Commit Graph

2947 Commits

Author SHA1 Message Date
ChunEon Park 160370b0e6 evas/evas_object_polygon - removed whitespaces and fixed indent.
SVN revision: 64561
2011-10-31 13:36:43 +00:00
ChunEon Park 169ffa5fcd evas/evas_object_polygon - fixed wrong.
SVN revision: 64553
2011-10-31 10:30:39 +00:00
ChunEon Park 52a4c4bc7c evas/evas_stack - just removed white spaces and fixed indentations
SVN revision: 64552
2011-10-31 10:16:18 +00:00
Sung W. Park a3a5a85d92 From: "Sung W. Park" <sungwoo@gmail.com>
Subject: [E-devel] [E-Devel][Patch] Evas GL Color Format Enum change
(and ElmGLview changes accordingly)

I'm submitting a patch that changes the color format for Evas GL.

When I first wrote Evas_GL, I just had EVAS_GL_RGB_8 and EVAS_GL_RGBA_8 and etc
but it was misleading for some people.  It was more of a filler since I couldn't decide on
a name.  I'm finally changing it to make it more clear.



SVN revision: 64491
2011-10-28 11:08:23 +00:00
ChunEon Park 9785b53f28 evas - updated Changelog and @since for evas_object_freeze_events_set/get
Thank you Vincent. 



SVN revision: 64434
2011-10-27 13:19:52 +00:00
ChunEon Park 000aed92b8 evas - added new API evas_object_freeze_events_set/get
and will handle for the key events also soon. 



SVN revision: 64432
2011-10-27 10:36:09 +00:00
Carsten Haitzler ccf5af6c44 and fix evas map used as mapbuf with clipping and stuff! ugh! the
forever shifting bug! evas_render needs a rewrite



SVN revision: 64429
2011-10-27 09:39:18 +00:00
Tom Hacohen 962d8c85c8 Evas font: Removed double ;.
SVN revision: 64414
2011-10-26 14:33:51 +00:00
Carsten Haitzler ee86abe1ea fix clip-out issue after making mapped objs opque fix was in.
SVN revision: 64413
2011-10-26 13:33:25 +00:00
Carsten Haitzler 122a51f16a warning--
SVN revision: 64390
2011-10-25 12:25:15 +00:00
ChunEon Park d12a0879d2 evas/evas_object_smart - trivial changes
SVN revision: 64375
2011-10-25 08:37:43 +00:00
EunMi Lee 8b5d185038 From: EunMi Lee <eunmi15.lee@samsung.com>
Subject: [E-devel] [Patch] [Evas] Patch to provide information of
touched points

Hello,
I made a new patch to get information of current touched point instead
of Touch Event.

I added touch_points (Eina_List) to the Evas structure and it maintains touched points on the evas.
New touched point is added to the touch_points when we get Mouse_Down and Multi_Down,
touched point is updated when we get Mouse_Move and Mult_Move,
and touched point is removed when we get Mouse_Up and Multi_Up.

The each touch point has coordinate, id and state information as follows:
id - identifier. 0 for Mouse Event and device id for Multi Event. coordinate - (x, y) coordinate of point.
state - state of point. type is Evas_Touch_Point_State enum.
(EVAS_TOUCH_POINT_DOWN, EVAS_TOUCH_POINT_UP, EVAS_TOUCH_POINT_MOVE,
EVAS_TOUCH_POINT_STILL, EVAS_TOUCH_POINT_CANCEL)

There are 4 new APIs to get touch point's information as follows:
unsigned int evas_touch_point_list_count(Evas *e);
void evas_touch_point_list_nth_xy_get(Evas *e, unsigned int n, Evas_Coord *x, Evas_Coord *y);
int evas_touch_point_list_nth_id_get(Evas *e, unsigned int n);
Evas_Touch_Point_State evas_touch_point_list_nth_state_get(Evas *e, unsigned int n);

I added APIs to get each information instead of exposing whole
structure to make it easy to expand in the future as you mentioned in
the below e-mail :)



SVN revision: 64373
2011-10-25 05:03:50 +00:00
ChunEon Park 8658d955ce Evas - Modified field names in Evas structure to be more clear.
SVN revision: 64371
2011-10-25 02:26:51 +00:00
Vincent Torri fe2e2a1787 emacs users don't like trailing white spaces
SVN revision: 64319
2011-10-23 06:59:40 +00:00
Carsten Haitzler ce882f55ae annoy vim users with spaces at the start of blank lines. :)
SVN revision: 64317
2011-10-23 03:51:41 +00:00
Carsten Haitzler 3cf77b0b30 and fix chglog and @since for max img size api
SVN revision: 64290
2011-10-22 05:42:48 +00:00
Carsten Haitzler 9e08e27995 and zero out previous rect info on clear.
SVN revision: 64289
2011-10-22 03:56:36 +00:00
Carsten Haitzler c52bc1cdb9 and fix tiler to do full resolution. yes - more mem, some more
overhead, but fewer bugs.



SVN revision: 64288
2011-10-22 03:36:39 +00:00
Carsten Haitzler 62106ea76a oh dear. debugging snuck in in my other fixes. remove.
SVN revision: 64287
2011-10-22 02:40:52 +00:00
Carsten Haitzler 30517bc67c oh this one was a doosey to find. objects still having map applied BUT
map is the same as a normal display (no mapping at all) are not
considered opaque. fix!



SVN revision: 64264
2011-10-21 17:14:03 +00:00
Cedric BAIL ce3a658ef7 evas: coorectly dirty YUV data.
SVN revision: 64254
2011-10-21 14:06:42 +00:00
Carsten Haitzler a9cee095f1 and NOW fix obscure object handling properly.
SVN revision: 64252
2011-10-21 10:25:35 +00:00
ChunEon Park 47592b586f evas/evas_inline - indent!
SVN revision: 64251
2011-10-21 10:10:47 +00:00
Carsten Haitzler ed5360c648 and disable invalidate optimization
SVN revision: 64249
2011-10-21 10:00:03 +00:00
ChunEon Park 40a6a331bb evas/evas_events - trivial changes
SVN revision: 64247
2011-10-21 09:53:26 +00:00
Carsten Haitzler 1541b0e97e add call to get maximum image size (eg max texture size)
SVN revision: 64244
2011-10-21 08:17:14 +00:00
Carsten Haitzler 4587fbb802 nicer formatting of async events
SVN revision: 64240
2011-10-21 05:50:05 +00:00
ChunEon Park a331fe3bca evas/evas_events.c - removed duplicated lines
SVN revision: 64198
2011-10-20 12:21:41 +00:00
ChunEon Park 0d616af28e evas/evas_events - removed useless lines since we support multi downs
but looks bad to keep the only one point in evas. 



SVN revision: 64197
2011-10-20 11:02:22 +00:00
Tom Hacohen eca175dbe5 Evas font: Oops, hb_fonts should be per font instance, not source.
SVN revision: 64144
2011-10-18 09:58:49 +00:00
Carsten Haitzler f1bdb3a902 for now - revers eumni touch events patch until we get press state
"getter" api patch. :)



SVN revision: 64140
2011-10-18 08:32:03 +00:00
Sung W. Park c1cc0a7ed2 From: "Sung W. Park" <sungwoo@gmail.com>
Subject: Re: [E-devel] [E-Devel][Review][Patch] Evas GL Extensions + a
bug fix


Here's an initial attempt at the GL extensions issue for Evas GL.

I have been in discussion with a few EFL developers regarding how we should
provide extensions.  Essentially, there are two ways to go about doing this.

1. provide evas_gl_proc_address_get() function as it is done in other
glue layers

2. provide all the extension functions in the EVAS_GL_API struct.

#1 approach is how it's done in other glue layers and the driver implementor can
provide new extensions easily.  It is however pretty annoying to get the
function prototypes right and use the function pointers and etc.

#2 approach provides all the extension functions in the struct so it's
definitely easier to use.  Adding new extensions can be a pain as people may
have to wait for new version releases.

For now, we thought it was OK to just throw them in the struct as in
#2 and try it out.  So, I've implemented this approach.  As for the extensions,
I've basically included all the extensions in gl2ext.h as EvasGL currently
provides all the GLES 2.0 functions.   In order to display the right
information, I had to override glGetString() with GL_EXTENSIONS as parameter to properly
display the supported extensions.

Also, I've added a few EGL extensions that have been
modified for EvasGL use.  For example, eglCreateImage/eglDestroyImage has been
defined as folllows.

   EvasGLImage  (*evasglCreateImage) (int target, void* buffer, int*
                                         attrib_list); void
                                            (*evasglDestroyImage)
(EvasGLImage image);

const char *evas_gl_string_query() function was added to return a string of
supported EvasGL extensions.  So essentially, a user can search this string to see
if the desired extension is supported.  if it is, he can use the functions.  He can
always check if the function pointers are NULL as well.

Take a look at the pach and let me know what you think.

______________

While I was adding the extension code, I've added a few fixes/ changes
to the EvasGL.

1. glDeletBuffers bug
- When I wad destroying evasgl context, I was deleting the context FBO with
glDeleteBuffers instead of glDeleteFramebuffers. This code in effect was
deleting BOs in other contexts and we had some funky behaviors as a
result.  The
bug has been fixed.

2. make_current
- I've made some changes to the make current code and also added a resource
context to the engine data.  the resource context is used for creating surface
texture/ fbos when surface/ context is created.  Before, i was using evas'
context but thought it'd be a good idea to use a separate context.



SVN revision: 64139
2011-10-18 08:13:23 +00:00
Tom Hacohen 4906d50afc Evas font: Cache Harfbuzz font structure for fonts we use.
SVN revision: 64136
2011-10-17 14:24:49 +00:00
Tom Hacohen 387bff89fb Evas textblock: Beautify the DRAW_FORMAT_DASHED macro a bit.
Patch by Shilpa Singh.

SVN revision: 64135
2011-10-17 12:18:57 +00:00
Tom Hacohen 58602fb861 Revert "evas: Deal with harfbuzz API breakage"
Sorry mate, but they broke API without bumping version, that's why I
didn't do this myself. You should probably add your version of harfbuzz.

This reverts commit 64057.

SVN revision: 64134
2011-10-17 12:18:53 +00:00
Tom Hacohen f1f954185a Evas textblock: Cleaned up DRAW_FORMAT/_DASHED macros.
Fixed compiler warnings.

SVN revision: 64132
2011-10-17 10:43:42 +00:00
Tom Hacohen ea9f23ad28 Evas textblock: Added dashed underline support.
Patch by Shilpa Singh

SVN revision: 64131
2011-10-17 10:43:08 +00:00
Mike McCormack 2d4cd8058a evas: Deal with harfbuzz API breakage
Signed-off-by: Mike McCormack <mj.mccormack@samsung.com>

SVN revision: 64057
2011-10-14 02:52:50 +00:00
Cedric BAIL e2d8b7892d evas: only draw the hole when it's needed.
SVN revision: 64047
2011-10-13 09:23:42 +00:00
Vincent Torri ce2cb9d8bf Evas: faster "lround"
SVN revision: 64036
2011-10-13 06:55:12 +00:00
Carsten Haitzler 3a59f00292 round negatives right.
SVN revision: 64035
2011-10-13 06:36:22 +00:00
Carsten Haitzler ff8767dbb4 lets just fal back to "stoopid" mode rounding for non-lround platforms
SVN revision: 64033
2011-10-13 06:15:28 +00:00
Mike McCormack ee5446fb13 evas: Use clists to store the render recalculation list
Rather than trying to avoid removing the list element that is
currently being processed, keep two lists and move elements
to the processed list before recalculating them.

Remove items from the list head only, and always append them
to the tail.

Use the fact that an item can be removed from a clist without
needing to know which list it is in.

Signed-off-by: Mike McCormack <mj.mccormack@samsung.com>

SVN revision: 64030
2011-10-13 02:22:29 +00:00
Carsten Haitzler a7adef691a more sse3 bugs!
SVN revision: 64006
2011-10-12 03:28:53 +00:00
Carsten Haitzler 9e62992fe8 make more bug notes.
SVN revision: 64005
2011-10-12 02:59:44 +00:00
Carsten Haitzler b531487495 some nasty hackery to get affine transform mapping to be "pixel
perfect" with 90 degree rotations. i really should have actually
special cased them, for for now i made the generic routine try and punt
out the right numbers.



SVN revision: 63986
2011-10-11 12:32:21 +00:00
Carsten Haitzler 2cf202ff51 disable buggy sse3 routine! test showed it in ello.
SVN revision: 63985
2011-10-11 11:51:54 +00:00
Carsten Haitzler f83bdbc136 fix off-by-one update region calc in map.
SVN revision: 63984
2011-10-11 11:30:37 +00:00
Carsten Haitzler 914a08e206 use lround() for map coord rounding to avoid silly things like
15.999999999999999998 rounding down to 15... whihc leads to
sometimes... odd off-by-1 expected results.



SVN revision: 63978
2011-10-11 06:06:11 +00:00
ChunEon Park af25636ab8 evas/evas_events - trivial changes
SVN revision: 63953
2011-10-10 08:52:08 +00:00