The structure should not be changed, despite the union modification.
I am renaming for consistency with older branches that had a mask
field in RGBA_Image. Also, the mask.data or data8 is really just
a way to avoid casting between DATA8 and DATA32 (and it shows
clearly what kind of data you are dealing with).
Evas is an RGBA only engine, BUT we also use some alpha masks,
especially in the font rendering pipeline.
This commit adds basic support for alpha buffer operations
(blend and copy).
RGBA_Image can then point to either alpha-only data, if
its colorspace is grey.
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.
Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h
Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
I've tested make -j 3 install and it works nicely
I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.
TODO: examples and tests, I'll add them later
ISSUE: Eina_Unicode size check. It indirectly depends on
eina_config.h, which is created at the end of the
configure script. So its size is always 0. I don't
know how that size is used, so I can't do a lot,
for now.
SVN revision: 78895