Commit Graph

22 Commits

Author SHA1 Message Date
Pawel Aksiutowicz de135a459d evas: fix typos for canvas
Reviewers: stanluk, lukasz.stanislawski

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5516

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2017-11-23 15:38:02 -08:00
Jean-Philippe Andre 242127a96b evas,edje,elm: Mark all legacy objects as such 2017-07-07 13:21:18 +09:00
Cedric BAIL 8f1c071d6a eina: rename EINA_{FLT,DBL}_CMP to EINA_{FLT,DBL}_EQ. 2017-01-06 15:58:46 -08:00
Chris Michael 06e014959b evas: don't use float comparison for integers
As derek pointed out, 'stride' here is an integer so does not need a
float comparison, so just use a simple integer comparison.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2016-12-21 13:18:02 -05:00
Chris Michael 239d1401db evas: remove float comparison warnings for evas_canvas3d_mesh
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2016-12-20 10:25:51 -05:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Oleksandr Shcherbina 172cfa0f04 evas.canvas3d: Change shade_mode to shader_mode
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3882
2016-04-14 20:28:20 +09:00
Jean-Philippe Andre f253f9a7bc Evas 3d: Fix compilation for Windows
near and far are #defined in windows.h. Old legacy stuff.
To be sure the code compiles, rename the variables.

Fixes T3423
2016-04-08 11:13:06 +09:00
Oleksandr Shcherbina 296e8c22b0 evas.canvas3d: support static LOD technic
Summary:
Main flow: add several meshes(with different number of polygons) in one node,
enable LOD for node, set boundary distances to choose need mesh depend on distance
to the camera node, render only need mesh. Add API's enable lod in
evas_canvas3d_node module and set boundary distance to module
evas_canvas3d_mesh module Refactored function evas_canvas3d_node_mesh_collect
to calculate distance. Refactored _scene_render to have possibility pass to the
render only need LOD mesh.

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3731

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-03-15 12:49:39 -07:00
Tom Hacohen f24210caac Revert "Automatic migration to the new eo_add syntax."
This reverts commit 4f949a2757.
2016-03-11 12:29:03 +00:00
Tom Hacohen 4f949a2757 Automatic migration to the new eo_add syntax. 2016-03-09 16:09:14 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
se.osadchy 780ec5d029 evas: Update evas_3d_utils, replace Evas_Vec.
Summary: Change Evas_Vec2(3) to Eina_Vector2(3).

Reviewers: cedric, Hermet, jpeg

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3686
2016-02-17 16:12:35 +09:00
Oleksandr Shcherbina 6866d256e8 evas: fix possible accsess to NULL pointer in Evas.Canvas3d.
Summary:
@fix
CID:1339784

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3348

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:16:12 +01:00
Oleksandr Shcherbina 3af65dd4e2 evas: unification of color pick mechanism.
Summary:
Use same way using color pick under GLES and not:
 Use GL_RGBA texture insted of GL_RED
 Generate and pass to engine 3 components color of mesh
See T2761

Reviewers: cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3135

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
perepelits.m 3031a4a5c6 evas: API for Convex Hull in Evas.Canvas3d
Summary: This API builds vertex and index data of convex hull around the given mesh.

Reviewers: raster, perepelits.m, Hermet, cedric

Reviewed By: cedric

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2799

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 14:29:46 -08:00
perepelits.m 0dd60ced44 evas-3d: fix primitives
Summary:
There were warnings after adding primitive in the same frame more then once, the check was added to avoid it

@fix

Reviewers: cedric, raster, Hermet

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D3090

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-04 16:37:28 +02:00
Oleksandr Shcherbina 28d69200f9 evas_canvas3d: sets for shadow rendering
Summary:
Add possibility change quality and offsets for shadow.
Add mesh API's to sets size, step and bias constant.
Add scene API to sets depth values.

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3056

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-21 23:41:29 +02:00
Oleksandr Shcherbina 60b16be772 Evas canvas3d: Move evas 3d types to evas_types.eot
Summary:
Move evas_canvas3d types from Evas_Eo.h to evas_types.eot
Change enum constatnt for vertex_arrtib, material_attrib, blend_func
Correct namespace for Evas.Real type

Reviewers: cedric, tasn

Reviewed By: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2734
2015-08-04 10:57:14 +01:00
Daniel Kolesa c709f1dca2 eolian/generator: constify all prototypes for @const functions
Otherwise there would be conflicts in certain circumstances.

This also requires adding const on many existing functions,
and similar work is necessary in Elementary.

@fix
2015-06-25 12:18:43 +01:00
Oleksandr Shcherbina d409df1caa evas: change interface evas_3d to evas_canvas3d
Summary:
Regard to https://phab.enlightenment.org/T2479 it is need for right generation
Eolian files

Reviewers: cedric

Subscribers: cedric, tasn

Differential Revision: https://phab.enlightenment.org/D2711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-17 17:52:17 +02:00