Those objects should never be rendered on the canvas, even if they
are visible. On the other hand, they need to be rendered in mask or
proxy surfaces.
note: this patch includes some extra whitespaces changes :(
@feature
Instead of "@in type name;" we now use "@in name: type;". This change
is done because of consistency with the rest of Eolian; pretty much
every other part of Eolian syntax uses the latter form.
This is a big breaking change in the .eo format, so please update your
.eo files accordingly and compile Elementary together with the EFL.
@feature
Summary:
The event descriptions of Evas_Object were hardcoded instead
of declared in evas_object.eo and thus no binding could be aware of
their existence.
Note: Evas_Canvas events were left as is.
Reviewers: cedric, tasn, q66, JackDanielZ
Reviewed By: q66
CC: felipealmeida, raster, smohanty, cedric
Differential Revision: https://phab.enlightenment.org/D1065
const have been added in object parameter of two legacy APIs to fit
Eolian generated files.
Since these functions retrieve information from object, it is logic that
the object would be const.
You can add in the .eo file the eo_prefix:... and data:... in case
you want to override respectively the Eo prefix and the data type.
If "data: null" is used, no data type will be added.