Change message level from ERR to WRN, when a glyph is not
loadable because FT fails to load it or it contains 0 pixel.
cserve2 used to complain about invalid glyph 3, on a few fonts
An inotify callback is triggered when an image file changes,
and it is supposed to cleanup all references to this image.
Unfortunately, it was doing it in a very unsafe way as pointers
could become invalid, because of hash free callbacks in the
referenced image list. Add some list safety and always assume
the pointer might be dead after free operations.
TBH, this _file_changed_cb function looks very confused to me
(as it tries to bypass eina_hash_del).
this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.
If a slave dies (eg. killed) when it's idle, then cserve2 will crash
miserably at the next request. Indeed, the dead slave's corpse was
removed from the working slaves' list but not from the lazy idle
slaves list.
Also, set read buffer to NULL after free. Just in case. We never know :)
Being annoyed by different types of eina critical macros - CRI, CRIT,
CRITICAL -, I concluded to unify them to one. Discussed on IRC and
finally, CRI was chosen to meet the consistency with other macros -
ERR, WRN, INF, DBG - in terms of the number of characters.
If there is any missing bits, please let me know.
evas_image_load.c's list was updated to match the generic
loaders, in 38dd405712.
The list used by cserve should be the same. Actually, there
should be a common function instead of code duplication here.
Since cserve2 uses inotify to track image file updates,
it will drop its references to a specific file and all
the associated images.
Fix some logic in the deletion code.
Nothing extraordinary here.
Most potential crashes are extremely unlikely.
- Fix CID 1113444
- Fix CID 1113442
- Fix CID 1113441 (Logically dead code, can not be NULL)
- Fix CID 1113440: Explicit null dereferenced
This is actually an impossible situation.
Fixed by checking for nullity and printing out some error
messages instead of just crashing.
- Fix CID 1113439: Dereference after null check
Logically impossible code as both idxpath and datapath
must be either set or null at the same time.
Change the if logic to tell Coverity there's no bug.
- Fix CID 1113438 (Argument cannot be negative)
Fix wrong check of return value from shm_open.
- Fix CID 1113437 (Argument cannot be negative)
Fix wrong check of return value from shm_open.
- Fix CID 1113436 (Dereference null return value)
This case really shouldn't happen.
But the extra check does not hurt.
- Fix CID 1113435 (Dereference before null check)
Check for nullity after map open.
- Fix CID 1113434 (Extra sizeof expression)
Debug buggy debug tool :)
- Fix CID 1113433 (Uninitialized scalar variable)
Insignificant issue: only prints wrong debug logs :)
- Fix CID 1113431 (Uninitialized scalar value)
Check if (!found) only to print out logs. Not a big deal
if found was invalid.
- Fix CID 1039462 (Logically dead code)
Glyphs were previously using 3 shared buffers, now reduce to 2:
- Memory pool (mempool) containing the glyph drawable data
- Index table (Shared_Index / array) containing only the
indexes of the buffers in the mempool
- Glyph_Data table (array) containing the glyphs descriptors
AS WELL as the buffer indexes.
So, we just merge the two index tables into one by using directly
objects of type Glyph_Data for the referencing of the mempool
buffers.
One socket message was sent per each glyph used ... which means
a LOT of messages when text is being redrawn.
Reduce this flow of messages by triggering send() only when
50+ items are being used.
Btw, USED is a bit useless as there is no UNUSED equivalent.
Also, slightly improve debug logs.
SIGTERM and SIGQUIT don't need to be caught.
the proper signal to ask cserve2 to exit cleanly is SIGINT.
enlightenment_start (or systemd) should be responsible for
restarting in case of crash / unexpected termination.
cserve2 will not restart if killed with signal SIGINT,
as it will then exit with return code 0 (normal)
These operations have tons of side effects and it's a lot
easier to just avoid doing them. Now, repacking will always
need to happen as applications will add/delete strings and
items, but the less frequent, the better :)
Also, align most arrays & mempools to 32K instead of the
default page size (4K). This will also reduce resizes.
Try to reconnect to cserve2 if the socket connection was lost.
Resend some messages if necessary.
Images reload seems to be working.
Actually, the images don't change over time, so the clients just
keep the previous references to their images.
FONT RELOAD IS NOT WORKING:
- Crashes
- Invalid glyph data
- Infinite loop in _glyph_map_remap_check()
Root cause:
When new glyphs are requested from the server, they are added to
the mempool. So it is necessary to remap the font.
Unfortunately, in case of server reboot, we did not keep the mempool
so the old glyphs that were not requested again will not be valid.
Be more careful when selecting the original image for scaling.
Most load opts must remain the same, only smooth can be toyed with.
Also, fix alpha when scaling.
Let's reuse the logic from scalecache and call cserve2
functions when the scalecache should be used.
So, now, cserve2 server will not scale any image... This is
too computationally intensive for the server's main thread.
This is not optimal but makes a hell of a lot more sense for
the moment. (since cserve2 manages the SHM segments)
High-level problem:
cserve2 does not support load_opts properly when opening an image.
As a result, when (pre)loading a JPEG file with specific load
options (eg. w, h, region and orientation), the image buffer might
have the wrong dimensions.
So, we need to use load_opts when computing file hash key.
And, pass these load options to the loader slave,
and use them while OPENING the image. This will set
properly the geometry.
Fixes test "Preload and Prescale" in elementary_test.
Pass around "animated" flag for images that can be animated.
Fallback to local cache if the image is animated.
Implementing support for animated images in cserve2 does
not seem to make a lot of sense considering each frame must
be requested independently in real time,... and to be honest
there doesn't seem to be any valid use case anyway :)