Long list of same typed parameters is very error prone.
Not the scene will have a initial light configuration, that can
be enabled and modified.
SVN revision: 78678
improve docs
It should use a unit based on pixels, not meters.
This way is more compatible with the rest of API and easier
to see the result.
SVN revision: 75472
Oh, I love when weird things got duplicated over all the project.
Use elm_layout_signal_callback_add instead of
edje_object_signal_callback_add.
SVN revision: 73248
It’s a wrapper between Bullet Physics and EFL to add physics effects
in a simple way.
More details on README, TODO, and edevelop mail list =)
SVN revision: 72896