efl_ui/win: fix prototype decls for eo api versions of autodel
this is still pretty broken, but at least the headers aren't Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org> Differential Revision: https://phab.enlightenment.org/D9972
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@ -195,7 +195,44 @@ EAPI void efl_ui_focus_relation_free(Efl_Ui_Focus_Relations *rel);
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# include <efl_ui_image.eo.h>
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# include <efl_ui_win.eo.h>
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/* FIXME: what the actual fuck. */
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# include <elm_win_eo.h>
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#ifdef EFL_BETA_API_SUPPORT
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/**
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* @brief Set the window's autodel state.
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*
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* When closing the window in any way outside of the program control, like
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* pressing the X button in the titlebar or using a command from the Window
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* Manager, a "delete,request" signal is emitted to indicate that this event
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* occurred and the developer can take any action, which may include, or not,
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* destroying the window object.
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*
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* When the @c autodel parameter is set, the window will be automatically
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* destroyed when this event occurs, after the signal is emitted. If @c autodel
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* is @c false, then the window will not be destroyed and is up to the program
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* to do so when it's required.
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*
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* @param[in] obj The object.
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* @param[in] autodel If @c true, the window will automatically delete itself
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* when closed.
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*
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* Note: This function is only available in C.
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*
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* @ingroup Efl_Ui_Win
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*/
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EAPI void efl_ui_win_autodel_set(Efl_Ui_Win *obj, Eina_Bool autodel);
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/**
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* @brief Get the window's autodel state.
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*
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* @param[in] obj The object.
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*
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* @return If @c true, the window will automatically delete itself when closed.
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*
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* Note: This function is only available in C.
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*
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* @ingroup Efl_Ui_Win
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*/
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EAPI Eina_Bool efl_ui_win_autodel_get(const Efl_Ui_Win *obj);
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#endif
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# include <efl_ui_win_inlined.eo.h>
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# include <efl_ui_win_socket.eo.h>
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# include <efl_ui_relative_layout.eo.h>
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@ -9472,3 +9472,15 @@ efl_ui_win_shared_data_get(Efl_Ui_Win *obj)
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return &pd->spd;
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}
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EAPI void
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efl_ui_win_autodel_set(Efl_Ui_Win *obj, Eina_Bool autodel)
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{
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elm_win_autodel_set(obj, autodel);
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}
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EAPI Eina_Bool
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efl_ui_win_autodel_get(const Efl_Ui_Win *obj)
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{
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return elm_win_autodel_get(obj);
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}
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@ -11,55 +11,11 @@
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EAPI void elm_win_autodel_set(Evas_Object *obj, Eina_Bool autodel);
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EAPI Eina_Bool elm_win_autodel_get(const Evas_Object *obj);
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#ifdef EFL_BETA_API_SUPPORT
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/**
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* @brief Set the window's autodel state.
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*
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* When closing the window in any way outside of the program control, like
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* pressing the X button in the titlebar or using a command from the Window
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* Manager, a "delete,request" signal is emitted to indicate that this event
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* occurred and the developer can take any action, which may include, or not,
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* destroying the window object.
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*
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* When the @c autodel parameter is set, the window will be automatically
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* destroyed when this event occurs, after the signal is emitted. If @c autodel
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* is @c false, then the window will not be destroyed and is up to the program
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* to do so when it's required.
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*
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* @param[in] obj The object.
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* @param[in] autodel If @c true, the window will automatically delete itself
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* when closed.
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*
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* Note: This function is only available in C.
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*
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* @ingroup Efl_Ui_Win
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*/
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static inline void
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efl_ui_win_autodel_set(Efl_Ui_Win *obj, Eina_Bool autodel)
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{
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elm_win_autodel_set(obj, autodel);
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}
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/**
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* @brief Get the window's autodel state.
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*
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* @param[in] obj The object.
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*
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* @return If @c true, the window will automatically delete itself when closed.
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*
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* Note: This function is only available in C.
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*
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* @ingroup Efl_Ui_Win
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*/
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static inline Eina_Bool
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efl_ui_win_autodel_get(const Efl_Ui_Win *obj)
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{
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return elm_win_autodel_get(obj);
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}
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/**
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* @}
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*/
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#endif
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#endif
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