Carsten Haitzler
a94701bfce
also dont need itt.
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SVN revision: 46772
2010-03-02 03:20:17 +00:00
Carsten Haitzler
0c17cdc62c
dont need itt here either. llvm shhh
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SVN revision: 46771
2010-03-02 03:19:00 +00:00
Carsten Haitzler
eac0351854
ok - dont need itt at all - will make llvm quieter, but in this case it was
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wrong.
SVN revision: 46770
2010-03-02 03:15:33 +00:00
Carsten Haitzler
6ef032a9e5
fix possiblre unaligned access issue - doesnt actually happen... but in
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theory could.
SVN revision: 46769
2010-03-02 02:48:56 +00:00
Carsten Haitzler
1075ed2ce1
and complain if it fails. at least u will know :)
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SVN revision: 46768
2010-03-02 02:31:16 +00:00
Carsten Haitzler
d99307b828
theoretical bug (crash) if realloc fails - but if it fails, we will leak,
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so... it only moves to be another bug.
SVN revision: 46767
2010-03-02 02:30:03 +00:00
Carsten Haitzler
c7d15e868a
hmm llvm complaining -b ut again - i think its bogus. i just added an init of
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count to 0 just in case thats what was tripping it up (as it didnt accoutn
for the for loop)
SVN revision: 46766
2010-03-02 02:25:33 +00:00
Carsten Haitzler
422bf813d4
theoraticel bug - llvm report. wouldnt actually happen if api used right.
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SVN revision: 46765
2010-03-02 02:14:39 +00:00
Carsten Haitzler
70c60370ca
ok use calloc - but.. i think llvm is wrong for:
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http://people.profusion.mobi/~lfelipe/static_analysis/efl/efl-46715/evas/2010-03-01-1/report-wLmp95.html#EndPath
i can't see how that can be garbage.
SVN revision: 46764
2010-03-02 02:10:48 +00:00
Carsten Haitzler
a67d080b06
some internalling of symbols and formatting
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SVN revision: 46702
2010-03-01 16:17:11 +00:00
Carsten Haitzler
bfd8514063
fix calloc with negative values - missing size set initially!
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SVN revision: 46701
2010-03-01 15:51:22 +00:00
Carsten Haitzler
3b71758aea
fix some more possible bad callocs
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SVN revision: 46699
2010-03-01 15:03:13 +00:00
Carsten Haitzler
f2f8e579b7
leak--
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SVN revision: 46698
2010-03-01 14:50:56 +00:00
Carsten Haitzler
2f1ffe9863
fix ... negative calloc... hrrrm
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SVN revision: 46696
2010-03-01 14:37:37 +00:00
Carsten Haitzler
8bd17b0d1d
fix links to include xrender link
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SVN revision: 46695
2010-03-01 14:22:31 +00:00
Carsten Haitzler
8bac55ed06
ok cant get this info until a context is made current. aaagh. tat means i
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cant decide on the config attrs to pass based on vendor. :(
SVN revision: 46690
2010-03-01 13:08:07 +00:00
Carsten Haitzler
2f8e37e654
disabel the rgb select for now until nokia fix their bugs.
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SVN revision: 46687
2010-03-01 12:45:47 +00:00
Carsten Haitzler
c6117c504c
turn this off - definitely broken on n900! bug filing time!
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SVN revision: 46685
2010-03-01 12:29:10 +00:00
Carsten Haitzler
c76d28e4d2
oooh oops. colormap etc. was wrong. fix fix fix. no debug... driver bugs tho...
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SVN revision: 46683
2010-03-01 12:00:54 +00:00
Carsten Haitzler
d7aa78290c
make egl work again.. sgx egl broken tho :(
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SVN revision: 46680
2010-03-01 06:49:46 +00:00
Carsten Haitzler
07e3e08384
oops - fix.
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SVN revision: 46679
2010-03-01 05:19:00 +00:00
Carsten Haitzler
5ae0845c1c
begin work on argb window support for gl - glx/gl doesnt work. i think egl/gles
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will tho.
SVN revision: 46677
2010-03-01 04:44:23 +00:00
Vincent Torri
555709fa24
abort when pthread is requested but not found
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patch by Albin Tonnerre
SVN revision: 46657
2010-02-28 17:28:43 +00:00
Carsten Haitzler
d0551b44e4
eek - map event adjus gone wrong. fix!
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SVN revision: 46581
2010-02-27 15:12:54 +00:00
Carsten Haitzler
8c14ff2e76
hmmmm oops. re-enable bgra support.
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SVN revision: 46577
2010-02-27 10:34:19 +00:00
Carsten Haitzler
6559804d43
found booboo on non-bgra extended gl-es.
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SVN revision: 46576
2010-02-27 10:31:17 +00:00
Carsten Haitzler
b8955f3a50
neon back - found the bug! expedite!
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SVN revision: 46572
2010-02-27 07:50:11 +00:00
Carsten Haitzler
b62185b395
disabel neon blend for now.. i smell some trouble somewhere.
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SVN revision: 46570
2010-02-27 07:29:16 +00:00
Gustavo Sverzut Barbieri
9c3af651ba
simplify and optimize parsing of percentage and float values.
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Use strtod() and avoid couple of walks. Of course the walks were quite
small and it will not bring noticeable improvements, but code is
smaller and easier to read, so why not?
SVN revision: 46530
2010-02-26 22:51:07 +00:00
Gustavo Sverzut Barbieri
62301bc16d
minor but easy speedups for tag processing.
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keep tag and replacement size, compare it before doing strcmp() and
return the size so further calculations use it (eina_strbuf_append()
-> eina_strbuf_append_length())
SVN revision: 46529
2010-02-26 22:32:07 +00:00
Gustavo Sverzut Barbieri
3a11fbe02c
use eina_strbuf faster variants whenever possible.
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call me your bitch, call me your duplicated code, call me your complex code!
SVN revision: 46528
2010-02-26 22:03:25 +00:00
Cedric BAIL
bb8ede02af
* evas: Always redraw Textblock on style change.
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SVN revision: 46469
2010-02-25 16:31:00 +00:00
Cedric BAIL
4d945f2c6a
* evas: Remove duplicated code.
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SVN revision: 46466
2010-02-25 15:10:05 +00:00
Vincent Torri
aab5142dd5
revert
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SVN revision: 46455
2010-02-25 05:59:44 +00:00
Vincent Torri
ca54f3d22b
change option --enable-pthreads to --enable-threaded-rendering
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change your scripts if needed
SVN revision: 46453
2010-02-25 05:39:30 +00:00
Cedric BAIL
7fcbff0e0e
* evas: Bring back Font Kerning cache as it does improve performance
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by a good margin on my 4 targets (SGX-530, Tango2, NVidia G73).
SVN revision: 46388
2010-02-23 13:31:10 +00:00
Marc Andre Tanner
5b4ed37b9c
From: Marc Andre Tanner <mat@brain-dump.org>
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Subject: [E-devel] [PATCH] evas: compile out unused dither tables
Don't include the rather large dither tables if small dithering code
is enabled during ./configure stage.
SVN revision: 46353
2010-02-22 08:12:49 +00:00
Carsten Haitzler
9dcca83a08
fix alpha set/unset on image obj in gl engine.
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SVN revision: 46344
2010-02-21 15:49:44 +00:00
Carsten Haitzler
a4b6192e7f
border_scale ... possible++
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SVN revision: 46340
2010-02-21 06:21:15 +00:00
Carsten Haitzler
64a129f1fa
stderr for that output! one day it will go - but for now, it stays.
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SVN revision: 46329
2010-02-20 05:36:45 +00:00
Carsten Haitzler
e1f2ad1f76
and merge some delcaration lines for compactness
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SVN revision: 46328
2010-02-20 04:49:03 +00:00
Carsten Haitzler
c26d5bc2bc
simplify shaders to have fewer tmp vars. in case of dumb shader compilers.
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SVN revision: 46327
2010-02-20 04:37:22 +00:00
Vincent Torri
298da926f1
check OpenGL version:
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* OpenGL ES : 2.0
* OpenGL desktop : >= 1.4
If OpenGL ES 3.* is out, this code must be fixed
If there are problems with the minimal version on desktop,
we will have to increase the minimal version.
Question: should we check GLSL version on desktop ?
SVN revision: 46309
2010-02-19 14:33:49 +00:00
Carsten Haitzler
1244978ecd
disable error gets - minor impact to keep getting errors - but stil an impact
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if we dont need to know what they are.
SVN revision: 46270
2010-02-18 08:54:24 +00:00
Carsten Haitzler
0fecb5ede7
and fix some over-zealous optimising.
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SVN revision: 46269
2010-02-18 08:51:00 +00:00
Carsten Haitzler
136316d6ce
more shaders... for more speeeeeeds!
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SVN revision: 46268
2010-02-18 08:36:07 +00:00
Carsten Haitzler
25f169fc21
dont need these with shaders.
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SVN revision: 46267
2010-02-18 07:21:17 +00:00
Carsten Haitzler
c7695857f7
lots more shaders!
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SVN revision: 46266
2010-02-18 07:10:28 +00:00
Gustavo Sverzut Barbieri
5777eee064
do not access NULL image data for native surfaces.
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This fixes another segv that happens when using composite manager.
SVN revision: 46265
2010-02-18 02:51:27 +00:00
Cedric BAIL
ed5adb020f
* evas: Sync DirectFB engine with last Evas engine API.
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Note: More test are needed, but basically, you have map running with DirectFB. Enjoy !
SVN revision: 46249
2010-02-17 17:24:27 +00:00