Commit Graph

24 Commits

Author SHA1 Message Date
Carsten Haitzler 09f19c3c73 eo - make eo id table TLS private data for thread safety and speed
This moved all the eoid tables, eoid lookup caches, generation count
information ad eo_isa cache into a TLS segment of memory that is
thread private. There is also a shared domain for EO objects that all
threads can access, but it has an added cost of a lock. This means
objects accessed outside the thread they were created in cannot be
accessed by another thread unless they are adopted in temporarily, or
create4d with the shared domain active at the time of creation. child
objects will use their parent object domain if created with a parent
object passed in. If you were accessing EO (EFL) objects across threads
before then this will actually now cause your code to fail as it was
invalid before to do this as no actual objects were threadsafe in EFL,
so this will force things to "fail early".
ecore_thread_main_loop_begin() and end() still work as this uses the
eo domain adoption features to temporarily adopt a domain during this
section and then return it when done.

This returns speed back to eo brining the overhead in my tests of
lookup for the elm genlist autobounce test in elementary from about
5-7% down to 2.5-2.6%. A steep drop.

This does not mean everything is perfect. Still to do are:

1. Tests in the test suite
2. Some API's to help for sending objects from thread to thread
3. Make the eo call cache TLS data to make it also safe
4. Look at other locks in eo and probably move them to TLS data
5. Make eo resolve and call wrappers that call the real method func do
   recursive mutex wrapping of the given object IF it is a shared object
   to provide threadsafety transparently for shared objects (but adding
   some overhead as a result)
6. Test test est, and that is why this commit is going in now for wider
   testing
7. Decide how to make this work with sending IPC (between threads)
8. Deciding what makes an object sendable (a sendable property in base?)
9. Deciding what makes an object shareable (a sharable property in base?)
2016-09-07 18:17:10 +09:00
Carsten Haitzler 90acc0216b eo - make eoid table access threadsafe - was missing a lock around it
this now makes at least eoid deref and ojbect access safe across
threads. the downside is that oeid lookup goes from 2% to ~5% of cpu.
ugh.
2016-09-01 18:59:56 +09:00
Cedric BAIL aaa0e962b7 eo: speedup efl_isa by 50%.
Most of our use case of efl_isa is related to legacy Evas_Object_Image API,
that check the isa of the same object again and again. Caching help.
2016-08-26 12:14:14 -07:00
Cedric BAIL 93a706a947 eo: general speedup of all Eo related operation.
This change rely on the fact that we do fetch the same
object id over and over again. _efl_object_call_resolve got
15% faster, efl_data_scope_get 20%.
2016-08-26 12:14:14 -07:00
Jaehyun Cho 3398db2dcd Eo: Fix typo of SUPER_TAG_SHIFT.
This commit fixes commit fc88037977
2016-03-04 13:51:43 +09:00
Tom Hacohen fc88037977 Eo: Migrate to the new syntax (Eo 4).
The syntax is described in: https://phab.enlightenment.org/w/eo/

Summary:
eo_do(obj, a_set(1)) -> a_set(obj, 1)
eo_do_super(obj, CLASS, a_set(1)) -> a_set(eo_super(obj, CLASS), 1)

eo_do_*_ret() set of functions are no longer needed.

This is the first step, the next step would be to also fix up eo_add()
which currently still uses the old syntax and is not 100% portable.

@feature
2016-03-03 09:53:23 +00:00
Tom Hacohen 748b90d295 Eo: use correct mask when checking if an id is a class 2015-11-09 11:43:04 +00:00
Tom Hacohen 293d286977 Eo: rename conflicting internal Eo_Base to Eo_Header
This name conflicts with the class Eo.Base and should have
been called Eo_Header from the start anyway.
2015-05-28 17:47:59 +01:00
Tom Hacohen 0b86334a85 Eo id: Fix id security checks for invalid objects.
In some cases, invalid object ids (e.g 0x1) would pass validation and
represent completely different objects (0x80...01). This happened because
we weren't properly checking a given object id is actually an object id.

@fix.
2014-10-22 11:31:10 +01:00
Cedric BAIL 68384fc7ef eo: let's be consistent and use the portable flag MAP_ANON. 2014-09-03 17:14:39 +02:00
Daniel Kolesa 78acf69e20 eo, autotools: check for mmap feature rather than OS (mmap is POSIX) 2014-08-21 11:54:17 +01:00
Jean Guyomarc'h dc8e006e4f eo: mmap()/unmap() are also supported on OSX
Reviewers: raster, raoulh
@feature

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1240

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Tom Hacohen 61f3f68670 Eo: Make it clearer that a NULL deref can't happen.
We check _current_table for NULL, and then populate it (it's a global)
through another function, but we don't really check it's not NULL before
using it, we just assume because of an indirect other variable.

This confused coveritiy, can confuse humans too, and in general risky
(if something changes).

CID 1039419
2014-05-16 14:43:09 +01:00
Carsten Haitzler f81f1d6172 eo - let's make NULL objects simply debug warnings, not errors.
due to recent changes a lot of objects are now NULL (correctly) and eo
complains on access of them. it's simply too noisy adding too many
if's all through code, so let's just make eo be sensible here.
2014-04-16 12:31:44 +09:00
Tom Hacohen 122a2f890e Eo: Made eo id for classes a bit more secure.
This patch sets the one before most significant bit on for classes. This
means that class ids are now very big, compared to the old ids which
were growing small integers (1, 2, 3...).
This makes accidental passing of integers (corrupted obj pointers) less
common.

@feature
2014-03-11 15:56:30 +00:00
Tom Hacohen 1059f802bf Eo: Rename Eo_Header to Eo_Base. 2013-09-27 14:01:47 +01:00
Tom Hacohen e17e66db8c Eo: Get rid of handle. Use the shared header for detection. 2013-09-27 14:01:47 +01:00
Tom Hacohen 5e90d51013 Eo: Merge common part of class and object.
First step toward getting rid of "handle".
2013-09-27 14:01:47 +01:00
Jérémy Zurcher 41bd91379e eo: _Eo -> _Eo_Object
Conflicts:
	src/lib/eo/eo.c
2013-09-27 14:01:46 +01:00
Jérémy Zurcher a246e581a6 eo: if HAVE_EO_ID use MBS to tag Eo_Id
a bit is taken from generation bits to tag objects references so that we
know if a Eo* is a class or an object
2013-09-27 14:01:46 +01:00
Jérémy Zurcher 5913f78b4f eo: if !HAVE_EO_ID front-pad _Eo_Class and _Eo_Object with _Eo_Handle
this is the first step on the road to remove class specific EAPI from Eo.h
using this handle we will know if a Eo* is a class or an object pointer

Conflicts:
	src/lib/eo/eo.c
2013-09-27 14:01:46 +01:00
Jérémy Zurcher 027548011c eo_ptr_indirection.x: fix _eo_id_release when !HAVE_EO_ID 2013-09-18 17:12:15 +02:00
Tom Hacohen 77cf31d322 Eo: Set (again, got removed) deleted eo objects' magic.
The French tried to sneak a bug in, they failed.
Bug was introduced in 337fac0e73.
2013-09-10 15:57:34 +01:00
Cedric Bail c435968f69 eo: a little more inlining, give me a 10% speed improvement. 2013-07-01 18:18:40 +09:00