gl common - actually allow vertex limits
fix non-commented out return that should have been commented out
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@ -1845,7 +1845,7 @@ pipe_region_expand(Evas_Engine_GL_Context *gc, int n,
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static Eina_Bool
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vertex_array_size_check(Evas_Engine_GL_Context *gc, int pn, int n)
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{
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return 1;
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// return 1;
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// this fixup breaks for expedite test 32. why?
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// for reference
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if ((gc->pipe[pn].array.num + n) > gc->shared->info.max_vertex_elements)
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