ecore-wl2: Update doxygen for various functions
Small patch to update some missing doxygen parameter information. ref T8014
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@ -1096,8 +1096,8 @@ EAPI Eina_Bool ecore_wl2_window_rotation_app_get(Ecore_Wl2_Window *window);
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/**
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* Set preferred rotation on a given window
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*
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* @param window
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* @param rot
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* @param window The window to set preferred rotation on
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* @param rot The value of the preferred rotation to set
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*
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* @ingroup Ecore_Wl2_Window_Group
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* @since 1.20
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@ -1107,7 +1107,7 @@ EAPI void ecore_wl2_window_preferred_rotation_set(Ecore_Wl2_Window *window, int
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/**
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* Get preferred rotation for a given window
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*
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* @param window
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* @param window The window to get preferred rotation from
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*
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* @return Given windows preferred rotation
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*
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@ -1193,7 +1193,8 @@ EAPI void ecore_wl2_window_aux_hint_del(Ecore_Wl2_Window *window, int id);
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/**
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* @brief Get the activated state of a window
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*
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* @param window The window
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* @param window The window to get activated state from
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*
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* @return @c EINA_TRUE if activated
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*
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* @ingroup Ecore_Wl2_Window_Group
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@ -1242,8 +1243,8 @@ EAPI Ecore_Wl2_Display *ecore_wl2_window_display_get(const Ecore_Wl2_Window *win
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/**
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* Set if this window should ignore focus requests
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*
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* @param window
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* @param focus_skip
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* @param window The window to set ignore focus requests on
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* @param focus_skip EINA_TRUE if this window should skip focus requests, EINA_FALSE otherwise
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*
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* @ingroup Ecore_Wl2_Window_Group
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* @since 1.20
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@ -1253,7 +1254,7 @@ EAPI void ecore_wl2_window_focus_skip_set(Ecore_Wl2_Window *window, Eina_Bool fo
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/**
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* Get if this window ignores focus requests
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*
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* @param window
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* @param window The window to get the focus skip value from
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*
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* @return EINA_TRUE if a window should skip focus requests, EINA_FALSE otherwise
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*
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@ -1276,8 +1277,8 @@ EAPI void ecore_wl2_window_role_set(Ecore_Wl2_Window *window, const char *role);
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/**
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* Set if a given window is in floating mode
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*
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* @param window
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* @param floating
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* @param window The window to set floating mode on
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* @param floating EINA_TRUE if this window should be in floating mode, EINA_FALSE otherwise
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*
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* @ingroup Ecore_Wl2_Window_Group
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* @since 1.20
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@ -1287,7 +1288,7 @@ EAPI void ecore_wl2_window_floating_mode_set(Ecore_Wl2_Window *window, Eina_Bool
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/**
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* Get if a given window is in floating mode
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*
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* @param window
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* @param window The window to get floating mode
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*
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* @return EINA_TRUE if floating, EINA_FALSE otherwise
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*
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@ -1722,6 +1723,7 @@ EAPI int ecore_wl2_output_dpi_get(Ecore_Wl2_Output *output);
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* @param output The output to get the transform of
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*
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* @return The output's current transform value
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*
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* @ingroup Ecore_Wl2_Output_Group
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* @since 1.20
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*/
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@ -1888,8 +1890,8 @@ EAPI void ecore_wl2_session_recovery_disable(void);
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* A surface that has been commit will be in the "pending" state until
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* the compositor tells us it's time to draw again via a frame callback.
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*
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* @surface surface to commit
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* @flush EINA_TRUE if we need to flush immediately.
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* @param window The window whose surface we want to commit
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* @param flush EINA_TRUE if we need to flush immediately.
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*
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* @since 1.21
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*/
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@ -1901,6 +1903,8 @@ EAPI void ecore_wl2_window_commit(Ecore_Wl2_Window *window, Eina_Bool flush);
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* A surface is pending if it's been commit but we haven't received a
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* frame callback for it yet. This mean's we're not ready to draw yet.
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*
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* @param window The window whose surface we want to check
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*
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* @return whether the window's surface is pending or not.
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*
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* @since 1.21
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@ -1910,9 +1914,9 @@ EAPI Eina_Bool ecore_wl2_window_pending_get(Ecore_Wl2_Window *window);
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/**
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* Add a callback that fires when the window's surface_frame callback fires
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*
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* @window the window to add a callback on
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* @cb The callback
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* @data user data to provide to the callback handler
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* @param window The window to add a callback on
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* @param cb The callback
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* @param data User data to provide to the callback handler
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*
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* @since 1.21
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*/
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@ -1921,8 +1925,8 @@ EAPI Ecore_Wl2_Frame_Cb_Handle *ecore_wl2_window_frame_callback_add(Ecore_Wl2_Wi
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/**
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* delete a callback that fires when the window's surface_frame callback fires
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*
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* @window the window to add a callback on
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* @cb The callback handle
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* @param window The window to add a callback on
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* @param cb The callback handle
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*
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* @since 1.21
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*/
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@ -1936,11 +1940,11 @@ EAPI void ecore_wl2_window_frame_callback_del(Ecore_Wl2_Frame_Cb_Handle *handle)
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* has a valid buffer. That is, call with implicit true and buffer NULL at
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* the time of glSwapBuffers.
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*
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* @window the target window
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* @buffer the buffer to attach
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* @x x offset from corner
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* @y y offset from corner
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* @implicit true if an external library is doing the actual attaching
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* @param window The target window
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* @param buffer The buffer to attach
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* @param x X offset from corner
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* @param y Y offset from corner
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* @param implicit True if an external library is doing the actual attaching
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*
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* @since 1.21
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*/
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@ -1953,7 +1957,8 @@ EAPI void ecore_wl2_window_buffer_attach(Ecore_Wl2_Window *win, void *buffer, in
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* so the display should be flushed at appropriate times, such
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* as after a commit.
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*
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* @param display
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* @param display The display to flush
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*
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* @since 1.21
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*/
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EAPI void ecore_wl2_display_flush(Ecore_Wl2_Display *display);
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@ -1961,7 +1966,7 @@ EAPI void ecore_wl2_display_flush(Ecore_Wl2_Display *display);
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/**
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* Get if a given window is resizing
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*
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* @param window
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* @param window The window to check for resizing
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*
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* @return EINA_TRUE if resizing, EINA_FALSE otherwise
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*
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@ -1980,7 +1985,8 @@ EAPI Eina_Bool ecore_wl2_window_resizing_get(Ecore_Wl2_Window *window);
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* Events deferred during an update will automatically fire
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* immediately after the caller calls ecore_wl2_window_commit.
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*
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* @param window
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* @param window The window whose state we want to latch
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*
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* @since 1.21
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*/
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EAPI void ecore_wl2_window_update_begin(Ecore_Wl2_Window *window);
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