add some macros/defin es to make life easier

SVN revision: 42757
This commit is contained in:
Carsten Haitzler 2009-09-28 05:53:48 +00:00
parent 526b6e8f3b
commit ff09bcbaae
1 changed files with 5 additions and 0 deletions

View File

@ -264,6 +264,11 @@ struct _Evas_Native_Surface
#define EVAS_TEXTURE_RESTRICT_REPEAT 4 /**< tiling clamps and any range offset repeats */
#define EVAS_TEXTURE_PAD 5 /**< tiling extends with end values */
#define EVAS_HINT_EXPAND 1.0 /**< Use with evas_object_size_hint_weight_set(), evas_object_size_hint_eight_get() */
#define EVAS_HINT_FILL -1.0 /**< Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_fill_set(), evas_object_size_hint_fill_get() */
#define evas_object_size_hint_fill_set evas_object_size_hint_align_set /**< Convenience macro to make it easier to understand that align is also used for fill properties (as fill is mutually exclusive to align) */
#define evas_object_size_hint_fill_get evas_object_size_hint_align_get /**< Convenience macro to make it easier to understand that align is also used for fill properties (as fill is mutually exclusive to align) */
typedef enum _Evas_Render_Op
{
EVAS_RENDER_BLEND = 0, /**< default op: d = d*(1-sa) + s */