Commit Graph

3167 Commits

Author SHA1 Message Date
Jean-Philippe Andre 83d1162171 evas: Remove Evas.Lock from EO
This is a step towards the removal of the modifier & lock API
as it is and use enums exclusively.

Ref T5312
2017-05-16 20:47:48 +09:00
Jean-Philippe Andre fe7f07615b evas: Move Efl_Gfx_Fill_Spread to legacy
This was never implemented and was translated to EO without
any implementation.
2017-05-16 20:47:48 +09:00
Jean-Philippe Andre c64f9ee235 evas: Move evas event info types to Evas_Legacy.h
This moves the following definitions from Common to Legacy:
 - Evas_Event_Mouse_Down
 - Evas_Event_Mouse_Up
 - Evas_Event_Mouse_In
 - Evas_Event_Mouse_Out
 - Evas_Event_Mouse_Move
 - Evas_Event_Mouse_Wheel
 - Evas_Event_Multi_Down
 - Evas_Event_Multi_Up
 - Evas_Event_Multi_Move
 - Evas_Event_Key_Down
 - Evas_Event_Key_Up
 - Evas_Event_Hold
 - Evas_Event_Axis_Update
2017-05-16 20:47:48 +09:00
Jean-Philippe Andre d682c3dfbb evas: Move Evas_Engine_Info to Evas_Legacy.h 2017-05-16 20:47:48 +09:00
Jean-Philippe Andre 2d6f53f2b9 evas: Replace Evas.Modifier_Mask with Efl.Input enums
This removes Evas.Modifier_Mask from EO.

This introduces two new types instead:
 - Efl.Input.Modifier
 - Efl.Input.Lock

Those are enums, not strings, containing all the known and
currently supported lock and modifier keys. The enums are
bit masks.

This effectively removes the ability for an application to
create and handle specific modifier or lock keys - with EO
API (legacy compatibility is unchanged, of course). I wonder
who ever required this?
2017-05-16 20:47:48 +09:00
Jean-Philippe Andre fd35532d9e evas: Remove evas_key_modifier_mask_get from EO
Such an ugly API. This is an API to match a string to a number,
build a bitmask from it, and then use that. The supported
strings are well known (should be enum) and would need a
recompilation (ABI update) to support anything new anyway.
2017-05-16 20:47:47 +09:00
Bryce Harrington ddfc6f0632 evas: Improve linespacing consistency
Reviewers: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D4879
2017-05-15 11:07:48 +02:00
Jean-Philippe Andre af3cb10185 evas: Remove Evas.Coord from EO
This may be a bit more controversial...
But Evas_Coord really is just an int and all the internals
of EFL assume that the base coordinate type is a 32-bit int.
So this type is a bit redondant and can't easily be changed
to, say, a float or int64.

Ref T5312
2017-05-15 17:26:42 +09:00
Jean-Philippe Andre a1abc129ec evas: Remove font_hinting from EO
We only need it in elm_config.
This removes the type Evas_Font_Hinting_Flags from EO,
as well as the functions font_hinting_set/get and
font_hinting_can_hint.

Ref T5312
2017-05-15 17:12:15 +09:00
Jean-Philippe Andre da229e34aa evas: Remove evas touch_point from EO
Note: it seems the EAPI evas_touch_point_list_xy_get() was
lst at some point, as it doesn't appear in the headers anymore.
It looks like we fail to catch an ABI break! abi_checker didn't
catch this!?

Ref T5312
2017-05-15 16:21:20 +09:00
Jean-Philippe Andre 9a251d6d5d evas: Remove Evas_Border_Fill_Mode from EO
Ref T5312
2017-05-15 15:07:43 +09:00
Jean-Philippe Andre f8473a2d19 evas: Remove Evas_Image_Orient from EO
Ref T5312
2017-05-15 15:05:14 +09:00
Jean-Philippe Andre e0ed9bb8b8 evas: Remove some types from EO
Those are legacy only.

Ref T5312
2017-05-15 15:05:10 +09:00
Jean-Philippe Andre 47b6db15c5 evas: Remove Evas_Callback_Type from EO
This moves the enum to legacy only, but in Evas_Common.h and not
Evas_Legacy.h because some other legacy things are in Evas_Common.h

Ref T5312
2017-05-15 10:29:23 +09:00
Jean-Philippe Andre 07263e881c evas: Remove Evas_Text_Style_Type from EO
It belongs to legacy only... Evas.Text is not part of EO.

Ref T5312
2017-05-15 10:29:23 +09:00
Jean-Philippe Andre 3df12eb690 evas: Remove Evas_Font_Size from EO
Ref T5312
2017-05-15 10:29:23 +09:00
Cedric BAIL 35e54acc46 evas: stat introducing a concept of engine and output in the backend. 2017-05-12 15:24:45 -07:00
Mike Blumenkrantz ef471e4eca evas: ensure even no-op renders emit RENDER_PRE
ref 67fae7aa0fdc9d778e8db88fc49bc149576994d2
2017-05-12 12:08:24 -04:00
Bryce Harrington 226c1cff82 evas: Revise documentation for evas_async_events*()
Summary:
Straightens up grammar and simplifies phrasing to make the functions
purposes clearer.

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4874
2017-05-12 14:46:55 +09:00
Bryce Harrington 6c2826db03 evas: Fix two whitespace errors
Summary:
Removes extraneous newline, and fixes the indentation of the while
statement's sub-clause (which looked like a code error at first
glance).

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4875
2017-05-12 14:41:49 +09:00
Youngbok Shin f97920816d evas textblock: fix dereferenced memory after free issue for ellipsis
Summary:
_layout_ellipsis_item_new() function deallocates "ellip_ti" and
allocates memory for new one. The local "ellip_ti" pointer should be
updated.
@fix

Test Plan: N/A

Reviewers: raster, cedric, herdsman, jpeg, woohyun

Differential Revision: https://phab.enlightenment.org/D4854
2017-05-12 14:34:13 +09:00
Jean-Philippe Andre c6d6e13060 evas map: Rename raw_coord to coord_absolute
This is more in line with the other "absolute" APIs.
2017-05-12 12:02:24 +09:00
Jean-Philippe Andre 290f1893cd evas map: Reach feature parity with legacy API
I've done this by translating "Flip Page" to this new set of
EO APIs. In particular, absolute coordinates need to be used
in some calls, and the map needs to be calculated between
get and set operations.

This required an adjustment of the raw_coord API as the flip_page
code does some math after reading and then writing to the map.
Same for color. Those two properties now act like commands (ie.
like the other gfx map functions).

This also introduces a duplicate set of APIs to handle absolute
coordinates. Other solutions included:

 - Use an enum to specify the type of coordinates (but then the
   unit of cx,cy varies between non-unit relative position and
   pixel position. Also this adds an extra argument to all those
   function calls.

 - Pass a special value (an empty eo object) as the argument for
   pivot. Same remark about the unit as above. This way was
   deemed too confusing because of the weird object.

Those two options have been discarded after asking the opinion
of a few developers I could reach.

@feature
2017-05-11 18:02:31 +09:00
Jean-Philippe Andre 0a224da86f evas map: Introduce new API for maps (Efl.Gfx.Map)
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.

The implementation relies on Evas_Map.

To rotate an object all you need to do now is
  efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);

Or with a C++ syntax:
  obj.rotate(45.0, NULL, 0.5, 0.5);

Or even simply (with default arguments):
  obj.rotate(45.0);

The map transformation functions are:
 - rotate
 - rotate_3d
 - rotate_quat
 - zoom
 - translate (new!)
 - perspective_3d
 - lightning_3d

@feature
2017-05-11 17:54:00 +09:00
Jean-Philippe Andre d111c6e1dd evas map: Replace EO APIs for populate with reset
Manual points population will eventually be useless as the
map API will become more like a transformation API, where
the current object geometry doesn't matter as much as which
transformation is applied to it.
2017-05-11 17:53:57 +09:00
Jean-Philippe Andre 81dd06a6ed evas map: Move Efl.Gfx.Map mixin to its own C file 2017-05-11 17:53:51 +09:00
Cedric BAIL 4baeb17dba evas: adjust pointer mode set to work in headless scenario.
With the wayland backend, it is posible to have no seat connected
until later. This would lead to calling evas_object_pointer_mode_set
and fail without returning a boolean it was impossible to detect it
did fail. This patch correct it.
2017-05-09 15:54:45 -07:00
Cedric BAIL 688cbeae97 evas: make sure that even when nothing is rendered there is a pair of RENDER_PRE and RENDER_POST events generated. 2017-05-09 15:40:14 -07:00
Bryce Harrington 06425007f7 evas: fix typos in Evas Text docco
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4860

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-05-08 15:23:23 -07:00
Cedric Bail dc841ed9b2 evas: always pair RENDER_PRE and RENDER_POST. 2017-05-05 17:55:06 -07:00
Cedric Bail 689e1c8ded evas: don't double check if the canvas has changed. 2017-05-05 17:55:06 -07:00
Bryce Harrington 29b512b90e Evas_Common: Fix punctuation errors and typos
Reviewers: devilhorns

Reviewed By: devilhorns

Subscribers: devilhorns, stefan_schmidt, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4842
2017-05-03 15:07:44 -04:00
Bryce Harrington 910c316c17 evas: Rewrite Evas Eo documentation
Summary:
Cleans up grammar, simplifies wording, and elaborates on some details
for better clarity.  Assume the reader will already have a basic
understanding of reference counting and 3D graphics in order to avoid
overexplaining these concepts.

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4837
2017-05-03 12:38:41 +02:00
Bryce Harrington 1e1a9df53d evas_canvas3d_mesh: Fix typo
Summary:  Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4838
2017-05-03 11:55:21 +02:00
Cedric BAIL 849a182018 evas: only call output function on initialized output. 2017-04-28 16:11:23 -07:00
Carsten Haitzler aa92cddb8b evas font code - build on older freetypes without new definitions
use the actual #35 as:

in freetype and it cant change without breaking abi...

@fix
2017-04-28 18:41:39 +09:00
Carsten Haitzler b2ca7a96dc thread fence code - move elsewhere in file to avoid conflicts 2017-04-28 18:41:39 +09:00
Derek Foreman 83adbadc89 evas: Add a function to block for render thread completion
This is needed by dmabuf engine fallback when it realizes it locally
allocated a buffer, has been rendering to it, but the compositor can't use
it.

So the engine copies its buffer contents into a new wl_shm buffer and
continues from there - however we need to make sure the async renderer
has finished first, so we don't copy a partial buffer.

This allows us to block for all previously submit actions in the render
queue to complete.
2017-04-26 13:47:46 -05:00
Stefan Schmidt 24d6d83cf8 evas_filter: initialize was_empty to false to have a defined state
It is used further below in an if clause but might not have been
initialized at that point.

CID: 1374276
2017-04-26 14:27:30 +02:00
Jaeun Choi afbe8ade6b evas: fix logic in evas_events.c
Summary:
when collecting the objects under a mouse pointer,
evas uses the geometry of an object to decide
whether the mouse pointer is inside the area of the object,
which is inappropriate for a mapped object.
so mapped objects don't receive mouse events when they should.
this patch fixes the issue.

Test Plan: A sample code will be added as comments

Reviewers: jpeg, raster

Subscribers: cedric, eunue

Differential Revision: https://phab.enlightenment.org/D4826
2017-04-26 18:42:49 +09:00
Cedric BAIL 7f5ec0c8ea evas: do not rely on Evas canvas for Evas Ector engine backend. 2017-04-25 16:16:30 -07:00
Jean-Philippe Andre ac121a628d evas: Fix crash in idle_flush
As reported by raster on the ML. The pointer passed to the
engines is not an engine output but an Efl_Canvas_Output.
2017-04-25 21:19:42 +09:00
Jean-Philippe Andre b25d464f9f evas render: Fix issue with map render
Test case:
  elementary_test -to "Gesture Layer"

Just move the pictures around (eg. to the bottom). They could
disappear entirely.

This is because the geometry used was based on the smart
object "bounding box" rather than the mapped output.

@fix
2017-04-25 14:37:00 +09:00
Cedric BAIL 55e1b3f205 evas: remove engine.data.output.
This is the first step toward handling multi output. This patch
remove engine.data.output from Evas structure and use an Eina_List
for it instead. It also start moving code around to fetch an output
or an engine context (which are the same at the moment, but will be
split in a later patch).
2017-04-24 15:10:48 -07:00
Cedric BAIL bc43eeba00 evas: start setting up output independently of the engine. 2017-04-24 15:10:48 -07:00
Cedric BAIL 76c6830b29 evas: evas_render actually need to access that structure. 2017-04-24 15:10:48 -07:00
Bryce Harrington 4b653b7a31 evas: Fix grammar of which vs. that
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4809
2017-04-24 08:28:31 -04:00
Bryce Harrington 9652703e7a evas: Fix grammar for which vs. that
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4808
2017-04-24 08:27:50 -04:00
Bryce Harrington a2e55b5c39 Fix spelling of 'alpha channel'
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4817
2017-04-24 08:25:22 -04:00
Youngbok Shin caed13d3fc evas: round glyph's advance before adding it to pen_x
Summary:
Rounding the sum of glyph's advance could cause inconsistency of
each glyph's positions. When Evas enables Harfbuzz library,
Each glyph's position has to be handled by only nearby glyphs.
But, currently, totally unrelated glyph's advacne could change
other glyphs positions.

ex) 1. "connect."
    2. "Tap here to connect."

You can see different gap between "c" and "o" of word "connect".
It should be same even if there was a different text before the word "connect".
@fix

Test Plan: N/A

Reviewers: raster, herdsman, jpeg

Reviewed By: raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D4782
2017-04-24 13:32:36 +03:00