as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
In a previous commit I mentionned that make check would fail
if PulseAudio is not running. Well, this is a bit excessive,
especially for buildbots where it doesn't have to be running.
So let's check that PulseAudio is running before failing.
Other errors should still be caught.
A simple "pulseaudio --check" should do the trick.
EFL can be built with PulseAudio support even if PA is
not present on the system. In that case, ecore_suite will
hang forever. Let's just catch the error instead.
Note: make check will fail if PA is not available (but not hang)
This is not related to Tom's recent mail (but yeah it reminded me
of this bug^^)
Fixes T732.
The point of this binding is to enable the support for easy lambda for ecore function
that wont be using Eo. See the tests on how to use those.
Reviewers: cedric, raster
CC: savio, cedric
Differential Revision: https://phab.enlightenment.org/D582
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
eo_composite_attach fail if the class of the composite is not
listed in the parent class extensions, or if there is already a
composite of the same class. The later because calls are
forwarded to the first responding composite, see _eo_op_internal().
The goal of this library is to make the life of C++ developers easier
when having to manipulate Eina datatype by providing a layer to abstract
those data type in C++. Check examples for now. Documentation will come
soon, but we are pushing that rather sooner to get feedback on those bindings.
As you will notice, this library is just composed of headers. There is no .so
and we do think it is better this way. Reducing ABI and API stability issue for
applications developers who are the primary target of this binding.
Also please note that you will need to have C++11 to use this binding.
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
* New --loop: restart the playback when end reached
* New --position: start the playback from the last know position
* Fixed double -R option. now -r is --reflex and -R is --copyright
Loop and last-position was implemented yet, this commit just made
them optionally, so the default behaviour of the test reflect the
default behaviour of emotion.
Force render into an Ecore_Evas, and check that the pixels
are valid:
- Not all transparent (can't really happen)
- Not all black (since there's a black rect behind the text)
- All valid premultiplied values (A >= R,G,B)
Yes, it's a bit slow. But at least it really checks something :)
Set filter on a text object and check the object's geometry.
Get the padding and the geometry so we're sure they match.
Also, pad_get would return 0 if the filter did not compile,
so this checks that these filters are valid.
This test uses some Devanagari text that should have more complex
clusters than what latin text can provide. This is a more complex
wrapping case that should be tested and haven't been tested until now.
NOTE: do we really need to maintain 2 different groups for the reflex effect?
The 2 groups differ only for the added reflection part.
Isn't enough to show/hide the reflection part when requested?
Summary:
delete_cb is called at thread exit for each Eina_TLS keys used by the thread
Details:
posix:
pthread_key_create(key, delete_cb); does it
win32/wince:
eina_tls_free/new un/registers key&&cb into a static eina_list.
eina_tls_set add the key to an eina_list in Eina_Thread_Win3.
this list is cleared and callbacks are called in _eina_thread_join()
Test Plan: win32/wince has to be tested, I have no setup to do it.
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D489
It is sometime useful to start from a defined buffer, but to not touch it
until needed. This make life of caller more easier as they don't need to
duplicate the buffer themself as Eina will now take care of that.
In the previous commit, style padding has been changed, so
that lines don't get extra space just because there's a special
style (glow, ...)
This adds some test cases that check the actual geometry of the
lines relatively to each other.
NOTE: This test does not fail before the padding commits, as
_relayout_if_needed() adjusts the padding properly.
This patch will detect how many more times ecore_init was called
during initialization and use that as a threshold to do a clean shutdown.
It is a necessary evil as we do have ecore module that will initialize
eldbus that will then reinit ecore_init from within ecore_init and without
a chance for the application to act on it.
I also reenable a test to make sure we will catch earlier this kind of issue.
This patch is necessary to work around the fact that if you have some
ecore system module installed, they will be initialized and may use another
library like eldbus that will call ecore_init again. So ecore_init will be
different from 1, but still be a success.
My patch does introduce a work around a problem in that situation. Calling
ecore_shutdown wont work at this stage, as we do have module that did initialize
ecore also. And the only way to make ecore_shutdown happen is to unload those
module and that wont happen as they where initialized from inside ecore... lala !
Yes, we never shutdown ecore properly when we have ecore module that use
something like eldbus.
Ecore system module may use dbus, so when you init ecore, it may init eldbus a few
more time (depending on the module that are present on your system). This result in
eldbus_init returning a valid init, but different from 1. This patch update the test
to take that into account.
Summary: Added a test for range_text_get case on the text that include multi text node.
Reviewers: tasn, woohyun, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D398
This should fix the test hangs on Jenkins. Fixed them for me.
The problem was, that the timeout was not handled correctly.
The server object was deleted, but the mainloop was not stopped.
The lock on the main hash was taken to late (after we took the decision
to remove the targeted Eina_File from the cache), this means it was possible
to get an Eina_File from the cache that was going to be removed. This patch
attempt to fix that potential race condition.
Hopefully should fix T461.
This reverts commit 1714fe93f4.
We actually want this type, it makes things clearer.
Conflicts:
src/tests/eo/function_overrides/function_overrides_inherit2.c
src/tests/eo/function_overrides/function_overrides_simple.c
src/tests/eo/suite/eo_test_class_simple.c
Markup_get was misbehaving and returning wrong results with some escaped
chars. markup_to_utf8 was working correctly. Merged the code together
and now both are consistent and correct.
Thanks to WooHyun for reporting.
The tests were failing on jenkins (gentoo), and on arch, but passing on an
old ubuntu. Ubuntu patches freetype, and that's probably the reason for that
with the tests more lax, both work.
NOTE: I have no idea why we did require emotion_test to only work
in tree. If you have an explanation, I would be glad to ear it. In the
mean time, this patch restore the use of emotion_test when your build
tree is not around.
Add the moment, it only support simple type. Need iterator for more
complex type. It also expect a pointer to an Eina_Value and not directly
an Eina_Value, let me know if you prefer the opposite and maybe I
should rename it EET_T_PVALUE.
It seems someone thought it was fun to have rel2.offset behave
differently than rel1.offset...
A rel2.offset of 0 actually means the size is increased by one pixel.
Acocunt for that in the tests.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
Test less values in between, but still have a decent combination of
large/small values to test.
Fixes -WTasn
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
This may break under heavy load so we shouldn't rely on it. Instead make
sure that time only moves forward.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
We want to introduce a new mechanism concerning the data of the Eo
objects.
The goal is to improve the memory management by defragmenting the memory
banks used by the Eo objects. The first phase has been done by raster
and consists in allocating the objects into a separate memory region
that the one used by malloc. So now, we know where our objects are
located.
Now, moving objects means moving data of objects. The issue we have here
is that a lot of data pointers are stored into data of other objects,
e.g Evas Object data into lists for rendering...
We need a way to reference the data and eo_data_get doesn't provide us
that. So we need to improve the API for data extraction by requesting
from the developer if the data will be stored or not. Five functions are
supplied:
- eo_data_scope_get: no referencing, the data pointer is no more used after
exiting the function.
- eo_data_ref: reference the data of the object. It means that while the
data is referenced, the object cannot be moved.
- eo_data_xref: reference the data of the object but for debug purpose,
we associate the objects that references. Same behavior as eo_data_ref
for non-debug.
- eo_data_unref: unreference the data of an object.
- eo_data_xunref: unreference the data of an object previously
referenced by another object.
I deprecated the eo_data_get function. Most of the time,
eo_data_scope_get needs to be used.
In the next patches, I changed the eo_data_get to the corresponding
functions, according to the usage of the data pointer.
The next step is to find all the places in the code where the data is
stored but not yet referenced. This will be done by:
- requesting from every object to unreference all data to other objects.
- moving all the objects from one region to another
- requesting from every object to rerefenrence the data.
- debugging by hunting the segmentation faults and other weird
creatures.
input_attach, input_detach, format_set, and source_set now return an
Eina_Bool
Tests, examples and edje_multisense adapted
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>