Just an initial support, it's not possible to configure worlds
or bodies. Just adding it. Only possible customization is the
type of body.
It defines what's the collision shape and type (rigid / soft).
It can't be changed over time, so it's not on part's description.
It's expected that many cases won't be covered yet.
If you have ephysics installed and don't want it, just use
--disable-ephysics. It shouldn't affect anything for cases
where ephysics is not installed.
SVN revision: 79793
NOTE: VIRTUAL part are almost like rectangle except they don't create any object
on the canvas. This part can't be visible, nor have any color, nor be used as a
clip, nor receive any event.
SVN revision: 71674
allows us to multiple a minimim size explicitly for min size calc so
we can do things like have content slide open/closed properly.
SVN revision: 67197
NOTE: it's just a partial revert of previous patch by
raster. Without that, some text were flickering going
on and off for sometime. I didn't take the time to
understand why, but by forcing the recalc it permanently
solve the issue.
SVN revision: 66903
NOTE: This was necessary for solving issue with the new CURRENT feature. I
don't like this massive change, but there is no way around. This patch is
only the first step, I will wait the full night before completly fixing
the issue with CURRENT.
WARNING: If this patch doesn't break svn, you must feel lucky and go play
money games. In all other case, please report any issue to the developper
mailing-list.
SVN revision: 65619
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
SVN revision: 64675
Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
And I removed the unnecessary tab for indentation.
SVN revision: 64545
Original _edje_part_recalc_single_text() was not working as
expected since it was not doing size fit, range, ellipsis and so
on.
The purpose of this function compared with
_edje_text_recalc_apply() is to be faster, not calling Evas update
functions. However for text this is quite difficult given that to
fit we need to set the font, size, style, etc. If it was done
correctly, we'd save some calls to move and some color sets,
however those shouldn't matter much in the overall picture.
I've changed this to force applying the value, it should be more
correct and not so slow. The previous code is kept below for
reference but should be removed before next release!
SVN revision: 62640