This reverts commit b5fce696c7 and fixes
to NEWS and @since that came later.
These functions are pretty trivial and their functionality can be
obtained with asprintf() and snprintf. The first is not available only
on windows, but there's an implementation for that one on Evil, that
should be used instead.
It is quite common that in an image sets each image has different border size.
This patch permit to define the border value on a per image basis in the set.
Markup_get was misbehaving and returning wrong results with some escaped
chars. markup_to_utf8 was working correctly. Merged the code together
and now both are consistent and correct.
Thanks to WooHyun for reporting.
This issue cause non-letter RTL characters not to be detected as RTL
which in turn turned off bidi for those strings.
Example broken text: <RLM><LRO>[PAS<RLO>[--DES<PDF><PDF>.
Thanks to Yakov Goldberg for reporting this issue.
building of EFL :( I think perhaps you forgot to push the ecore_imf
code that goes with this ??
Revert "Edje: add edje_object_part_text_input_panel_show_on_demand_set/get()"
This reverts commit 4b5ed04559.
NOTE: I am tempted to mark evas_object_memfile_set() as deprecated due
to the forced memcpy it introduced and the fact that it is now a 3 lines
of code to do the same in a more efficient way.
Add the moment, it only support simple type. Need iterator for more
complex type. It also expect a pointer to an Eina_Value and not directly
an Eina_Value, let me know if you prefer the opposite and maybe I
should rename it EET_T_PVALUE.
Fixes a memory leaks in evas_common_convert_yuv_42* and actually makes
these functions more useful. It's a win-win.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
NOTE: when using Evas_Object image preload infrastructure the GL texture
upload was uploaded from the main loop during the rendering stage. This
could lead to some frame drop during fast animation due to the time needed
to upload that texture.
This patch fix this problem by uploading a small texture quickly (16x16)
and waiting for going back to the main loop to be able to use the same GL
context from another thread to do the texture upload asynchronously without
blocking the main loop.
+ Main cursor should be moved to selection start or selection end
cursor's position when selection handlers are pressed.
+ Fix my mistake in signal emit for end handler mouse down event.
Conflicts:
ChangeLog
NEWS
Evas_GL Direct rendering is an optimization path that renders
directly to the window if conditions are met. Because evas gl
backend used to re-render the entire screen, evas_gl direct
rendering didin't have to concern with partial region rendering.
Now that partial rendering/swapping has been applied to evas gl-
backend, evas_gl direct rendering also had to take into account
clip regions. in order to properly apply it, some adjustments
were made to the engine functions and etc.
This is an astonishing bug, I wonder since how long it has been there. It
is basically due to the use of void * and a wrong cast. Type checking is
clearly useful, let's use it more !
eina_str_convert() is GUARANTEED to break when doing any such encoding (eg. UTF16->UTF8). I don't know who added the original function, but this is very bad, and we should almost certainly deprecate eina_str_convert() so people are not surprised when they are unable to convert strings as expected.
ecore_con_event_server_add() is never called (at least not in the
standard TCP connection case, so initialize svr->start_time in
ecore_con_server_add(). This shouldn't regress any other behaviour as
this is done at the very beginning and any later change to start_time
will still happen.
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
Call _ecore_pipe_unhandle() when you return from _ecore_pipe_read() or the fd will never be closed.
This fixed increasing numbers of fd handler issue when you call ecore_pipe_add/del repeatedly.
In that case, reusing ecore_pipe is recommended though.
Now the opaque and input regions are updated on ecore_wl_window_resize,
there's no need to call ecore_wl_window_buffer_attach() for this
anymore.
The checks on alpha and transparent flags were also fixed.
ecore_wl_window_update_size() is now called by ecore_wl_window_resize(),
reducing duplicated code.