Commit Graph

87 Commits

Author SHA1 Message Date
David Walter Seikel d95ddbfe79 typo -= 2
SVN revision: 64864
2011-11-07 10:18:31 +00:00
David Walter Seikel 98a10bd761 Oops, this one was wrong.
SVN revision: 64860
2011-11-07 08:55:03 +00:00
David Walter Seikel 38853023d5 The other half of the lua map API.
Also fix up some warnings pointed out by Mike Blumenkrantz.

I'm using the "I committed this from my USA server to sneak it past the deadline" excuse.  :-P



SVN revision: 64857
2011-11-07 07:02:02 +00:00
David Walter Seikel 2a0069118b Half of evas map API Added to lua.
The rest is commented, so you can see what the API will look like.
Needs more testing, and the other half.



SVN revision: 64822
2011-11-06 14:59:44 +00:00
David Walter Seikel be0358a4f1 Finally committing my edje lua additions after a long chat with raster on IRC.
Not everything discussed is in this commit, but that will come later today.



SVN revision: 64803
2011-11-06 09:00:21 +00:00
Carsten Haitzler 192139c55e dont use shadow lua obj w,h as it means text objects dont force their
size right and u need extra calls to get them. fix.



SVN revision: 64793
2011-11-06 04:44:13 +00:00
Vincent Torri 105a261d5b Edje: fix Windows printf format
SVN revision: 59511
2011-05-18 16:11:31 +00:00
Carsten Haitzler 5829d373c9 doxy -> .h
SVN revision: 58478
2011-04-08 07:45:46 +00:00
Brett Nash 6894af9d5e Edje: (trivial) Put the clipper/evas pointer in the base structure.
I say trivial in the sense it has no functional changes, however it's a large
patch.  Recommendation from Gustavo.

SVN revision: 58080
2011-03-25 03:21:07 +00:00
Cedric BAIL c45e906f7f * edje: disable some os related syscall in lua script.
SVN revision: 54102
2010-11-02 13:43:54 +00:00
Davide Andreoli 80e0de0e19 Remove the doxy-inlined lua example in favor of a cleaner @include
from the examples/ folder.
 Also expose all the examples to doxygen, you can now browse
 them all from the generated docs.




SVN revision: 53211
2010-10-08 21:14:31 +00:00
Vincent Torri 1e1bb3b6a4 Put everything in edje_private. It should fix a compilation
bug on Windows

SVN revision: 52736
2010-09-25 17:10:33 +00:00
Carsten Haitzler 114d49883d warnings--
warnings = 0



SVN revision: 52452
2010-09-19 03:04:17 +00:00
Lucas De Marchi 3bec660090 Fix common misspellings
Following misspellings were fixed:

ammount->amount
arbitary->arbitrary
begining->beginning
carefull->careful
choosen->chosen
commited->committed
endig->ending
existance->existence
existant->existent
isnt->isn't
occured->occurred
postion->position
rougly->roughly
runing->running
shouldnt->shouldn't
soem->some
succesfully->successfully
succesful->successful
sucessful->successful
tranformed->transformed
usefull->useful
wehn->when
wich->which



SVN revision: 51988
2010-09-08 11:50:05 +00:00
Carsten Haitzler 5e36f9979b nuke old obsolete lua stuff - except edje_lua.c. let it dangle with
the actual lua code in it entirely not being compiled just as reference until
it's killed off.



SVN revision: 51622
2010-08-25 01:09:44 +00:00
Christopher Michael 251834fcd1 Add UNUSED where needed.
Cleanup some formatting.



SVN revision: 51398
2010-08-19 14:57:23 +00:00
Christopher Michael 8ef48b8537 Fix more 'may be used uninitialized' & 'unused variable' warnings.
SVN revision: 51295
2010-08-18 16:55:49 +00:00
Christopher Michael 6d945fbefe Remove unused variable.
SVN revision: 51293
2010-08-18 16:51:27 +00:00
Cedric BAIL b6f316407f * edje: less warnings by Albin Tonnerre.
SVN revision: 51249
2010-08-17 12:15:04 +00:00
Lucas De Marchi 0a4617ae38 FORMATTING
* Remove vim modelines:
 find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
 find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;

* Remove leading blank lines:
 find . -name '*.[cxh]' -exec sed -i '/./,$!d'

If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0



SVN revision: 50816
2010-08-04 16:57:32 +00:00
Mike Blumenkrantz 31743ae6de comment out unused variables
SVN revision: 50705
2010-07-31 05:01:54 +00:00
Carsten Haitzler 1dbda53fe1 bah!
SVN revision: 50507
2010-07-26 07:24:17 +00:00
Carsten Haitzler 0cdb510001 fix up docs. edje player - 60fps
SVN revision: 50505
2010-07-26 06:52:36 +00:00
Carsten Haitzler cebe53cd3d final existing exposed api works. fixme time.
SVN revision: 50246
2010-07-14 08:07:26 +00:00
Carsten Haitzler a6224e33b0 more edje lua api in.
SVN revision: 50245
2010-07-14 05:32:48 +00:00
Carsten Haitzler 290e2bb6b7 fill in moar.
SVN revision: 50213
2010-07-13 06:47:18 +00:00
Carsten Haitzler 038e71b4ce oooh lua... looking good.
SVN revision: 50212
2010-07-13 06:17:15 +00:00
Carsten Haitzler b4748494e2 start to fill in some object methods. empty for now
SVN revision: 50151
2010-07-09 07:52:53 +00:00
Carsten Haitzler 9f2028be95 message worketh now too.
SVN revision: 50140
2010-07-09 05:57:17 +00:00
Carsten Haitzler 519ca3be8b lua2 getting gooooooooooooooood. message method still needs work.
SVN revision: 50139
2010-07-09 05:12:35 +00:00
Carsten Haitzler f723c133d7 more api. yo.
SVN revision: 50137
2010-07-09 00:46:42 +00:00
Carsten Haitzler bf32b545f3 notes, setjmp safety for panics.
SVN revision: 50092
2010-07-07 03:24:05 +00:00
Carsten Haitzler ba9137e404 more time calls.
SVN revision: 50091
2010-07-07 02:40:46 +00:00
Carsten Haitzler 06dd419b4b transition++
SVN revision: 50089
2010-07-07 00:58:34 +00:00
Carsten Haitzler d26b1c46fd animator works.
SVN revision: 50088
2010-07-07 00:19:39 +00:00
Carsten Haitzler ec1bf49da9 lua2 stuff.
SVN revision: 50061
2010-07-06 09:35:34 +00:00
Carsten Haitzler 8babebf48e an ongoing lua cleanup. existing lua is there and works for the most part.
but it could be much much much cleaner/better so i started a minimalist redo.
it's temporarily enabled right now. will disable soon to do in the background.



SVN revision: 47782
2010-04-06 11:26:32 +00:00