Summary:
these separate inits and shutdowns make it impossible to effectively control
ecore's lifetime which makes evas_shutdown unreliable as objects may be
destroyed at any point
ref T7052
Depends on D6475
Reviewers: ManMower, devilhorns
Reviewed By: ManMower, devilhorns
Subscribers: cedric, #committers
Tags: #efl
Maniphest Tasks: T7052
Differential Revision: https://phab.enlightenment.org/D6476
this resolves some invalid read/write operations between threads without locking
and also attempts to improve thread-related behavior after fork() calls
ref T7027
Differential Revision: https://phab.enlightenment.org/D6370
The incomplete reset (array to NULL but max not reset) triggers errors
in evas_thread_queue_append() where eina_inarray_grow() returns NULL.
This shows up in:
CK_FORK=no elm_suite
@fix
This reverts commit 9368eedd35.
The release is out so we can revert this bandaid again. In the hope to
find the real culprit and solution before the next release.
Currently, elementary programs crash on termination on macOS (seems
Sierra-specific). This is very nasty, looks like deep memory corruption...
Without valgrind (or like) support on Sierra, it is difficult to
pinpoint the origin of the problem.
Due to the imminient release, and after discussion with @stefan, this
kludge will allow the release to happen.
This commit MUST be reverted just after the release, so we don't
blindfold ourselves!
Ref T5245
This is needed by dmabuf engine fallback when it realizes it locally
allocated a buffer, has been rendering to it, but the compositor can't use
it.
So the engine copies its buffer contents into a new wl_shm buffer and
continues from there - however we need to make sure the async renderer
has finished first, so we don't copy a partial buffer.
This allows us to block for all previously submit actions in the render
queue to complete.
The only purpose of this commit was to allow efl 1.19 to be
released on macOS wothout crashing on termination. Time to revert
it and see that we can find a real fix for the next release.
This reverts commit cd5e755951.
ref T5245
Currently, elementary programs crash on termination on macOS (seems
Sierra-specific). This is very nasty, looks like deep memory corruption...
Without valgrind (or like) support on Sierra, it is difficult to
pinpoint the origin of the problem.
Due to the imminient release, and after discussion with @stefan, this
kludge will allow the release to happen.
This commit MUST be reverted just after the release, so we don't
blindfold ourselves!
Ref T5245
elm_suite would crash when CK_FORK=no is set, because evas was
badly initializing or shutting down. Note that elm_suite still
crashes with CK_FORK=no but valgrind doesn't complain.
Summary:
In case of thread creation failure, shutdown logic will be stuck.
To prevent stuck, set exit variables to make thread_shutdown working
even if init fails.
Also modify init logics to return init result to a caller.
Reviewers: jypark, woohyun, cedric, jpeg
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D4411
Note (@jpeg):
I have modified the patch just a little bit.
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.
On those systems we put all the render threads on a slow core.
This attempts to fix that by using a random core from the pool of fast
cores.
If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done - pin to core 0.
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.
On those systems we put all the render threads on a slow core.
This attempts to fix that by using a random core from the pool of fast
cores.
If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done.
It's entirely possible that a system doesn't have a cpu 0, so
when we try to pin all our render threads onto processor 0 we
may fail.
This results in some very connfusing build breakage when
edje_cc hangs up because its render thread didn't start.
So, if starting the thread with affinity fails, let's try without
affinity.
(This is trivial to reproduce - just use sysfs to turn off cpu0
after boot.)
@fix
Being annoyed by different types of eina critical macros - CRI, CRIT,
CRITICAL -, I concluded to unify them to one. Discussed on IRC and
finally, CRI was chosen to meet the consistency with other macros -
ERR, WRN, INF, DBG - in terms of the number of characters.
If there is any missing bits, please let me know.
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.
Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h
Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
Fixed queue cache handling to let enqueue and process happen at the same
time, even though this is not our use case yet. This also solves a race
with the assignment of cache variables outside the queue lock and
remembers to free the cache when shutting down.
SVN revision: 82296
NOTE: There is still an issue with text rendering, that
is still 4 times slower and impact all text object (text,
textblock and textgrid).
SVN revision: 81912