This means that file created with the editor can now be decompiled!!
But make attention because not every feature of edje is supported.
This means that (if you modify an existing file) you will lost some feature
while saving; like MACRO, inherit values, comments in the EDC code and some
other smallies.
But if you have created the file with the editor all will be edje_decc well.
SVN revision: 36537
Parts can choose to ignore Events with certain flags in event_flags. The default value is
to accept all events. The syntax for this is specifying in the part:
ignore_flags: ON_HOLD;
I've tried to update Edje_Edit bits also.
SVN revision: 34170
text parts "shadow" a controlling/parent text part. this allows multiple
window titles for example even tho the app only sets 1 title part. this
allows for interesting text effects with mutliepl text parts animating
differently... or you cna use invivlbe text parts ad "proxies" for
calculating sizes of stuff... :)
SVN revision: 11851
2. message queue is in - i am currently not surer if i shoudl go with this
varags api internally ot move to a more manual "build a list" thing... but the
message queue does work - i've moved signals to use it.
SVN revision: 10653
examples in e_logo.edc
errr - the animators may have problems if somehow aan animator is deleted or
object deleteded or file changed while running thru the list...
SVN revision: 9567
"persistent" variables - ie tied to each instance of an edje object and you
can save/load via get_int() set_int() get_float() set_float(), get_str(),
get_strlen() and set_str(). the values are fetched/stored wherever you do
these calls. you need a public variable declaration to indicate you want to
use a global var, and use this variable handle as the variable index - edje
will init it for you.
e_logo.edc has some examples...
:)
this solves being able to keep state like if a check button is enabled or
disabled etc. etc. etc.
then i guess its onto the rest of the calls...
SVN revision: 9526
them, include them int eh edje.eet and edje can run them. all i have to do
now is actually give the small scripts an api worht talking about
SVN revision: 9514
Doesn't do all that much yet, and I don't have much time, but I thought i'd get
it started at least. Feel free to add to, or even completely change things.
SVN revision: 9034