doursse
41247b3fd2
including glx.h is not necessary (and should not be included here). Add some missing const
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SVN revision: 28554
2007-03-04 16:18:06 +00:00
Carsten Haitzler
188eb8931d
just look at the comments to know what this is about.
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SVN revision: 28545
2007-03-03 16:05:15 +00:00
Carsten Haitzler
921304555c
now limit stats per any 1 file to STAT_GAP (2 seconds).
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SVN revision: 28544
2007-03-03 09:04:47 +00:00
Carsten Haitzler
63a4cbb869
chasing somethnig really bizarre... but this works right now.
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SVN revision: 28533
2007-03-02 23:12:10 +00:00
Carsten Haitzler
e58afbca6e
i've put back timestamp checks - but evas wont stata file more frequently
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than once per 2 seconds to avoid overhead.
SVN revision: 28532
2007-03-02 22:27:52 +00:00
Carsten Haitzler
635e741438
oh dear - when i added load opts - i broke speculative caching. fixed!
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SVN revision: 28531
2007-03-02 22:09:18 +00:00
Carsten Haitzler
55c06e75ff
rotation patches for 180 degrees - thankyoooo! :)
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SVN revision: 28527
2007-03-02 14:51:17 +00:00
doursse
22d230e851
pass the default screen to the info, as it is not stored by XCB itself. Speed up a bit evas_software_xcb_x_can_do_shm
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SVN revision: 28494
2007-02-27 16:08:41 +00:00
doursse
a8129d063b
update software xcb engine to match xlib engine improvements during startup
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SVN revision: 28493
2007-02-27 15:17:18 +00:00
doursse
77ebfa2b43
replace the predefined STRING atom by its value. It avoids a non core XCB dependancy
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SVN revision: 28492
2007-02-27 13:39:44 +00:00
Carsten Haitzler
9ae24eeaeb
ooh - and remove leak from callbacks not being freed! fixed!
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SVN revision: 28426
2007-02-21 21:43:45 +00:00
Christopher Michael
af9e05f2ef
Fix formatting of a function.
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SVN revision: 28324
2007-02-12 17:02:15 +00:00
Carsten Haitzler
6e452edfd4
patches applied as per emails :)
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SVN revision: 28302
2007-02-10 17:23:09 +00:00
ningerso
5bcce9f86b
Patch from Glen Larsen to fix dlopen failure handling in module loader.
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SVN revision: 28213
2007-02-03 09:33:26 +00:00
Andreas Volz
a001030668
fixed polygon moving
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SVN revision: 28109
2007-01-22 23:38:39 +00:00
Carsten Haitzler
18b973d1ac
1. fixed some inefficient edje loading - moved checks to the cache code where
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it sould be
2. fixed edje handling of delete of objects so we don't lose clip info if we
move a swallowed object out
3. fix up norender stuff for evas a bit
4. pants.
5. coogee beach (sydney) in summer right now is beatiful - KICK ASS!
SVN revision: 28102
2007-01-22 12:44:57 +00:00
Carsten Haitzler
5fc48a2b07
actually dont delay so long in deleting objects. make it happen sooner
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SVN revision: 28014
2007-01-16 10:17:10 +00:00
Carsten Haitzler
28685bd55e
xrender_x11 engine handles yuv colorspace now - software path, but works.
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SVN revision: 27779
2007-01-04 03:42:14 +00:00
Carsten Haitzler
fc6ccd2192
and use pixelstorei to do the row skips :)
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SVN revision: 27714
2007-01-02 02:43:11 +00:00
Carsten Haitzler
ccafed752a
well THAT was just silly. fix yuv texture upload bug - row by row get it right.
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SVN revision: 27691
2006-12-31 07:00:13 +00:00
Carsten Haitzler
b51bdcbc1e
colorspace work mostly. not complete.
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SVN revision: 27630
2006-12-29 03:32:46 +00:00
Sebastian Dransfeld
4518aa1217
Remove unused variable.
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SVN revision: 27592
2006-12-28 12:48:20 +00:00
Sebastian Dransfeld
a7b8ca4e85
Fix warning. First compute value, then increment pointer.
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SVN revision: 27591
2006-12-28 12:47:33 +00:00
Sebastian Dransfeld
edde5b3088
Remove unused variables.
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SVN revision: 27590
2006-12-28 12:45:32 +00:00
Sebastian Dransfeld
7957735d5b
Remove unused variables.
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Add */ to comment.
SVN revision: 27589
2006-12-28 12:40:42 +00:00
Sebastian Dransfeld
4b1cf1116c
Fix warning. First compute value then increment pointer.
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SVN revision: 27588
2006-12-28 12:37:37 +00:00
Sebastian Dransfeld
f3b4ebd01f
Remove unused variables.
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SVN revision: 27587
2006-12-28 12:36:41 +00:00
Sebastian Dransfeld
81b53cdaa4
Fix warning, first compute value then increment pointer.
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SVN revision: 27586
2006-12-28 12:35:08 +00:00
Sebastian Dransfeld
f979c8e54d
Fix warnings. First compute value, then increment pointer.
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SVN revision: 27585
2006-12-28 12:33:29 +00:00
Sebastian Dransfeld
6849defebf
Use cpp to remove code.
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SVN revision: 27584
2006-12-28 12:23:13 +00:00
rephorm
5f7e0aec95
Patch for line geometry from Cedric BAIL
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Remove commented out lines
SVN revision: 27577
2006-12-28 02:57:31 +00:00
Christopher Michael
90a63b2699
Be a little more paranoid about freeing image data by adding some missing
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checks for valid im->cs.data and im->image->data before trying to compare
them.
SVN revision: 27526
2006-12-19 23:51:44 +00:00
Carsten Haitzler
3bb50b9b24
fix buffer canvas resizes :)
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SVN revision: 27521
2006-12-19 15:06:33 +00:00
Carsten Haitzler
9e27a0d98c
fix color modulation for gl surfaces. also fix segvs tat can happen. xrender
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engine is behind now though. can't do yuv surfaces (yet)
SVN revision: 27518
2006-12-19 14:12:40 +00:00
Carsten Haitzler
348e7aaee5
and handle updates. next is to fix the row handling.
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SVN revision: 27510
2006-12-18 14:56:46 +00:00
Carsten Haitzler
eb7759cf39
fragment shader finally actually works. it's unclean and fixme's for seeding
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the pixel data - but it works!
SVN revision: 27509
2006-12-18 14:55:47 +00:00
Carsten Haitzler
7c357ef3fe
fix segv added in
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SVN revision: 27499
2006-12-17 16:46:30 +00:00
Carsten Haitzler
f83220c857
not complete yet - actually i need help with the fragment shader.
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in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?
SVN revision: 27495
2006-12-17 15:48:52 +00:00
ningerso
b848372508
Fix the build for the FB engine on non-x86 architectures.
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SVN revision: 27430
2006-12-13 20:25:04 +00:00
Carsten Haitzler
3e337b0754
and actually call the engine calls!
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SVN revision: 27390
2006-12-09 09:02:43 +00:00
Carsten Haitzler
2058cfd58b
1. add new api calls to 1. set a "native surface" for image objects. this
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currently does nothing and i have kept it VEEERY generic it's a pointer to a
native surface which can be just about anything - each engine will probably
define a format of its own you need to use VIA the native surface type.
2. add calls to set/get colorspace - moving this down into the engine level.
so far engines do nothing at all with it - but api is there.
3. clean up gl engine a bit - make it more standard.
SVN revision: 27389
2006-12-09 08:52:08 +00:00
rephorm
5a4cffcf90
add some documentation
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SVN revision: 27380
2006-12-08 07:51:48 +00:00
Carsten Haitzler
6635bab903
bring gl engine vaguely back up to snuff.
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SVN revision: 27363
2006-12-06 14:58:00 +00:00
Carsten Haitzler
0a798ec6a8
add version to smart classes.
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SVN revision: 27323
2006-12-02 03:20:56 +00:00
ningerso
b8416d9646
Reduce additional layout parsing overhead by using the format string without
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copying the contents to temporary buffers. This cuts the time spent during
the layout phase in half.
SVN revision: 27270
2006-11-28 20:30:48 +00:00
ningerso
0a734352bd
Improve format parsing performance by using preloaded stringshares to do pointer
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comparisons rather than strcmp and avoid extra malloc/free overhead. May be a
slight slow down on short simple text, but a significant improvement on longer
and more complex formatting.
SVN revision: 27268
2006-11-28 16:14:11 +00:00
Carsten Haitzler
103458be65
remove thread deadlock! werd!
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SVN revision: 27164
2006-11-18 03:24:40 +00:00
Carsten Haitzler
f3e4e0d7ed
threads back on - try this.
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SVN revision: 27162
2006-11-18 02:51:27 +00:00
Carsten Haitzler
f80a02f999
a few things.
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1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h
SVN revision: 27131
2006-11-16 03:20:24 +00:00
Carsten Haitzler
ccc60306a0
sli is possible- but not optimal.
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SVN revision: 27129
2006-11-15 16:44:34 +00:00