This reverts commit 0a28cb97af, as the
addressed issue was still occurring.
Non-dirty paragraphs were not considered when recalculating the
formatted width of the text.
This could easily be reproduced with two paragraphs, getting the width,
and then updating only the second paragraph.
Added a test case.
@fix
Revert "Revert "evas: Fix build for Windows (hopefully)""
This reverts commit c8ec1cb2af.
The two efl_input_ functions need to be declared as EOAPI inside
the file where they are implemented. Otherwise the symbols aren't
exposed and weak linking means the function call crashes.
Sorry for the first untested patch and subsequent revert. Things
should be in order now.
The declaration of some internal EO APIs was located in the wrong
library, which results on Windows to an invalid definition of
EAPI (dllexport vs dllimport).
Thanks @vtorri for the report!
This includes 4 events:
- render,flush,pre
- render,flush,post
- axis,update
- viewport,resize
Those were not accessible from the EO API since Evas.Canvas
isn't part of the public EO API.
This removes Evas.Modifier_Mask from EO.
This introduces two new types instead:
- Efl.Input.Modifier
- Efl.Input.Lock
Those are enums, not strings, containing all the known and
currently supported lock and modifier keys. The enums are
bit masks.
This effectively removes the ability for an application to
create and handle specific modifier or lock keys - with EO
API (legacy compatibility is unchanged, of course). I wonder
who ever required this?
Such an ugly API. This is an API to match a string to a number,
build a bitmask from it, and then use that. The supported
strings are well known (should be enum) and would need a
recompilation (ABI update) to support anything new anyway.
This may be a bit more controversial...
But Evas_Coord really is just an int and all the internals
of EFL assume that the base coordinate type is a 32-bit int.
So this type is a bit redondant and can't easily be changed
to, say, a float or int64.
Ref T5312
We only need it in elm_config.
This removes the type Evas_Font_Hinting_Flags from EO,
as well as the functions font_hinting_set/get and
font_hinting_can_hint.
Ref T5312
Note: it seems the EAPI evas_touch_point_list_xy_get() was
lst at some point, as it doesn't appear in the headers anymore.
It looks like we fail to catch an ABI break! abi_checker didn't
catch this!?
Ref T5312
Summary:
Straightens up grammar and simplifies phrasing to make the functions
purposes clearer.
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4874
Summary:
Removes extraneous newline, and fixes the indentation of the while
statement's sub-clause (which looked like a code error at first
glance).
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4875
Summary:
_layout_ellipsis_item_new() function deallocates "ellip_ti" and
allocates memory for new one. The local "ellip_ti" pointer should be
updated.
@fix
Test Plan: N/A
Reviewers: raster, cedric, herdsman, jpeg, woohyun
Differential Revision: https://phab.enlightenment.org/D4854
I've done this by translating "Flip Page" to this new set of
EO APIs. In particular, absolute coordinates need to be used
in some calls, and the map needs to be calculated between
get and set operations.
This required an adjustment of the raw_coord API as the flip_page
code does some math after reading and then writing to the map.
Same for color. Those two properties now act like commands (ie.
like the other gfx map functions).
This also introduces a duplicate set of APIs to handle absolute
coordinates. Other solutions included:
- Use an enum to specify the type of coordinates (but then the
unit of cx,cy varies between non-unit relative position and
pixel position. Also this adds an extra argument to all those
function calls.
- Pass a special value (an empty eo object) as the argument for
pivot. Same remark about the unit as above. This way was
deemed too confusing because of the weird object.
Those two options have been discarded after asking the opinion
of a few developers I could reach.
@feature
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.
The implementation relies on Evas_Map.
To rotate an object all you need to do now is
efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);
Or with a C++ syntax:
obj.rotate(45.0, NULL, 0.5, 0.5);
Or even simply (with default arguments):
obj.rotate(45.0);
The map transformation functions are:
- rotate
- rotate_3d
- rotate_quat
- zoom
- translate (new!)
- perspective_3d
- lightning_3d
@feature
Manual points population will eventually be useless as the
map API will become more like a transformation API, where
the current object geometry doesn't matter as much as which
transformation is applied to it.
With the wayland backend, it is posible to have no seat connected
until later. This would lead to calling evas_object_pointer_mode_set
and fail without returning a boolean it was impossible to detect it
did fail. This patch correct it.