On Windows SOCKET is unsigned, thus will cause sign errors when
formatting with "%d" or comparing with signed values.
On UNIX it was quiet and easy to miss, thus a new #define can be used
to check for those. It will use 'unsigned long' as SOCKET, thus will
complain out loud and not even work correctly when using pointers on
64bits UNIX on mistakes -- which should improve the situation.
This helped to fix lots of missing conversions, all fixed.
This partially addresses D4357.
Normally when debugging Eo with gdb you can just use any of the internal
eo functions to resolve the id to its internal pointer. However, when
loading a coredump you can't execute any code, not even the id resolve
code.
This change adds a gdb function that resolves the id to its pointer form
without executing any code in the process space. This plugin is
essentially the id resolve code written in python as a gdb function.
Usage:
Print the pointer:
(gdb) print $eo_resolve(obj)
$1 = (_Eo_Object *) 0x5555559bbe70
Use it directly (e.g. to print the class name):
(gdb) $eo_resolve(obj)->klass->desc.name
This plugin requires that the coredump would be loaded with the exact
same libeo.so binary (or at least one that hasn't changed eo internals),
and that the debug symbols for libeo.so would be available for gdb to
use.
Note:
This feature is incomplete and only resolves IDs that are owned by the
main thread and in the main domain. This is not a big issue at the
moment, because almost all of our IDs are like that.
@feature
Summary:
fix over writing file descriptor bug for reading.
when we paste data to entry very fast, source->fd is over wrote by latest fd.
It cause blocking of read function since the read function use invalid fd.
so I make memorizing valid fd and using it in read function.
@fix
Reviewers: Hermet, jpeg, cedric, devilhorns, ManMower, raster
Differential Revision: https://phab.enlightenment.org/D4410
this fixes T4904
dif e pops up menus it uses zoomap to zoom an existing object in and
out by forcing it to be mapped and controlling the map geom based on
smart obj geom. this will do a minimum update region for the case
where a map just got turned on or off for an obj since last frame and
cut this out.
@optimize
Summary:
elm_calendar already have minimum and maximum year set/get APIs.
I've added new APIs that exapanded from the year to the date.
These APIs help us not only set min/max month but also set min/max day.
If you set the minimum date, changing the displayed month or year if needed.
Displayed day also to be disabled if it is smaller than minimum date.
Reviewers: woohyun, Hermet, jpeg, CHAN, cedric
Reviewed By: CHAN, cedric
Subscribers: CHAN, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4226
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
This will eliminate unnecessary initialization of local variable in case the type is not EFL_UI_CLOCK_TYPE_YEAR.
Also, ELM_DATETIME_YEAR case is merged with the default case.
Reviewers: singh.amitesh, cedric
Subscribers: minkyu, jpeg
Differential Revision: https://phab.enlightenment.org/D4409
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
so hunting another callback issue i noticed some of THE most popular
callbacks are:
1411 tick
1961 move
4157 pointer,move
7524 dirty
8090 damage
13052 render,flush,post
13052 render,flush,pre
13205 render,post
13205 render,pre
21706 recalc
21875 idle
27224 resize
27779 del
31011 idle,enter
31011 idle,exit
60461 callback,del
104546 callback,add
126400 animator,tick
as you can see callback del, add and the general obj del cb's are
right up there... so it is very likely a good idea to CHECK to see if
anyone is listening before calling the callback for these very very
very common calls.
this is ifdef'd and turned on for now. it can be turned off. it
shouldnt use more memory due to the way memory alignment works (likely
all allocations will be multiples of 8 bytes anyway) so we're using
spare unused space. the only q is - is management of the counts AND
checking them worth it in general? it's really hard to tell given we
dont have a lot of benchmarks that cover a lot of use cases... it
doesnt seem to slow or speed anything up much in the genlist bounce
test... so i think i need something more specific.
@optimize
i found a massive slowdown that over time ended up with 10000's of
cb's in objects like the ecore loop object. this fixes that by
ACTUALLY flagging event deletions waiting to be true rather than false.
this is how you would possibly use prepare stages for objects like
image objects by pre-rendering them to a buffer. this is not complete
and it's actually disabled right now, but it's to show how it might be
done. some more exploring is needed, but this is to share how it
might/should work.
for gl noscale buffers are texture atlases that are fbo's. the point
is never to scale or transofmr them but to render them pixel for pixel
and just store pre-rendered data where its cheaper to do this than
rebuild every time. this is the enigne infra for sw and gl with the gl
code... it SHOULD work... in theory...
without spaces at the start of every line this ends up trying to deal
with this poorly, ensure at least 4 spaces at the start of every line
and wikis tend to format with fixed width monospace layout as a "code
sample blob" which is much more correct. at least this is a simple
always-on feature we can have so copy & paste turns out nicely in bug
reports. we could have multilpe formatting options like maybe -phab
which might output this as a wiki markdown "table". maybe -html so it
prodices raw html? either way... this is a basic improvement out of
the box.
preparing an object is a good idea. especially with gl. you want to do
texture uploads BEFORE using textures all in one batch. otherwise this
may mean the gl implementation has to make a copy of your data in a
tmp location then copy it in later when texture becomes "unused" as it
may be in use at the moment, or it may have to stall and wait.
i have seen somewhere around 7-10% speedups on nvidia and intel
drivers with this on given a very special test case i brewed up (1000
32x32 images where i change 1 pixel every frame). this should have
impact really when we are modifying textures a lot. this is all i've
implemented for now, but this should/would/could do much more like
re-order map, proxy renders to render FIRST in a pre-render list
instead of inline and to pre-render fbo/buffer content for complex
objects like text or textblock etc.
this will define EGL_WAYLAND_PLANE_WL and EGL_WAYLAND_BUFFER_WL if
missing as SOME older egl public headers dont expose them and yet we
still wans to compile and support the feature should the egl BINARY
etc. actually support this (or be upgraded to support it after efl
compilation).
@fix
this technically isn't needed. it does help in some cases hide driver
or other buffer swap bugs, but in and of itself is not needed, so
remove. at least the drm egl bugs still happen on my pi3 so its
something else...
During window deletion, decreasing modality depends on
the window visibility.
Because the visibility was set to false before treating the
modality, it was never decreased, leading to never have still
existing windows being reachable.
Now, we check window visibility before it is modified.
@fix
Moved rects caching into draw context to avoid the use of __thread
slot. Draw context are defined per thread anyway and should be just
fine. This doesn't really change the picture regarding glibc problem
when to many __thread are needed, but slightly improve the global
picture. Also this patch doesn't affect our performance in expedite
benchmark as far as I can tell.
@fix
Summary:
Only eet_connection_empty hasn't checking on NULL and try to read from field of object.
Add NULL-check for connection and return result of empty connection.
Reviewers: jpeg, cedric, myoungwoon
Subscribers: t.naumenko, NikaWhite
Differential Revision: https://phab.enlightenment.org/D4399
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
If entry is set into layout, entry does not need to
be explicitly shown as layout is already show.
Though it does not lead any error, but it is not
necessary too.
@fix
Signed-off-by: Umesh Tanwar <umesh.tanwar@samsung.com>
Test Plan: elementary_test->entry4
Reviewers: singh.amitesh
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4405
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Without propagating event by hit_rect, user's mouse up event
callback may not be called if image file is replaced in user's mouse
down event callback.
Test Plan:
1. Register mouse up event callback for elm_image by calling
evas_object_event_callback_add() with EVAS_CALLBACK_MOUSE_UP.
2. Register mouse down event callback for elm_image by calling
evas_object_event_callback_add() with EVAS_CALLBACK_MOUSE_DOWN.
3. Replace image file of elm_image by calling elm_image_file_set() in
mouse down event callback.
4. Mouse down on elm_image.
5. Mouse up on elm_image.
6. Since image file object is newly created in mouse down event
callback, mouse up event is not triggered for the newly created image
file object. As a result, mouse up event is not propagated to elm_image
and user's mouse up callback for elm_image is not called.
Reviewers: cedric, woohyun, eunue, jpeg
Reviewed By: jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4401
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
It's not possible to have an Ecore_Wl2_Input without a seat.
Ecore Evas Wayland: Remove seat existence check.
At this point every seat advertised is considered new, therefore
it will not be in the devices list.
Reviewers: barbieri, jpeg, cedric, bdilly
Reviewed By: bdilly
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4408
Summary:
It should avoid issues when device is removed after the ecore
event addition but before listeners are called (so pointer
would be invalid).
Reviewers: iscaro
Reviewed By: iscaro
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4407
After a few patches trying to fix clipping of frame or
non-frame objects the icon finally ended up invisible. Even
if the elm_icon was marked as is_frame, its internal evas
object image would not have the flag set, thus it would be
clipped out.
Solution: Propagate the is_frame flag to all smart children,
not only when setting it but also when adding new members.
A hack with the API indicates that the frame edje is a very
special object that does not propagate the flag.
See also:
7ce79be1a10f6c33eff19c9c8809a7ac5ca9281c
Test cases (in WL or X with client-side decorations on):
1. elementary_test -to Animation
Resize the window to a small size (eg, 100x100) and observe the
balls overflowing outside the window content part. This tests
unclipped normal objects.
2. elementary_test "Window Plug" (requires also Window Socket)
Drag the handles outside the window, observe overflow in the
framespace area. This tests mapped images ('can_map').
3. elementary_test -to "Gesture Layer"
Drag a photo around. This tests non-image mapped objects.
NOTE: This test is badly broken!
This patch fixes both of those issues. I'm not sure what I'm
breaking, though.
Summary:
When launching an Elementary App using Wayland the elm_config will
automatically connect to the Wayland's display server and all events
regarding seats are lost, since by the time that Ecore_Evas is created
the global events were already dispatched. To fix this problem,
everytime an Ecore_Evas is created, the code must check if there
are any seat capabilities available, if so, the devices will be created.
Reviewers: bdilly, barbieri, cedric, jpeg
Subscribers: devilhorns, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4390
Seems to me there is little benefit of inlining this function, but this
also had a pervert effect on Windows and C++ with some recent mingw
versions. Mingw failed its implementation of pthread_cleanup_pop(). It
does not compile when compiled in C++. There is a type mismatch that is
caught by the compiler, and everything goes nuts...
This made the EFL build fail because some files of ecore_win32 are C++
sources, and they require Eina... so this macro appears in a C++ code
indirectly, because of its inlining.
By removing the inlining, this build issue is fixed. Will also fix
builds of other programs that would have used Eina.h in their C++
programs :)
In commit 5929f0311d this was removed. While
the commits intend was to remove the cxx variant of this example only.
Bring this back so examples are building again.
Small patch to reorganize defines & structures from included files,
and to add copyright information related to each file where defines &
structures were borrowed from.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As we don't compile-time link to libdrm anymore, we need to make a
call to ecore_drm2_event_handle in order to process drm events.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As we are not compile-time linking to libdrm anymore, Ecore_Evas_Drm
needs to be able to call drmHandleEvent, so add an API function to
Ecore_Drm2 that can be used there.
@feature
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Instead of linking to libdrm and calling drmMode functions, we will
instead symlink the functions we need during runtime and call those
symlinks.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As we are moving away from linking to libdrm during compile time, and
instead dlsym to things we need at runtime, we need to include copies
of the libdrm structures that we will be using along with function
declarations that we symlink to.
@feature
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Make atspi mixin inherit from Efl.Interface class and add Efl.Object
as it extensions class to gain acccess to destructor function.
This allow to better share code between implementations and avoid possible
mistakes during accessibilityt implementations.
Reviewers: cedric, jpeg, raster, kimcinoo
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4393
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Before focusing an object, the intercept focus callback
is called. This callback may ask Evas to focus another object
instead, so it's necessary to check if the seat in question still
have a focused object event after a efl_canvas_object_seat_focus_del() call.
Reviewers: cedric, bdilly, barbieri, ProhtMeyhet, netstar
Subscribers: cedric, jpeg
Maniphest Tasks: T4864, T4886
Differential Revision: https://phab.enlightenment.org/D4396
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
printf() was not happy with a void* being used with the %s format.
Since the 'key' values are actually strings and let's declare them
as const char* to fully embrace the string semantics.