Commit Graph

707 Commits

Author SHA1 Message Date
Carsten Haitzler 1874321e33 and actually fix un/resurf. done.
SVN revision: 51675
2010-08-27 10:45:06 +00:00
Carsten Haitzler f713366e7d fix un/resurf for dump.
SVN revision: 51674
2010-08-27 10:38:41 +00:00
Carsten Haitzler 4a5adf358d tracing/info to check texture allocation/usage. no leaks that i see.
dump works perfectly. yay!



SVN revision: 51669
2010-08-27 02:02:38 +00:00
Carsten Haitzler 09d9dcc715 some minor cleanliness in the unsurf/resurf stuff.
SVN revision: 51668
2010-08-27 01:14:03 +00:00
Carsten Haitzler efb72afbc1 be able to free and alloc gl surface when asked to dump
SVN revision: 51654
2010-08-26 09:40:48 +00:00
Carsten Haitzler 7ccee2cfe9 aagh fix fix! works again.
SVN revision: 51652
2010-08-26 04:37:43 +00:00
Carsten Haitzler 9d7a3a2bfc silence gl enging output unless you set EVAS_GL_INFO in env. move some
fixed numbers into env vars for tuning purposes and debugging ... and
importantly - fix a smooth vs non-smooth texture mode thing.



SVN revision: 51651
2010-08-26 01:41:48 +00:00
Carsten Haitzler 7e896b081a and fail init of gl cleanly again... :)
SVN revision: 51644
2010-08-25 13:41:03 +00:00
Carsten Haitzler 86eb3374d4 remove segv in ghl engine with native surfaces if data is null!
SVN revision: 51635
2010-08-25 09:29:56 +00:00
Eduardo Felipe 7c94436ffc Fix header include
The current way of including directfb.h makes it hard for people with multiple
versions of DirectFB installed.

This is the correct way to include that header, and it's the way
ecore_directfb does it.

Patch by: Eduardo Felipe <eduardofelipe87@gmail.com>




SVN revision: 51610
2010-08-24 11:47:41 +00:00
Carsten Haitzler 8601258d3f leak--
SVN revision: 51555
2010-08-22 22:55:58 +00:00
Lucas De Marchi 5a8a8c9014 Convert (hopefully) all comparisons to NULL
Apply badzero.cocci, badnull.coci and badnull2.cocci

This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:

code before patch               ||code after patch
===============================================================

return a == NULL;                 return !a;

return a != NULL;                 return !!a;

func(a == NULL);                  func(!a);

func(a != NULL);                  func(!!a);

b = a == NULL;                    b = !a;

b = a != NULL;                    b = !!a;

b = a == NULL ? c : d;            b = !a ? c : d;

b = a != NULL ? c : d;            b = a ? c : d;


other cases:

a == NULL                         !a
a != NULL                         a




SVN revision: 51487
2010-08-21 13:52:25 +00:00
Carsten Haitzler 8b35111094 fix free shutdown of gl common part of gl engine -> gl pipes badbess.
SVN revision: 51485
2010-08-21 05:59:27 +00:00
Carsten Haitzler fecdc23420 pass distcheck -> cedric! u br0ksed it!
SVN revision: 51458
2010-08-20 02:40:45 +00:00
Carsten Haitzler a0d8db000e and make dynamic hint actually work when we have zero-copy texture
support. fully ok now for argb8888.



SVN revision: 51380
2010-08-19 05:18:17 +00:00
Carsten Haitzler c398484812 fix stride and hint setting so any order works.
SVN revision: 51379
2010-08-19 05:03:37 +00:00
Carsten Haitzler 83b73046ed fix 2 unimplemented bits in dynamic texture stuff.
SVN revision: 51378
2010-08-19 03:30:47 +00:00
Christopher Michael b2b23358f4 Comment out some unused variables.
Fix some 'may be used uninitialized' warnings.



SVN revision: 51288
2010-08-18 16:08:30 +00:00
Christopher Michael 5d8d19dfeb Comment out unused variable (commented out instead of removed as I am
not sure if it has a future use or not).



SVN revision: 51287
2010-08-18 16:03:22 +00:00
Christopher Michael cbe3c3a21c Fix placement of __UNUSED__.
SVN revision: 51282
2010-08-18 15:20:48 +00:00
Cedric BAIL c689865500 * evas: remove some warning.
SVN revision: 51281
2010-08-18 15:11:07 +00:00
Carsten Haitzler 5a35d48384 fix direct egl img rgba ordering.
SVN revision: 51273
2010-08-18 09:53:14 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Mike Blumenkrantz 77130795a9 fix compile
raster SPANK SPANK SPANK!!!


SVN revision: 51115
2010-08-14 14:36:40 +00:00
Alexander Kerner f265715c32 From: Alexander Kerner <alexander.kerner@googlemail.com>
Attached is a small patch to fix eng_font_draw in software_8.



SVN revision: 51112
2010-08-14 11:17:35 +00:00
Carsten Haitzler f7fab4ea6b more comments
SVN revision: 51074
2010-08-13 11:23:07 +00:00
Carsten Haitzler 66795125ae comments.
SVN revision: 51073
2010-08-13 11:13:45 +00:00
Carsten Haitzler 12beaa9f19 and make it work... yes. first time sec egl image works.
SVN revision: 51072
2010-08-13 11:08:57 +00:00
Carsten Haitzler 26911649be oopsie. fix.
SVN revision: 51071
2010-08-13 10:39:41 +00:00
Carsten Haitzler 2d3ea36109 more work on egl image direct access.
SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler 01b7216880 more glue/infra. glue evas api to engine together. gl engine gets stubs.
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler 83f2ef6142 working on new gl engine feature. inactive right now.
SVN revision: 51027
2010-08-12 06:02:15 +00:00
Carsten Haitzler 2eb9af4c97 i->0
SVN revision: 51026
2010-08-11 23:12:03 +00:00
Lucas De Marchi 9415f7c5c9 Choose a style for comment
Be nice with simpler regex



SVN revision: 50972
2010-08-10 19:12:07 +00:00
Tom Hacohen 14932a769e evas: Fixed compilation warnings in xrender_x11 engine.
SVN revision: 50957
2010-08-10 08:17:06 +00:00
Tom Hacohen f7e902d3e7 evas: Fixed compilation warnings in software_16 engine.
SVN revision: 50955
2010-08-10 07:40:09 +00:00
Carsten Haitzler ccfd7f27fc 1. slightly optimise a get opaque call. (some tests get a 5-10% speedup)
2. gl - be stricter on gl-es texture formats.



SVN revision: 50950
2010-08-10 02:35:07 +00:00
Carsten Haitzler ca29063b28 magic numbers. :)
SVN revision: 50924
2010-08-09 08:38:28 +00:00
Carsten Haitzler a584de2a2c useless repeats... remove.
SVN revision: 50923
2010-08-09 07:13:58 +00:00
Carsten Haitzler 1b57456706 fix yuv with gl pipe stuff.
SVN revision: 50920
2010-08-09 04:59:14 +00:00
Carsten Haitzler 65b6845759 allow for debug checking of # of flushes per frame. checking to see if
this all works



SVN revision: 50919
2010-08-09 04:54:05 +00:00
Carsten Haitzler 6320a8db84 make new pipes have an env var for tuning, remove old comment code,
fix up yuv and maps to use pipes too. yes lines just flush it all - so
be it. :) who uses lines anyway?



SVN revision: 50918
2010-08-09 04:42:15 +00:00
Carsten Haitzler 66cace4f44 some major re-jig to get multiple render pipes in gl at once... some
chunky speedups to be had in real-life cases by avoiding more array
flushes.



SVN revision: 50917
2010-08-09 03:27:59 +00:00
Carsten Haitzler 18f7411d9e well well. i broke that. gles enignew builds again.
SVN revision: 50852
2010-08-06 04:37:06 +00:00
Lucas De Marchi 0a4617ae38 FORMATTING
* Remove vim modelines:
 find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
 find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;

* Remove leading blank lines:
 find . -name '*.[cxh]' -exec sed -i '/./,$!d'

If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0



SVN revision: 50816
2010-08-04 16:57:32 +00:00
Carsten Haitzler 9275e5beb2 re-jig native surface stuff to share the same gl image between
multiple instances of the same pixmap.



SVN revision: 50758
2010-08-03 06:09:53 +00:00
Carsten Haitzler 3b6c09d89b allow max cutout rects to be tunable. and change3 default for gl?
SVN revision: 50736
2010-08-02 06:46:38 +00:00
Carsten Haitzler 50649552e3 dont sync if vsync not set...? (good?)
SVN revision: 50735
2010-08-02 06:44:23 +00:00
Christopher Michael b115cdf6b5 Remove unused variable(s).
SVN revision: 50716
2010-07-31 16:57:09 +00:00
Carsten Haitzler 04df26bef5 aaah yes. get the ref -1 as free will dec it.
SVN revision: 50662
2010-07-29 23:32:56 +00:00