There is no meaning in negative values for image loading, marking as
dirty or size, so image internals (cache, entry) were changed to
unsigned, reducing possible errors, particularly with overflow.
engines were converted to the new way, but any 3rd party modules will
still work as they should be using values >= 0 only anyway.
please review.
new cases introduced by "comparison between signed and unsigned" were
fixed in the modules that used cache_entry or Image_Entry dimensions.
SVN revision: 52428
As we're heading for a release we better remove as much errors as
possible and as the first step I'm removing warnings due unused
parameters, variables and functions. These tend to pollute real errors
spotted by -Wall and clang/llvm.
This does not fixes all, just the clear that could be set to
__UNUSED__, particularly to do (and I'd like some help from the
authors):
* src/lib/engines/common/evas_font_{draw,query}.c (tasn):
intl_props is just used while doing BIDI, but also used in other
#ifdef blocks :-/
* evas_map_* (raster):
huge amount of warnings, code is quite confusing and thus I'm not
touching it. I have no idea whenever the commented blocks or extra
parameters are intended to be used or no.
* src/modules/engines/fbevas_fb_main.c (raster?):
is fb_setvt() to be used? If not do you mind removing it?
* src/modules/engines/gl_{common,x11} (raster):
huge amount of warnings, code is quite nested and full of #ifdefs
that does not help to give a clear picture of what's going on.
* src/bin/evas_cserve_main.c (raster):
I could have ignored most of the errors, but is the code correct? I
mean, there is no unload of images being applied. If you confirm
none of those warnings are harmful I can flag them as unused.
* src/lib/engines/common_8 (dottedmag):
lots of unused functions that were acquired from common_16, they
are unused and if they will not, then they should be removed.
SVN revision: 52421
Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
a way to select it with --enable-foo by passing
'static'. Use at your own risks.
If I've messed something up, please report in that thread
SVN revision: 41160
automake was "smart enough" to include in DIST_SUBDIRS even when 'if'
clause didn't add it to SUBDIRS, that was causing modules like XPM be
added twice, resulting maintainer-clean to double-clean the directory
(one from src/modules/loaders and other from src/lib), failing on the
second time.
SVN revision: 41060
* group the want_* variables related to engines and loaders at the beginning
of configure.ac
* use -no-undefined directly instead of a flag checked wrt the host
* some clean up in Makefile.am files
Please report any problem
SVN revision: 37784
* when fopen used, open in binary mode
* use Evil when fopen is used
* clean a bit some Makefile.am and add Evil dependency where needed
* in evas_path.c, remove useless old Windows CE code. It's managed by Evil, now
* in Evas_Data.h, move Eina.h before EAPI is defined for Evas.
* define _WIN32_WCE when the host is windows cee
SVN revision: 37476
Image_Entry flag structure. This fix a bug with 16 bpp software engine.
* Change image loader module API to take any Image_Entry. Same goes
for evas_common_image_premul and evas_common_image_set_alpha_sparse.
* Use new eet API: eet_data_image_read_to_surface.
SVN revision: 34728
* formatting
* put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
* rename create_shared_lib to lt_no_undefined
* pass -Wl,--enable-auto-import to libtool when compiling with cegcc
* add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
are added anyway)
SVN revision: 34353
* Allow Windows Mobile to correctly load dll's
* Use correct scheme for EAPI on Windows and include config.h when necessary
* add -mwin32 to compiler flags when compiling with cegcc
SVN revision: 34024
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
and check the required minimal versions.
* add bzipped distribution archive
* add AC_LIBTOOL_WIN32_DLL
* forbid libtool to check fortran
* compute libtool versioning from the version of the package
* pass the directories based on ${prefix} to the preoprocessor
with the -D option
* replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
* remove useless -L flags in *_la_LDFLAGS
SVN revision: 32337
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.
SVN revision: 26817