This commit essentially removes the ability to use wl_cursor for EFL
Wayland Client Applications. This is a request from "some old man" ;)
for efl wayland applications to use EFL pointers, not X/FDO pointers.
@feature
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commits adds api to deal with wayland offers.
It also ports elm_cnp to use the new api.
The selection_get and dnd_drag_get calls are replaced by simply receive
data from the offer.
The Offer object is now also emitted in every Enter,Motion,Drop and
Leave event, so a potential user can prefetch data and display it.
To finish a dnd operation positiv, the user has to call the finish call
before the offer is destroyed
add support for reconnecting wayland applications if the compositor dies
disconnect -> destroy gl ctx + image textures -> block rendering ->
reconnect -> create gl ctx -> create image textures -> unblock rendering ->
sprinkle special seasoning on top -> just like ma used to make
#SamsungFeatures
@feature
We have copy & paste and drag & drop selection types, but we cannot
distinguish between these two types when requesters receive data
from data ready event.
This patch adds a new enum to help selection requesters distinguish
between two selection types and have suitable actions for each type.
this is an event representing the "new" state of the surface after a
configure event. it must contain the exact states which could potentially
have changed in the configure in order to ensure synchronization between
csd states and window size.
ecore events for xdg-shell configures must be sent only upon receiving a
configure event since states are set by the compositor and not by the client
@fix
#hoorayforbeta
This input_grab function should have been exposed via EAPI for use in
enlightenment, but was missed before the push
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Summary:
wl_surface.damage_buffer() takes surface damage in buffer co-ordinates.
Right now since we don't use wayland's scaling, transforms, or viewports
it's exactly the same as wl_surface.damage(). In the future if we start
using those features it's much easier to do so with damage_buffer().
Reviewers: zmike, devilhorns
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3457
This removes the usage of ecore_main_loop_iterate inside of the
display_connect function. It creates a new event type for when display
sync is done, this was we can defer surface creation and EE showing
until the compositor has had a chance to synchronize globals. We need
this for Enlightenment so that it does not try to create error dialogs
too early and thus crash due to not having sync'd globals yet
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>