Commit Graph

15 Commits

Author SHA1 Message Date
Marcel Hollerbach 46d464e5bf here comes meson
a new shiny buildtool that currently completes in the total of ~ 4 min..
1 min. conf time
2:30 min. build time
Where autotools takes:
1:50 min. conf time
3:40 min. build time.

meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read.

Further informations can be gathered from the README.meson

Right now, bindings & windows support are missing.

It is highly recommented to use meson 0.48 due to optimizations in meson
that reduced the time the meson call would need.

Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>

Differential Revision: https://phab.enlightenment.org/D7012
Depends on D7011
2018-10-02 17:22:50 +02:00
Jaehyun Cho 5e0877ca2c efl_vg: calculate center point with double type
Although the center point is double type, the calculation is integer type.
To calculate center point correctly, calculate with double type.
Differential Revision: https://phab.enlightenment.org/D7097
2018-09-27 10:13:57 +02:00
Cedric Bail b671a2c34f evas: actually we expect gradient to live as long as the part that is using them. 2018-05-24 16:02:20 -07:00
Cedric BAIL 49fbdcf17a evas: vg loader actually should hold a ref when no parent is given. 2018-04-03 14:26:59 -07:00
Mike Blumenkrantz 7eb0375c0e efl_vg: namespace moves
efl.vg -> efl.canvas.vg.node
efl.vg.* -> efl.canvas.vg.*

ref T6714
2018-02-21 14:04:59 -05:00
Mike Blumenkrantz 09f2fab144 interfaces: merge all bounds_get methods into efl.gfx.path
ref 884fc35160
2018-02-12 16:59:48 -05:00
Mike Blumenkrantz a03bcd34af efl_vg: use efl.object's name property instead of implementing a new one 2018-02-12 15:56:46 -05:00
Vitalii Vorobiov 66e0caccb7 evas_vg_load_svg: default stop opacity color should be 255, not 0
@fix
2017-11-07 11:54:09 +09:00
Vitalii Vorobiov d98e2323ad vg_common: property apply "objectBoundingBox" morphings to radial gradient
When objectBoundingBox flag is set up, all gradients should morphed into
multiple gradients for every entity that has gradient to be applied on
2017-11-07 11:54:09 +09:00
Vitalii Vorobiov 6bf5d9d96e svg_parse: parse correct values for radialGradient
Especially Radius calculation which was a huge pain to find formula
within SVG documentations!
2017-11-07 11:54:09 +09:00
Vitalii Vorobiov f81f031ceb vg_common: apply related coordinates for linear gradient
multiply it with object size or with view box sizes depending on
gradientUnits value
2017-11-07 11:54:09 +09:00
Vitalii Vorobiov 405e56ac55 svg_parse: parse linear gradient variables accroding to gradientUnits
There are difficult cases according to
https://www.w3.org/TR/2000/CR-SVG-20000802/pservers.html
2017-11-07 11:54:09 +09:00
Vitalii Vorobiov fac649c7f4 vg_common: parse and store userSpaceOnUse (for gradient) when it is set
So it can be calculated during the draw later on
2017-11-07 11:54:09 +09:00
Subhransu Mohanty 8329c98d5f evas/vg: fixed handling of stroke width in cairo and native backend 2017-10-27 14:58:38 +09:00
Subhransu Mohanty 48c1c4850a static_lib: added vg_common static lib
Features:
 Copied vg eet descriptor from edje_data
 Copied convert func  from Svg_Node to Efl_VG from edje
 added  convert function from Efl_VG to Svg_Node
2017-10-27 14:58:38 +09:00