diff --git a/doc/ephysics_examples.dox b/doc/ephysics_examples.dox index c318ff0aac..77629a7172 100644 --- a/doc/ephysics_examples.dox +++ b/doc/ephysics_examples.dox @@ -171,7 +171,7 @@ * sphere EPhysics_Body previously created. * * We mainly use the ephysics_body_central_impulse_apply() function. This - * function applies an inpulse on the center of a body. + * function applies an impulse on the center of a body. * * Once pressed \ key it applies a central impulse of 0 kilos on X axis, * 10 kilos on Y and 0 kilos on Z - so the ball is forced up. @@ -907,7 +907,7 @@ * last parameters are responsible to set a relative position to apply the * force.In other words, the force applied with an offset will make the body * rotates. Otherwise (0, 0, 0) the force would be applied on the center of the - * body, in this case its recomended use the + * body, in this case its recommended use the * ephysics_body_central_force_apply(); * * @skipline ephysics_body_force_apply(box_body1 @@ -980,7 +980,7 @@ * * In this callback, we'll pass through a list with 3 balls and apply the * growth and the shrink between the limit we'll set. Note that the variable - * i recieves different values on each iteration (-1, 0, 1). For the first + * i receives different values on each iteration (-1, 0, 1). For the first * iteration it will decrease the size variable, the second will keep the * same value, and the last one will increase the size variable. * @@ -1465,7 +1465,7 @@ * * We need to handle the velocity using delta time to have the acceleration * on every tick. Check if its the first time to return before shows - * informations about the velocity because we dont have the old aceletations + * informations about the velocity because we don't have the old aceletations * and then the calculation of this informations will be wrong. * * Here we calculate the aceletarions using this formula: diff --git a/doc/evas_examples.dox b/doc/evas_examples.dox index 716276ce02..103b8eabcc 100644 --- a/doc/evas_examples.dox +++ b/doc/evas_examples.dox @@ -392,7 +392,7 @@ * canvas and a red border around the container object of interest, * the box, to mark its boundaries. Resizing of the canvas will keep * the box's proportion with regard to the whole canvas', so that you - * can experiment with different sizes of the box to accomodate its + * can experiment with different sizes of the box to accommodate its * children: * @dontinclude evas-box.c * @skip adjust canvas' contents on resizes @@ -937,10 +937,10 @@ * an interfaces demonstration. * * A smart interface is just a functions interface a given smart - * objcet is declaring to support and or use. In Evas, interfaces are + * object is declaring to support and or use. In Evas, interfaces are * very simple: no interface inheritance, no interface * overriding. Their purpose is to extend an object's capabilities and - * behaviour beyound the sub-classing schema. + * behavior beyond the sub-classing schema. * * Here, together with a custom smart object, we create and declare * the object as using an Evas interface. It'll have a custom @@ -956,7 +956,7 @@ * Note that there's error checking for interfaces creation, by means of * the @c add() method's return value (@c _iface1_add(), here). * - * Now note that here we are filling in the interface's fields dinamically. + * Now note that here we are filling in the interface's fields dynamically. * Let's move on to that code region: * * @dontinclude evas-smart-interface.c