Commit Graph

262 Commits

Author SHA1 Message Date
Tom Hacohen 6560dc9a05 Evas: Add EVAS_API_RESET that overrides API with NULL.
SVN revision: 58541
2011-04-11 10:18:06 +00:00
Tom Hacohen 5d4f6d3cbe Evas font-engine: Remove most of the passing of strings.
We have string objects, we don't really need them. Draw still uses strings
for metric cache, but that will be removed soon as well.

SVN revision: 58460
2011-04-07 16:25:56 +00:00
Brett Nash b96d227334 Masking: Push a bit more arbitrary clipping
This seems to have got lost in my big messup before.  This pushes enough of
mask/arbitrary clip to be somewhat useful.  I need to push a little more soon
for it to be 100% happy, but this is useful level.

SVN revision: 58373
2011-04-06 05:38:38 +00:00
Brett Nash a5d83e3cbe Evas: Remove magic for proxy.
Since proxy became part of images, it should not be there (or anywhere).
And for vtorri compat: no changelog, added post 1.0, removed post 1.0

SVN revision: 58372
2011-04-06 05:38:09 +00:00
Carsten Haitzler 8859f850fb API add: From <dunamis.park@samsung.com> - sungwoo
start of evas gl api (with compile warning fixes).



SVN revision: 58318
2011-04-04 10:23:12 +00:00
Tom Hacohen 533ef3530e Evas font-engine: Added right_inset_get.
This lets us get the difference between the width and the advance
of a string pretty fast, which means we only need to calculate either
advance or width, because we can now calculate one from the other.

SVN revision: 58181
2011-03-29 13:52:22 +00:00
Carsten Haitzler b893963ee8 i cannot believe evas has lasted this long without this. obj ref &
unref.



SVN revision: 57582
2011-03-08 12:23:37 +00:00
Tom Hacohen 6e68ec8b42 Evas font-engine: Fixed inset to use the string objects instead of strings.
SVN revision: 56895
2011-02-10 09:03:14 +00:00
Brett Nash aa59164001 Support for Proxy Objects (and others)
Proxy objects allow you to use another image as the source of an image.
Essentially allowing the same object to be rendered multiple times.  One
object (the source) is the original, each additional 'copy' is an image with
evas_object_image_source_set.

This is complete.

Also add partially working arbitrary maps, and arbitrary clipping.
Unfortunately both have some issues yet to be resolved (waiting on the next
feature to get merged together).

SVN revision: 56777
2011-02-06 23:52:17 +00:00
Brett Nash ab4b1521ac Fix redrawing issues with proxies.
SVN revision: 56775
2011-02-06 23:51:48 +00:00
Brett Nash 068c9144a8 Basic (but ugly) working proxy map for text/textblocks.
SVN revision: 56764
2011-02-06 23:50:30 +00:00
Brett Nash 644c43460c Switch to a sub proxy sstructure.
SVN revision: 56763
2011-02-06 23:50:19 +00:00
Brett Nash 04f6e8f789 Proxy Object framework.
Doesn't do anything useful yet.  But it's a start.

SVN revision: 56760
2011-02-06 23:49:44 +00:00
Tom Hacohen 94b5a536f0 Evas font/textblock/text: Started using string objects instead of
strings in most of the font engine (everywhere except draw).
Haven't removed the paramteres yet, but did mark them as UNUSED.
Removing them will be part of a future change.
Removed run-time OT toggling support, OT is now fast, no need for that.
Renamed all of the intl_props->text_props (because it really changed purpose now)
Fixed spliting/merging of text_props to be fast and good, not hacky and
complex like before.
Note to reviewers: Most of the changes are indentation related, sorry
for the mess, but I had to do it all in one commit, splitting was not
trivial (at least not in retrospect). The important parts are
evas_font_default_walk.x and text_utils.c. query and draw were just
adjusted a bit and the rest were only adjusted to conform to renaming or
were renaming on their own.

SVN revision: 56629
2011-02-01 12:17:52 +00:00
Tom Hacohen ff18fa8399 Evas: Multiple changes that all relate to the Harfbuzz integration:
1. Started feeding Evas_Text_Props to the font engine instead of Evas_BiDi_Props because no we have more general text properties as well - i.e, OpenType stuff.
2. Full Harfbuzz integration which gets compiled in by default (if harfbuzz is present) but only works if the environment variable EVAS_USE_OT is set to 1 (because OT is way slower than regular text rendering).
3. Cleaned the font querying/drawing functions.
4. Added font_shaped function to all of the engines, which by default calls teh harfbuzz stuff (default on linux that is).
5. Moved some source files around a bit to make more sense.

SVN revision: 56455
2011-01-30 10:36:39 +00:00
Tom Hacohen 7e376019b7 Evas font-engine: Moved bidi utils (and added script utils) to a subdir language that collects all the language specific adjustments to font handling.
SVN revision: 56446
2011-01-30 10:35:37 +00:00
Tom Hacohen 952ba44f0b Evas font engine: Added evas_common_font_query_pen_coords.
SVN revision: 56432
2011-01-30 10:34:07 +00:00
Carsten Haitzler dd02ec770c use mempool for evas objects. hopefully less fragmenting and faster
alloc/frees.



SVN revision: 56365
2011-01-29 05:21:20 +00:00
Carsten Haitzler 7957334611 fix over-render bug in map/mapbuf and with changed flags! that was
nasty to find!



SVN revision: 56220
2011-01-19 11:59:53 +00:00
Carsten Haitzler e7b6e7beb4 and reduce error more by making coords fp/double.
SVN revision: 56181
2011-01-16 08:03:28 +00:00
Carsten Haitzler 1b89a7ac5f change map points to use double and floats to reduce perspective
correction adjustment seams in gl engine. almost all gone.



SVN revision: 56180
2011-01-16 07:49:49 +00:00
Carsten Haitzler 19d4f8affc add unload callback - missing event problem that makes it impossible
for client apps that tried to be efficient with preloads to adapt
when the preloaded data is taken away from them. this allows it.
missing callback api bug fix.



SVN revision: 55745
2010-12-24 16:04:27 +00:00
Carsten Haitzler c75b63a482 evas -> use mempool for many objects and things. but.. disable it for
now. use old calloc+free thing for 1.0 and enable mpool for 1.1. this
is just done in advance but disabled for some testing purposes looking
for some bugs.



SVN revision: 55006
2010-11-26 10:01:18 +00:00
Carsten Haitzler be7683efbd you wouldnt believe it if i told you.. but put in a block to disallow
move or resize of an obj WHILE in the middle of a move or resize
already - some weird case someone has come up with where this happens
and things like smart clipped's "move relatvie by dx, dy" totally
screw up then. it's a totally unexpected case though. some circular
action has been created that logically shouldn't have existed.



SVN revision: 53434
2010-10-15 05:39:53 +00:00
Eduardo de Barros Lima f61a1cb5cb Evas: Don't #define _GNU_SOURCE
Instead use AC_GNU_SOURCE macro in configure.ac and #include <config.h> properly


SVN revision: 53159
2010-10-07 19:52:47 +00:00
Carsten Haitzler 00a661beae shortcut some smart acceses for clipped smart.
SVN revision: 53132
2010-10-07 03:54:51 +00:00
Carsten Haitzler 011b2ce822 brutally evil... internally.. but it works. map perspective correct
now in gl engine. hooray for that. one complaint less.



SVN revision: 52566
2010-09-22 06:52:28 +00:00
Lucas De Marchi 9af1273517 Remove unused field from Evas_Object
Previous commits removed the use of havemap_parent. So, remove the
field as well.

Fix some trailing whitespaces too.



SVN revision: 52486
2010-09-20 10:54:09 +00:00
Carsten Haitzler 679d566fde actually revert that - not enough testing. need to work on it.
SVN revision: 52029
2010-09-09 06:36:01 +00:00
Carsten Haitzler 4975395633 major clean of the preload stuff. leaks. bugs. nastinessesssss...
SVN revision: 52028
2010-09-09 06:31:29 +00:00
Carsten Haitzler 4c63db37f8 in order to fix some horridibubble things. i had to add 4 api's. ugh.
done. working. now... still 1 more bug. seems to be a changed flag bug
too in dlip 2 test in scrolling list after map anim finished. smaller
bug to deal with now. ugh. bug one bug to the other



SVN revision: 51849
2010-09-03 00:06:56 +00:00
Carsten Haitzler b37a2117d1 fix more map+clip goop.
SVN revision: 51830
2010-09-02 09:40:23 +00:00
Carsten Haitzler bfab8b9254 now that mostly fixes this map clip issue... ugh. took a while to come up
with an elegant solution. also it does add overhead to fix. i might be
able to improve the overhead.
 


SVN revision: 51823
2010-09-01 21:37:10 +00:00
Carsten Haitzler 2dedcff5d3 aaaaaaaaaaaaaaargh! where's me rum! :(
SVN revision: 51788
2010-08-31 22:16:08 +00:00
Carsten Haitzler af64cdd630 color interpolation? never used. did nothing. not needed. go go go!
SVN revision: 51781
2010-08-31 13:29:17 +00:00
Carsten Haitzler 3ab29fcad0 shhh evas. ok - back to normal. generic fn ptr for now.
SVN revision: 51707
2010-08-29 02:25:22 +00:00
Carsten Haitzler 92fcbddbf7 move more callbacks to typedefs.
SVN revision: 51705
2010-08-29 01:59:21 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Carsten Haitzler 01b7216880 more glue/infra. glue evas api to engine together. gl engine gets stubs.
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler 9275e5beb2 re-jig native surface stuff to share the same gl image between
multiple instances of the same pixmap.



SVN revision: 50758
2010-08-03 06:09:53 +00:00
Tom Hacohen a6d428334f Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.

SVN revision: 50595
2010-07-28 12:00:41 +00:00
Carsten Haitzler 7041c968bf oooh you'd love to know why this is here.. won't you? :)
SVN revision: 48613
2010-05-04 15:58:10 +00:00
Cedric BAIL a52773a8ab * evas: specify Evas canvas for Evas_Object.
SVN revision: 48428
2010-04-29 17:35:47 +00:00
Cedric BAIL fc44f0f050 * evas: cleanup white space.
SVN revision: 48363
2010-04-27 13:43:10 +00:00
Carsten Haitzler afe65d7c0a add ability to dump engine coontents (if engine supports it). this means
unload images it has loaded from disk, unload fonts, and more. dump dump dump!



SVN revision: 47947
2010-04-12 08:23:53 +00:00
Carsten Haitzler 5f309b5d9f actually fix evas event cb leak for good. work ast smart desc leak.
SVN revision: 47552
2010-03-29 05:03:25 +00:00
Carsten Haitzler 46e1d8a866 fix small leak - cannvas callbacks not cleaned.
SVN revision: 47551
2010-03-29 02:40:49 +00:00
Cedric BAIL a859e60140 * evas: Make evas_object_move on Evas_Object_Polygon work.
TODO: Make evas_object_resize work also.


SVN revision: 47291
2010-03-16 13:23:37 +00:00
Cedric BAIL d790cbfd00 * evas: Now an object will only receive once the same event.
Previously, due to propagation to parent, an event could have
	been received more than once by an object. This triggered
	strange behaviour in edje for example where you could receive
	mouse,down,1 signal many time for one swallowed object.

	This patch is a fix for that problem, I hope it doesn't break
	anything (e17 and elementary_test run fine here, but report
	any break related to events please).


SVN revision: 46869
2010-03-04 14:48:21 +00:00
Gustavo Sverzut Barbieri e133d2f300 API break: proper Canvas events callback.
Canvas was (ab)using the same callback signature as Objects, so you
always got a confusing NULL parameter.

Just clean it up to be Evas_Object_Event_Cb and Evas_Event_Cb, each
with its own signature.



SVN revision: 46206
2010-02-16 12:59:37 +00:00
Carsten Haitzler f35fa585c4 add 3 things
1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.



SVN revision: 45761
2010-02-01 04:26:55 +00:00
Iván Briano 3b160b4354 So... this breaks Smarts ABI, rebuild everything after updating Evas.
This patch adds some stuff for smart callback description/instropection, which
is still untested but doesn't break anything that's out there now. Should help
with bindings later on.

Also some parenting guidelines for smart objects, so it's easier to spawn a
subclass out of another. Look at Box and Table for an example on this.

And again, rebuild everything that uses smart objects after this update, or
the world will turn into a happy place where lawyers are no longer needed...
and we don't want to upset the lawyers.


SVN revision: 45043
2010-01-11 14:24:41 +00:00
Cedric BAIL 7c00860cc1 * evas: Loader can now tell if they could be used in another thread or not.
xpm and svg loader don't allow preload at this time.


SVN revision: 44714
2009-12-24 13:15:34 +00:00
Gustavo Sverzut Barbieri 51c00c6526 fix evas image loading error reporting.
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.

This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.

Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(

Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:

     EINA_LOG_LEVELS=evas_main:4 your_app




SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
Cedric BAIL b0ffd95878 * evas: Complete rewrite of evas image preload code.
This code should be cleaner and easier to understand. It also provides
	the ability to spread image decompression on all CPU core. I currently
	set it to the exact number of CPU core you have in your machine, if you
	find case where it slow down your EFL apps too much, we can reduce this
	to give at least one core to evas.
	   All previous bugs related with async preload are gone, hopefully no
	new one are in. Please report any problem with backtrace to me.


SVN revision: 44537
2009-12-18 11:03:31 +00:00
Carsten Haitzler 9791b27a18 map coords in mapped objects.
SVN revision: 43463
2009-11-05 15:24:48 +00:00
Carsten Haitzler 069de70853 add color to the vertexes in map. this allows for fading/shading of
reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.



SVN revision: 43384
2009-11-01 01:32:23 +00:00
Carsten Haitzler 1545cc226e more map work. now only re-render map surface if size changed or any contents
changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)



SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler 5cc7803ef9 the start of other objects being able to map! text objects work.. tested.
SVN revision: 43323
2009-10-28 08:59:01 +00:00
Gustavo Sverzut Barbieri 6982f7b9c6 evas_map: more extensible and safe. add docs
change evas_map to return a structure that serves as an array of
points. This way we'll know for sure the number of points in it. Right
now it's hardcoded to 4, so check it, but in future we can just allow
more points and it should work.

added docs. I'm not sure about most of it, so it would be good to have
someone to review and fill in more, maybe that's raster? Grep for
"TODO" and you'll see the missing stuff. It would be good to add
examples in evas_map_point_coord_set() and
evas_map_point_image_uv_set()



SVN revision: 43211
2009-10-22 20:11:33 +00:00
Carsten Haitzler 8bf3f50b2c map code... works.. with bugs... but works. visually...
SVN revision: 43163
2009-10-20 16:03:57 +00:00
Tom 39b6c9148c From: Tom <tom@stosb.com> (tasn)
Hey raster,

Here is the non intrusive patch I talked to you about. Please apply it as it
introduces some fixes, some improvements and mostly and underlying
infrastructure for future RTL improvements.

(note hebrew & yiddish seem fine, but things expedite test seems to show are
wrong (why i don't know as i dont speak the langs- just comparing to pango /
gtk output):

arabic seems lsightl wrong (maybe composition chars not working?)
gujarati - also seems wrong
malayam - also looks wrong
persian - looks wrong
sinhala - looks wrong
tamil - looks wrong

these are what, appear to me, to look wrong. why they look wrong, i don't
know. i'm guessing its compositiong not being handled. but i dont's peak,
read or write any of these languages so i am unsure of what it really should
be like, why and how to fix it.

anyone want to put up a hand? (everything else is displaying fine as best i
can tell - the langauges i read/speak/somewhat understand are working fine).



SVN revision: 42814
2009-09-30 04:23:21 +00:00
Carsten Haitzler 526b6e8f3b and fix async load thing hanging around... put in shared queue and be able to
remove targets from the queue.



SVN revision: 42754
2009-09-28 03:51:21 +00:00
dieb c2fde2fa75 Trailing whitespaces--, remove wrong tabs.
SVN revision: 42454
2009-09-13 03:04:20 +00:00
Cedric BAIL a7f2974e13 * evas: break engine API !!!
Improvements: Now evas rendering loop is the one responsible to
	initialize the surface to 0 correctly (taking into account surface
	alpha and object opacity). This will reduce the number of memset
	we do.

	Note: Current software_x11 (xlib and xcb) are buggy. They are
	copying too much data when the surface use a mask. That's why
	two memset are left in their code. They could be removed, but
	we should fix the surface we copy on change (look at mxob user
	and evas_software_xlib_x_output_buffer_paste).


SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL 0c9aead634 Evas_Rectangle are gone. We now use Eina_Rectangle and memory pool is
shared accross the application.


SVN revision: 41170
2009-06-23 13:57:27 +00:00
Gustavo Sverzut Barbieri 1c0ca5dfbb fix memory leak introduced with recent layer destruction.
also rename evas_layer_free() to evas_layer_free_objects() as what it
do now, make _evas_layer_free() as static and use it both cases.



SVN revision: 41123
2009-06-20 07:17:40 +00:00
Cedric BAIL 6d0ee81526 * evas: Remove Evas_Bool.
SVN revision: 41067
2009-06-17 10:01:52 +00:00
Cedric BAIL fdca8644a2 * Evas: Add another delay before reducing number of unused font in the
cache.

	Note: This is usefull when you are scaling up and down a font during an
	animation.


SVN revision: 41049
2009-06-15 14:37:14 +00:00
Cedric BAIL 14693fd070 * evas: Fix SEGV when smart object's child come from another layer than
the parent.

	When we insert object inside a smart object, they could be attached to
	another layer. As long as ref counting work, nothing wrong will happen.
	But during destruction of an Evas, we were just looping over all layers,
	destroying each of them, without checking for refcounting. This could
	cause SEGV.
	      This patch introduce a third loop for wiping out all layers after
	destroying all Evas_Object. So no more SEGV, and no performance
	regression.

	Note: Do not rely on evas_object_layer_get on smart object's child, it
	could give you the wrong answer.


SVN revision: 41046
2009-06-15 14:25:21 +00:00
Vincent Torri 6842103267 revert the patch for RTL text rendering in software_16 engine
SVN revision: 40789
2009-05-23 09:23:01 +00:00
Carsten Haitzler 974bbfd19f header miss!
SVN revision: 40784
2009-05-22 23:10:01 +00:00
Carsten Haitzler c3b8b4ee14 revertg big R to L patches because they break cursors and selection.... BACK
boy BACK!



SVN revision: 40783
2009-05-22 21:12:32 +00:00
Carsten Haitzler e999c88e80 tasn's rtl pathes and improvements... continued!
SVN revision: 40715
2009-05-18 06:08:15 +00:00
Carsten Haitzler 85bff718d6 1. scale cache now allows you to hint at the object if its dynamic, static or
none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)



SVN revision: 40536
2009-05-07 13:29:56 +00:00
Vincent Torri 1893ae93be fix compilation with c++ compilers (needed for Windows too)
patch by Lars Munch


SVN revision: 40103
2009-04-16 10:41:27 +00:00
Cedric BAIL 10a15524cc * evas: Finally remove as much free/malloc from the render path. Will need certainly
need some tunning on the number of Evas_Rectangle allocated in advance.


SVN revision: 40084
2009-04-15 13:40:37 +00:00
Cedric BAIL 55e281b4ff * evas: Now all Evas_Rectangle are part of a pool. Next step would be to
remove free at the end of evas_object_render_pre_effect_updates and only
	do it on idle.


SVN revision: 40040
2009-04-14 12:15:07 +00:00
Cedric BAIL d40e3ac01a * evas: Add a mempool. More speedup to come, depend on timing with "break" freeze.
SVN revision: 40037
2009-04-14 09:27:27 +00:00
Cedric BAIL df60ff6129 * evas: Make one more function inline.
SVN revision: 39894
2009-04-08 11:08:02 +00:00
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Gustavo Sverzut Barbieri 8347690e99 evas now use eina attribute macros.
let's stop replicating these macros over and over again, also flag
evas functions with attributes to help with optimizations.

TODO:

 * move functions returning "int" as boolean to Eina_Bool

 * move api entry to EINA_SAFETY_*

 * document api



SVN revision: 39598
2009-03-20 01:03:15 +00:00
Carsten Haitzler 9062c9050a and support obscured rects for clip-out if middle of bordered image set to
solid. speedup.



SVN revision: 39051
2009-02-17 04:53:03 +00:00
Cedric BAIL 5621e47f1c Correctly cancel each image object and not all at once.
SVN revision: 38658
2009-01-20 14:56:37 +00:00
Gustavo Sverzut Barbieri 4821dcf1f8 always call image preloaded callback.
if image was already preloaded, inform user.

regular use case is to have image hidden, ask for preload and then
show image on callback, if there is no callback, image is never shown.



SVN revision: 38236
2008-12-19 21:56:31 +00:00
Cedric BAIL 2b278b9419 Remove use of evas_hash from evas and use directly eina.
SVN revision: 38066
2008-12-09 17:56:31 +00:00
Carsten Haitzler 7e6fb27b4c make scale set apply immediately on objects that do scaling...
SVN revision: 37656
2008-11-15 10:39:46 +00:00
Carsten Haitzler 9705e3c741 hmmm after some talking - for now put the transform patch on hold - we need
tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.



SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler 3e984fee34 jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.

any volunteers to help?



SVN revision: 37447
2008-11-03 22:50:54 +00:00
Cedric BAIL cdf08d5696 Fix bug when shutting down all engine and still have some font in the cache.
Draw back: When we are destroying an Evas canvas, we loose all cached font
that are not used anymore.

A correct fix would be to link Fndat to the Evas that provide and use them.
And only delete them when no more Evas reference them.


SVN revision: 37353
2008-10-31 10:46:46 +00:00
Cedric BAIL 465b76a017 Remove Evas_List from Evas.
SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL e692738d22 Remove Evas_Array.
SVN revision: 36716
2008-10-16 12:27:07 +00:00
Cedric BAIL 1cec65e922 Switch evas internal use of evas_stringshare to eina_stringshare.
SVN revision: 36674
2008-10-15 14:38:34 +00:00
Carsten Haitzler 07447cf079 add align, weight and padding hints for evas objects.
SVN revision: 36429
2008-10-04 16:11:23 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Cedric BAIL 665ee944ee When you know what you do, it could make sense to remove all magic check
from Evas and win some speed boost. Use really carefully.

Still turn MAGIC_DEBUG on by default.


SVN revision: 35965
2008-09-12 13:14:08 +00:00
Carsten Haitzler d06c5e9efb and add a scale factor per object. right now text and textblock use it.
that's about it. a bit hacky - but works and frankly.. the idea is that u'd
set a scale factor once really and not change it per obj... most likely.




SVN revision: 35896
2008-09-09 14:14:26 +00:00
Gustavo Sverzut Barbieri 58a49c2f69 Add calculate callback to Evas_Smart_Class.
Some people is using it for some time now without problems, so I'm
adding it to SVN to get some broader use. Remember to recompile ALL
libraries that depend on Evas as it will change the
EVAS_SMART_CLASS_VERSION and old classes will fail to load.

This will also change Edje so it will postpone _edje_recalc() to
render time, calculate() callback, however some methods will force
early recalculation.



SVN revision: 35860
2008-09-07 01:25:49 +00:00