Elua is a LuaJIT based runtime for the EFL meant to provide facilities for rapid application development. The name is temporary. The EFL bindings will be generated with Eolian. @feature
Summary:
When item format is cutoff by ellipsis, *_cursor_format_item_geometry_get API
should be failed at the item position.
But, it can be success and returns abnormal geometry.
Reviewers: woohyun, tasn
CC: cedric, herdsman
Differential Revision: https://phab.enlightenment.org/D974
Summary:
When format item is cut off by ellipsis, result of "_find_layout_item_line_match"
can be TEXT type item. And it keeps ellipsis item's information.
@fix
Test Plan: D974
Reviewers: woohyun, tasn
CC: cedric, herdsman
Differential Revision: https://phab.enlightenment.org/D975
Summary:
For drivers that support IMG_multisampled_render_to_texture,
GL_MAX_SAMPLES_IMG should be used to query max supported samples
Likewise, for drivers that support EXT_multisampled_render_to_texture,
GL_MAX_SAMPLES_EXT should be used to query max supported samples
@fix
Reviewers: seoz, Hermet, raster, cedric
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D948
Summary:
Add ecore_evas_cursor_unset function.
Use the new function in the ecore_evas_object_example.
@feature
Test Plan: ecore_evas_object_example
Reviewers: raster, cedric, seoz, Hermet
CC: cedric
Differential Revision: https://phab.enlightenment.org/D812
And this completes the first version of this ETC2 encoder.
It's pretty slow and not exhaustive.
Color selection for T and H modes could probably be optimized
for both performance and quality. As for the planar mode, there
is no selection to speak of, as we just take the values of the
pixels directly (no scan, very fast)
On a sample image with lots of blue, white and noisy gradients,
T+H+Planar mode boost the PNSR from 41.22dB to 42.01dB.
Without planar mode, the PSNR was 41.94dB.
@feature
In this mode, two colors are encoded in RGB444, a multiplier and
distance (index) are selected. Two extra colors are extrapolated
from the main base color. As in ETC1 we have 4 base colors to paint
our block.
@feature