The old naming is inconsistent with the rest of the EFL. This fixes that.
Since we are already breaking ABI (and possibly API), we should fix this too.
This hasn't been used for a while. Since we are going to break Eo a bit anyway
it's a good opportunity to drop this.
This may cause a slight performance issues with legacy events, such as
smart callbacks. This shouldn't really be a problem as we've migrated away from
them. If it does, we need to migrate the remaining parts. Only relevant
for callbacks that are added before the classes are created, which
shouldn't be possible except for smart, only for old evas callbacks.
This is heavily based on a patch by Vincent Torri. I just refactored it
a bit so it doesn't break ABI on Linux, only on Windows (where it was
broken anyway).
This patch changes things so on Windows, functions are looked up only
based on their name. Because of the indirection (and export/import
tables) windows does, this is the only reasonable way to make it work.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.
The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.
@feature.
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.
This is one of the final steps towards stabilizing Eo.
@feature
This is a convenience macro to be used by the common pattern of getting
a part and then immediately calling functions on it. For example,
without this macro, you'd have to write code like:
Eo *part;
eo_do(obj, part = efl_part_name_get("partname"));
eo_do(part, a_set(7));
while using the helper function trims it to:
eo_do_part(obj, efl_part_name_get("partname"), a_set(7));
@feature
This is following a last review and a discussion on IRC. Eo has been
stable (apart of a decision a few months ago to support more compilers)
for a long while. Developers are already using it for a while, and it's
stupid to break it for them anyway, so we might as well make this
promise now. There are no plans to change it anymore, and it's been
heavily used and tested throughout the EFL for a few releases now.
I'm tagging it as a feature, although it's not, I'm doing it for the
automatic changelog generation. :)
@feature.
As discussed on IRC and ML. We are in a feature freeze phase, and this
patch is not essential. Furthermore, this patch was never discussed.
This reverts commit 537c7fe9e3.
Summary: Had a chat with raster to understand the behavior of these two functions in the IRC. Thought it might be helpful if added in the documentation itself. So updated it accordingly.
Reviewers: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2083
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This affects eo_do() and eo_add() that used to use the ({}) GCCism.
Following a discussion with Peter de Ridder after my talk at FOSDEM,
we've decided to reopen the GCCism (works with other gcc compatible
compilers like clang and intelc) discussion, and after a bit of back and
forth it was decided to make things more portable, at the cost of ease
of use.
For example:
if (eo_do(obj, visible_get()))
is no longer allowed, the portable alternative
Eina_Bool tmp;
if (eo_do_ret(obj, tmp, visible_get()))
is to be used instead.
However:
eo_do(obj, a = a_get(), b = b_get(), bool_set(!bool_get))
are still allowed and OK.
eo_do(obj, if (a_get()) return;);
is no longer allowed, but:
eo_do(obj, if (a_get()) something());
is still allowed.
For clarity, this commit only incorporates the Eo changes, and not the
EFL changes to make the efl conform with this change.
Thanks again to Peter de Ridder for triggering this important discussion
which led to this change.
For some reason, they were normal functions instead of eo functions,
which makes them harder to bind, less safe, and just wrong.
This commit fixes that.
Before this change eo_add() used to create an object with 1 ref, and if
the object had a parent, a second ref.
Now, eo_add() always returns an object with 1 ref, and eo_add_ref()
preserves the old behaviour (for bindings).
eo_unref now un-parents if refcount is 0, and eo_del() is an alias for
eo_unref (will change to be a way to ensure an object is dead and goes
to zombie-land even if still refed).
This moves the mainloop check inside the function. There was never need
for it to be in client code (i.e a header/macro).
This is better suited inside eo_do_start because this is a macro some
bindings have to re-implement, and we definitely don't want it to be any
more complicated than it has to be.
This breaks ABI and makes elm 1.12 depend on efl 1.11. This is not an issue
as because of eolian and interfaces it's already the case.
eina_tls_get is really slow, having a fast path for the main loop does really
help us right now. It is also unlikely that slowing down a little bit the use
of eo in thread is going to have any impact on application speed any time soon.
I win a +10% on expedite benchmark compared to without.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Comp objects are rare, and since we allow using classes as interfaces,
we end up allocating a lot of memory for something we don't even use.
That's why it was a linked list in the first place, and that's why it
should remain a list.
This is almost a complete revert. I reverted the code itself, and the
intent (use of array instead of list), but not the tests, or the new
return value added to comp_detach, which is useful.
This reverts commit ef09ef7489.
This function lets you hook at the end of eo_add and override it for a
class. This is essentially the first step towards killing custom
constructors. Instead of having a custom constructor, you should just
do:
eo_add(CLASS, parent, a_set(3), b_set("eou"));
eo_constructor is called at the beginning for pre-init things.
eo_finalize is called at the end, for actually finalizing and doing
things. This cleans up the API and possibly saves a lot of things that
would have been stupid and slow in the past, like loading an elm widget
with an existing theme, and then changing the theme.
** This breaks Eo ABI, please recompile elementary and everything else that
creates eo objects.
@feature
Match function names when the API pointer is out of range.
Reviewed by TAsn and modified according to his comments :)
Differential Revision: https://phab.enlightenment.org/D876
It's now completely valid to do:
a = eo_do(obj, a_get());
or:
b = eo_do(obj, a_set(1), b_get());
Also, the default return value for eo2 functions is now also returned
when the object is invalid, not just when the object does not match
class.
It's a small refactor that fixed both issues at once.
@feature
@fix
"void func(void)" != "void func()" !
The former is a func that accepts 0 parameters.
The latter is a func that accepts variable number of parameters.
Watch out.
there is no more difference in class or regular functions prototypes and definitions
- eo2_api_op_id_get() uses _eo_is_a_class() at runtime
- add 'void *class_data EINA_UNUSED' parameter to eo2_base class functions
- Eo2_Op_Call_Data.klass is kept only for eo2_hook_call_pre end eo2_hook_call_post,
but could be removed easily
in the EPAI, don't show that Eo* could be IDs.
in the implementation, use klass_id and obj_id
if you know or want it to be a class or an object,
use eo_id in general cases.
We want to have normal functions as non-default constructors, not va_arg
ones. What we should do is split the object creation to two parts again.
The creation, the constructing (changes using the macro) and the
verification/end part that checks the constructor has been called.
This reverts commit 2ff2ce1894f173b306a896bda595e1a7768c074d.
to protect us against bad use of break, goto, return ... in eo2_do,
we use __attribute__((cleanup(eo2_do_end))) to ensure that eo2_do_end()
is called whatever.
at class elaboration, sort the op descriptions using the function pointer.
when calling a function, do a dichotomic search in the
class op descriptions to find the corresponding OP_ID,
then keep it in a static variable.
Summary:
The closing @} for the main Eo group is inside the #ifdef
EFL_BETA_API_SUPPORT block, so it gets removed by the preprocessor
unless the project is configured with EFL_BETA_API_SUPPORT. Moved the
@} outside the #ifdef so it will always be there and Doxygen won't
complain.
Test Plan: make doc 2> doxyerr.log
Reviewers: raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D609
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
1) Include files now have include guards
2) --gh option generates legacy header with --legacy flag and eo header
without --legacy flag
3) EOLIAN keyword is introduced to mark functions used by generated
file.
4) * for comments when comment text is empty
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
eo_composite_attach fail if the class of the composite is not
listed in the parent class extensions, or if there is already a
composite of the same class. The later because calls are
forwarded to the first responding composite, see _eo_op_internal().
This reverts commit ee1b0833ed
I did it manually because the code changed too much.
We actually want this type, it makes things more clear and easier to
understand.
The goal would be to replace the smart children list and friends. The
problem is that they differ in content. Smart children and Eo children are
the same, but Elm children and them differ. If I put this function as a
virtual, it would be possible to override the list of children and if we
start using it in Evas render loop, that could result in "weird" behavior.
I have added the use of a simplified Eina_Trash mempool kind of feature
to have some fast path for allocation if we start using it in Evas render
loop.
We want to introduce a new mechanism concerning the data of the Eo
objects.
The goal is to improve the memory management by defragmenting the memory
banks used by the Eo objects. The first phase has been done by raster
and consists in allocating the objects into a separate memory region
that the one used by malloc. So now, we know where our objects are
located.
Now, moving objects means moving data of objects. The issue we have here
is that a lot of data pointers are stored into data of other objects,
e.g Evas Object data into lists for rendering...
We need a way to reference the data and eo_data_get doesn't provide us
that. So we need to improve the API for data extraction by requesting
from the developer if the data will be stored or not. Five functions are
supplied:
- eo_data_scope_get: no referencing, the data pointer is no more used after
exiting the function.
- eo_data_ref: reference the data of the object. It means that while the
data is referenced, the object cannot be moved.
- eo_data_xref: reference the data of the object but for debug purpose,
we associate the objects that references. Same behavior as eo_data_ref
for non-debug.
- eo_data_unref: unreference the data of an object.
- eo_data_xunref: unreference the data of an object previously
referenced by another object.
I deprecated the eo_data_get function. Most of the time,
eo_data_scope_get needs to be used.
In the next patches, I changed the eo_data_get to the corresponding
functions, according to the usage of the data pointer.
The next step is to find all the places in the code where the data is
stored but not yet referenced. This will be done by:
- requesting from every object to unreference all data to other objects.
- moving all the objects from one region to another
- requesting from every object to rerefenrence the data.
- debugging by hunting the segmentation faults and other weird
creatures.
Summary: This feature replaces Eo pointers with ids to prevent bad usage
or reuse of these pointers. It doesn't change API.
The mechanism uses tables storing the real pointers to the objects.
See the src/lib/eo/eo_ptr_indirection.c file for more details on the
mechanism.
Because of the way eo is dispatching method calls of objects the usual
error log you get if you mix up objects or try to call non-existent
methods is:
ERR<12404>:eo lib/eo/eo.c:362 _eo_dov_internal() Can't find func for op
0x24 (ecore_audio_obj_in:ECORE_AUDIO_OBJ_IN_SUB_ID_SPEED_GET) for class
'ecore_audio_obj_out_pulse'. Aborting.
Of course the problem is not really in lib/eo/eo.c, but in the function
calling eo_do()
Now the macros pass source file and line number on to the _internal
functions so we can log where the error originally happened:
ERR<1938>:eo lib/eo/eo.c:362 _eo_dov_internal() in
lib/ecore_audio/ecore_audio_obj_out_pulse.c:119: Can't find func for op
0x24 (ecore_audio_obj_in:ECORE_AUDIO_OBJ_IN_SUB_ID_SPEED_GET) for class
'ecore_audio_obj_out_pulse'. Aborting.
This makes debugging with eo a lot easier.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
These functions let you pass an array of callbacks instead of just one.
It's more memory efficient to use this if you just add a bulk of events
on the same object.
This commits breaks ABI, and breaks API of the EO_EV_CALLBACK_ADD/DEL
signals (the event info passed).
We now need to pass the current class to eo_do_super. This is faster and
more memory efficient and generally lets us do things better.
Using the eo_benchmarks we get ~20% speed-up.
It's cleaner. Should have never been a macro. This is part of the effort of
reducing the usage of ({ which is apparently a non standard extension.
We can get rid of most of it and ifdef the rest.
From now, classes implementing the Eo function with id
EO_BASE_SUB_ID_DBG_INFO_GET will be able to show in Clouseau their own
specific information.
Information contents is controlled by the class itself and no more
by Clouseau. Basic types and lists are supported..
Signed-off-by: Aharon Hillel <a.hillel@samsung.com>
SVN revision: 83410