS_MOUSE EFL_INPUT_DEVICE_CLASS_MOUSE /**< A mouse, trackball or touchpad relative motion device @since 1.8 */
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#define EVAS_DEVICE_CLASS_TOUCH EFL_INPUT_DEVICE_CLASS_TOUCH /**< A touchscreen with fingers or stylus @since 1.8 */
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#define EVAS_DEVICE_CLASS_PEN EFL_INPUT_DEVICE_CLASS_PEN /**< A special pen device @since 1.8 */
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#define EVAS_DEVICE_CLASS_POINTER EFL_INPUT_DEVICE_CLASS_POINTER /**< A laser pointer, wii-style or "minority report" pointing device @since 1.8 */
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#define EVAS_DEVICE_CLASS_POINTER EFL_INPUT_DEVICE_CLASS_WAND /**< A laser pointer, wii-style or "minority report" pointing device @since 1.8 */
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#define EVAS_DEVICE_CLASS_WAND EFL_INPUT_DEVICE_CLASS_WAND /**< A synonym for EVAS_DEVICE_CLASS_POINTER @since 1.18 */
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#define EVAS_DEVICE_CLASS_GAMEPAD EFL_INPUT_DEVICE_CLASS_GAMEPAD /**< A gamepad controller or joystick @since 1.8 */
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typedef Efl_Input_Device_Sub_Class Evas_Device_Subclass;
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