Stafford Mitchell Horne
88edaa2e02
Add font charmap caching
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* TODO: store cache on disc, for faster cache loading (this requires EET to support arrays)
SVN revision: 22294
2006-04-22 11:08:01 +00:00
Carsten Haitzler
76f7428de7
fix dfb engine - correctness changes for hash
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SVN revision: 19845
2006-01-16 03:37:34 +00:00
sebastid
3e41ec2fbd
Remove EAPI warnings.
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Remove duplicate defines.
SVN revision: 19579
2006-01-06 23:05:17 +00:00
Carsten Haitzler
045bb2d1e2
use djb2 hash for evas_hash too
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SVN revision: 18844
2005-12-05 04:03:22 +00:00
Carsten Haitzler
aaf6e303bd
use stringshare. saves a few hundred allocs... if we start doing lots of text
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:)
SVN revision: 18679
2005-11-28 15:18:01 +00:00
Carsten Haitzler
ab61f6e24e
and a few less allocs to improve evas_hash
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SVN revision: 18245
2005-11-03 12:13:09 +00:00
Carsten Haitzler
09602687a0
fix hash calls, fix object leak. :)
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SVN revision: 18162
2005-10-31 07:06:52 +00:00
tsauerbeck
f7b38107de
some warning fixes
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SVN revision: 17600
2005-10-16 09:34:35 +00:00
Carsten Haitzler
f4a8513aa4
an xrender engine. fully complete - but it doesnt support shaped window masks
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and destination alpha like software_x11 does so its not a 100% dropin
replacement... yet
SVN revision: 17112
2005-10-02 15:15:44 +00:00
sebastid
3f776d358a
Cleanup some headers.
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Remove duplicate typedefs and declerations.
SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler
369e1cd2fe
make hash fn a bit better
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SVN revision: 14944
2005-05-26 06:15:33 +00:00
Carsten Haitzler
46e02cf8bb
whitespace
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SVN revision: 14889
2005-05-22 02:49:50 +00:00
ncn
e8ab7668e0
More documentation, simplification and grouping. Some of these changes are themselves going to require polishing, but the docs are now a little bit more organised.
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SVN revision: 11235
2004-08-16 05:13:25 +00:00
ncn
1ac05630b8
Some new docs, some cleanup, some more groups.
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SVN revision: 11203
2004-08-12 12:14:01 +00:00
Carsten Haitzler
1bf34243f6
move co-ordinates to be their own type. this is a good thing, because ti
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allows me to be able to virtualize he canvas co-ordinate system. right now
it's doubles. i can now move to floats, int's etc. with a recompile (and well
recompile all depending apps too). it's still ACTUALLY doubles, just all
typedef'ed now. i've also changed booleans to actual boolean types (not an
int), all code will keep working - but i'd highly suggest moving your code to
use these types if interacting with evas.
SVN revision: 7644
2003-10-18 03:34:00 +00:00
Carsten Haitzler
3f207b8c08
const-ify lots of things...
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SVN revision: 6558
2003-01-10 04:58:51 +00:00
Carsten Haitzler
bdb3096126
more documentation.
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SVN revision: 6453
2002-11-20 04:34:05 +00:00
Carsten Haitzler
7096a69a1e
code code...
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SVN revision: 6448
2002-11-14 05:23:54 +00:00
Carsten Haitzler
d4e39fd937
docs on all the evas_list* calls and a few more for completeness
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SVN revision: 6447
2002-11-13 13:15:30 +00:00
Carsten Haitzler
56b5e15f26
code move
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SVN revision: 6445
2002-11-08 08:02:15 +00:00