this allows you to specify the default color for any parts using color_classes in a given file.
this color will be overridden by edje_color_class_set()
which will in turn be overridden by edje_object_color_class_set()
note. if you specify a color (color: ...) in a part description that also has a color_class, the cc will be multiplied against the color -- generally not what you want.
also, as a tip, the gimp's 'multiply' blend mode is almost exactly the same as evas/edje's coloring.
example:
...
part {
name: "colored";
type: RECT;
description {
state: "default" 0.0;
color_class: "bg_color";
/* note: no color: set here */
}
}
...
color_classes {
color_class {
name: "bg_color";
color: 229 239 255 255;
}
}
SVN revision: 19707
2. message queue is in - i am currently not surer if i shoudl go with this
varags api internally ot move to a more manual "build a list" thing... but the
message queue does work - i've moved signals to use it.
SVN revision: 10653
"persistent" variables - ie tied to each instance of an edje object and you
can save/load via get_int() set_int() get_float() set_float(), get_str(),
get_strlen() and set_str(). the values are fetched/stored wherever you do
these calls. you need a public variable declaration to indicate you want to
use a global var, and use this variable handle as the variable index - edje
will init it for you.
e_logo.edc has some examples...
:)
this solves being able to keep state like if a check button is enabled or
disabled etc. etc. etc.
then i guess its onto the rest of the calls...
SVN revision: 9526
akuma no code desu!
there are a LOT of paths that lead to calling external callbacks froma
pgoram thaty will invalidate the loop or code just after that call-
causing... segv's and all sort sof fun goodies. i've blocks/locks off a lot
of them... i hope i haven't missed any - but it's likely. tread carefully
within callbacks!
SVN revision: 7375
to set/get dragable size relative to its confie and is value relative to its
cofine, query what directiosn a dragable can be dragged. you shoudl be able
to do scrollbars - except scroll arrows internally in edje making the
scrollbar move.
SVN revision: 7324
a whole and/or to each collection in the edje .eet file (different
namespoaces with each collection having its own namespace) :) this shoudl
make Rbdpngn happy :)
SVN revision: 7288
.edc file and can be accessed. the min_size_get has become a min_size_calc
since it does actually calculate it.
also swallowed edjes will be queried for their own min/max size and that will
be used to further limit the part that swallows. also you can attach
properties to any old evas object so it will have min/max size properties
(maybe one day this can go into evas itself?). also swallowed objects if
deleted before the parent edje will "unswallow" themselves properly :)
SVN revision: 7195
fixem's have been fixed. text parts work fully now, ALONG with all their
respective effect modes, fits, alignments and "chopping". a few more api
calls have been added and cleaned up. you'll need to update eet too for this
to work.
SVN revision: 7113
Only does something if part geom has been calculated.
Maybe this should return an int as to whether or not its actually giving the geometry values?
SVN revision: 7099