Commit Graph

16 Commits

Author SHA1 Message Date
Cedric Bail fb50c9b366 edje: reuse existing index instead of a direct pointer (-30KB).
This one does account for the fact that we always read relative
information even when only computing a part of it.
2013-04-08 12:16:22 +09:00
Cedric Bail 4437235c85 Revert "edje: reuse existing index instead of a direct pointer (-30KB)."
This reverts commit 6a6e6dda68.
2013-04-08 00:14:50 +09:00
Cedric Bail 6a6e6dda68 edje: reuse existing index instead of a direct pointer (-30KB). 2013-04-07 23:50:29 +09:00
Cedric Bail 162df16598 edje: fix little bug with table naming. 2013-04-07 20:18:50 +09:00
Cedric Bail 0cee296fa7 edje: don't use 30K of pointers for an indirection in some event path. 2013-04-07 11:39:20 +09:00
Cedric Bail a645c8153f edje: one less pointer per Edje_Real_Part. 2013-04-07 02:18:48 +09:00
Cedric BAIL 5081098925 edje: fix border limit bug. 2013-03-26 11:59:27 +09:00
Cedric BAIL fc2124436c edje: shutup you moronic GCC 4.7.
This memset is not necessary as pack_it_copy can only be accessed when
the part type is a BOX or a TABLE and thus pack_it will be defined. Sadly
GCC 4.7 is more stupid than GCC 4.6 and think that it is an unitialized data
resulting in a massive number of useless warning that could hide real warning.
2013-03-22 20:15:05 +09:00
Cedric BAIL 2b30804b3f edje: fix buffer overrun. 2013-03-22 20:15:05 +09:00
Cedric BAIL 8222bf4650 edje: add spread.{w,h}.
This is particularly useful when using table and replicating the
same group all over the place. At least for many games I have in mind
this will save a lot of lines !
2013-03-22 18:17:12 +09:00
Cedric Bail d8791d3d17 edje: lower warning level. 2013-03-16 22:59:01 +09:00
Cedric Bail cc9343803e edje: remove that anoying \n. 2013-03-16 22:55:46 +09:00
Cedric BAIL c78f4d7bfa edje: use Eina_Cow for physics and map Edje_Real_Part_State.
This reduce memory used per Edje_Part description by 2 on my tests.
2013-03-13 14:35:31 +09:00
Daniel Zaoui c5ac584a57 edje file_set: _edje_object_orientation_inform should be in the Eo
implementation, not just legacy

Signed-off-by: Daniel Zaoui <daniel.zaoui@samsung.com>
2013-02-19 17:51:43 +02:00
Cedric BAIL d065dd4750 efl/edje: edje program are static for all object of the same edje collection.
This reduce our waste of memory by 300K in most elementary application. There is
another 400K to win by merging edje signal callback automat.


SVN revision: 83879
2013-02-14 03:36:13 +00:00
Gustavo Sverzut Barbieri 9ea2ce1041 efl: merge edje.
this is still in progress, mostly the multisense stuff is pending.

it seems that when we merge ecore_audio in edje the libremix and
similar are gone, at least from Edje, and will be in ecore_audio
itself (or pulseaudio).

Changes:
 * __UNUSED__ to EINA_UNUSED
 * binaries (epp, embryo_cc, edje_cc) now consider EFL_RUN_IN_TREE and
   will assume the binaries are still not installed, running from
   build tree location (needs more testing, maybe doesn't work with
   srcdir != builddir, still doesn't solve cross compile builds)



SVN revision: 82139
2013-01-04 02:08:14 +00:00