Carsten Haitzler
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21e63c83b9
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move engine headers into engine dirs - and removes lots of useless old headers.
SVN revision: 22344
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2006-04-25 04:00:21 +00:00 |
Carsten Haitzler
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a75ccf9e64
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fix color multiply whiel blend (ergh! need temporary image! yuk!)
SVN revision: 22163
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2006-04-16 17:04:36 +00:00 |
Carsten Haitzler
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f8a6f603f5
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umm... handle rgba dest properly...
SVN revision: 21090
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2006-03-08 08:02:34 +00:00 |
Carsten Haitzler
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cbdc20a142
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oops - soemoen changed the other symbols around while i changed the first set
SVN revision: 21063
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2006-03-07 02:44:16 +00:00 |
stffrdhrn
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9e57a967df
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Match up function names so gl_xll can work
SVN revision: 21056
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2006-03-07 00:24:37 +00:00 |
Carsten Haitzler
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1dcdaeec81
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fix symbols
SVN revision: 21055
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2006-03-07 00:02:16 +00:00 |
Carsten Haitzler
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e8bf4cdcbb
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make hinting an engine api thnig - engine apis need to be mroe easily updated
SVN revision: 20850
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2006-02-28 04:07:49 +00:00 |
Carsten Haitzler
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82742c35f2
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clean up new modular build to link to the right things, in the right way,
remove usleess extra linkage etc.
SVN revision: 19865
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2006-01-17 03:47:40 +00:00 |
David Walter Seikel
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0e3bbc475d
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Presenting the Indian Rope Trick. Watch in awe as these young files climb
up the rope and disappear into thin air!
SVN revision: 19847
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2006-01-16 03:57:33 +00:00 |
Carsten Haitzler
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d410036b81
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removes some unused struct members (should remove more though) and fixes up
modular loaders
SVN revision: 19814
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2006-01-15 06:21:05 +00:00 |
doursse
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ff8397da6c
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fix includes
SVN revision: 19807
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2006-01-14 20:28:37 +00:00 |
Carsten Haitzler
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f435375b19
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initial import fo loadable engine modules for evas - from jorge zappie :)
SVN revision: 19775
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2006-01-14 12:13:38 +00:00 |