build: fix duplicated use of the variable in multiple Makefile_*.am.

GL_SHADERS_GEN is defined in the Makefile.am of Ector and Evas. As these
Mafile_*.am are included in the same Makefile.am, there is a warning with
multiple defined triggered by automake. So this patch rename these 2 variables

Test Plan: autogen.sH

Reviewers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This commit is contained in:
Vincent Torri 2016-02-18 13:25:21 -08:00 committed by Cedric BAIL
parent 2636fd6559
commit f2111102cf
2 changed files with 6 additions and 6 deletions

View File

@ -133,13 +133,13 @@ lib/ector/gl/ector_gl_private.h \
lib/ector/gl/shader/ector_gl_shaders.x \
lib/ector/gl/ector_gl_shader.c
GL_SHADERS_GEN = \
ECTOR_GL_SHADERS_GEN = \
lib/ector/gl/shader/gen_shaders.sh \
lib/ector/gl/shader/fragment.glsl \
lib/ector/gl/shader/vertex.glsl \
lib/ector/gl/shader/include.glsl
lib/ector/gl/shader/ector_gl_shaders.x: $(GL_SHADERS_GEN)
lib/ector/gl/shader/ector_gl_shaders.x: $(ECTOR_GL_SHADERS_GEN)
@echo " SHADERS $@"
@bash $(srcdir)/lib/ector/gl/shader/gen_shaders.sh
@ -201,4 +201,4 @@ static_libs/freetype/sw_ft_stroker.h \
static_libs/freetype/sw_ft_types.h \
static_libs/draw/draw.h \
static_libs/draw/draw_private.h \
$(GL_SHADERS_GEN)
$(ECTOR_GL_SHADERS_GEN)

View File

@ -730,16 +730,16 @@ modules/evas/engines/gl_common/evas_gl_3d.c \
modules/evas/engines/gl_common/evas_gl_3d_renderer.c \
modules/evas/engines/gl_common/evas_gl_3d_shader.c
GL_SHADERS_GEN = \
EVAS_GL_SHADERS_GEN = \
modules/evas/engines/gl_common/shader/gen_shaders.sh \
modules/evas/engines/gl_common/shader/fragment.glsl \
modules/evas/engines/gl_common/shader/vertex.glsl \
modules/evas/engines/gl_common/shader/include.glsl \
$(NULL)
EXTRA_DIST += $(GL_SHADERS_GEN)
EXTRA_DIST += $(EVAS_GL_SHADERS_GEN)
modules/evas/engines/gl_common/shader/evas_gl_shaders.x: $(GL_SHADERS_GEN)
modules/evas/engines/gl_common/shader/evas_gl_shaders.x: $(EVAS_GL_SHADERS_GEN)
@echo " SHADERS $@"
@bash $(srcdir)/modules/evas/engines/gl_common/shader/gen_shaders.sh