Cedric BAIL
8f82b5a089
efl: fix some whitespace.
2015-04-03 16:22:12 +02:00
Cedric BAIL
74b2eed158
ector: first implementation of an Cairo shape renderer.
...
Note: still a lot on the todo, but it should display something that follow
the correct path at least. Thanks librsvg for helping a lot.
2015-04-03 16:22:11 +02:00
Cedric BAIL
7ba0f46a39
ector: remove surface from draw command as it should be drawn on the parent, always !
2015-04-03 16:22:10 +02:00
Cedric BAIL
60e4edd7b9
ector: start implementing radial gradient in cairo backend.
2015-04-03 16:22:08 +02:00
Cedric BAIL
48beef6b21
ector: fix cairo linear gradient implementation.
2015-04-03 16:22:07 +02:00
Cedric BAIL
1a6dfd76e7
eo_cxx: fix after change in internal function naming of Eo.
2015-04-03 16:22:06 +02:00
Cedric BAIL
d6cd365a48
ector: now import header of all cairo renderer.
2015-04-03 16:22:04 +02:00
Cedric BAIL
7417c034bf
ector: cairo need a specialized fill function.
2015-04-03 16:22:03 +02:00
Cedric BAIL
ea8f37e47d
ector: first try at implementing linear gradient renderer.
2015-04-03 16:22:02 +02:00
Cedric BAIL
fdf3942aa0
ector: first implementation of a Cairo surface.
2015-04-03 16:22:01 +02:00
Cedric BAIL
33d538643a
ector: add a base interface for all cairo renderer.
2015-04-03 16:22:00 +02:00
Cedric BAIL
85036dbeb1
ector: fix building of the generic backend.
2015-04-03 16:21:59 +02:00
Cedric BAIL
fedfbf4bf6
ector: fix building of cairo backend.
2015-04-03 16:21:58 +02:00
Cedric BAIL
fcbc29f85e
ector: move dependency around. Evas now depend on Ector.
2015-04-03 16:21:57 +02:00
Cedric BAIL
cba397fcf1
ector: and here come the beginning of a Cairo backend.
...
The idea is that Evas engine will actually inherit from it to instanciate their
own Cairo backend (Software and GL) from there.
2015-04-03 16:21:56 +02:00
Cedric BAIL
b06e770614
ector: add beginning of a cairo implementation.
2015-04-03 16:21:54 +02:00
Cedric BAIL
fe0672b80e
ector: all those function needs to be static.
2015-04-03 16:21:53 +02:00
Cedric BAIL
1df94f5baa
ector: share base type structure to the rest of ecore_private.h.
2015-04-03 16:21:52 +02:00
Cedric BAIL
11ac85b40b
ector: duplicate PATH could be useful.
2015-04-03 16:21:50 +02:00
Cedric BAIL
c5d085999a
ector: add stop implementation.
2015-04-03 16:21:49 +02:00
Cedric BAIL
75728e7fff
efl: move PATH manipulation from Evas into Efl interfaces.
2015-04-03 16:21:48 +02:00
Cedric BAIL
62459acda7
ector: start the implementation of a Cairo backend.
2015-04-03 16:19:11 +02:00
Cedric BAIL
3ada4184d7
ector: start the implementation of the Generic surface.
2015-04-03 16:18:30 +02:00
Cedric BAIL
a5f8532e27
ector: make the drawing function virtual as it rely on the backend implementation.
2015-04-03 16:15:43 +02:00
Cedric BAIL
272967afe5
ector: move all interface to be in the Generic namespace.
...
This will enable the possibility to have many implementation for the
backend. Will come first Cairo, followed by Software and GL one day.
2015-04-03 16:15:41 +02:00
Cedric BAIL
0f27e887e4
evas: make the interface part of the Generic name space.
...
This should enable having multiple backend that will use another namespace instead
of Generic.
2015-04-03 16:15:40 +02:00
Cedric BAIL
6f3fd4ac81
ector: add linear and radial gradial renderer to Ector.
2015-04-03 16:15:39 +02:00
Cedric BAIL
4036a22b10
efl: introduce an Efl Gradient Radial interface.
2015-04-03 16:15:37 +02:00
Cedric BAIL
e15bdbe457
efl: add a linear gradient interface.
2015-04-03 16:15:36 +02:00
Cedric BAIL
f701e1f099
ector: add top gradient renderer.
2015-04-03 16:15:04 +02:00
Cedric BAIL
d59351732d
efl: add a gradient interface.
2015-04-03 16:15:03 +02:00
Cedric BAIL
1d49ff7df2
efl: rename geometry to graphics to be more general.
2015-04-03 16:15:02 +02:00
Cedric BAIL
3635b63708
ector: add initial interface for a shape object.
2015-04-03 16:15:00 +02:00
Cedric BAIL
b843394912
autotools: add ector in the list of Eolian file provider.
2015-04-03 16:14:59 +02:00
Cedric BAIL
0510ea90bd
ector: add initial interface for Surface and Renderer.
2015-04-03 16:14:58 +02:00
Cedric BAIL
5e75d607c6
ector: initial introduction.
...
Idea for this library is to become a retained mode drawing library that use
Eo/Eolian for its API and take a lot of the good design from Enesim by
Jorge Zapata and Jose Gonzalez (http://enesim.org/ ).
2015-04-03 16:14:56 +02:00
Cedric BAIL
411bb5b64e
efl: use Efl_Geometry_Shape.
2015-04-03 16:14:55 +02:00
Cedric BAIL
14dcad09c0
efl: add an interface for Efl_Geometry_Shape.
2015-04-03 16:14:54 +02:00
Cedric BAIL
a247ddeceb
evas: fix Evas_VG eo files.
2015-04-03 16:14:52 +02:00
Cedric BAIL
3447936adb
evas: implement all Evas_VG_Shape property.
2015-04-03 16:14:51 +02:00
Cedric BAIL
b50931a5ca
evas: actually compile Evas_VG_Shape.
2015-04-03 16:14:50 +02:00
Cedric BAIL
8097b8ab47
evas: move Evas_VG_Node structure declaration into a shared header to use it directly from Evas_VG.
2015-04-03 16:14:48 +02:00
Cedric BAIL
2e6cc1a173
evas: fix prototype and correctly call the function.
2015-04-03 16:14:47 +02:00
Cedric BAIL
ea9330bfe8
evas: declare internal evas_vg helper.
2015-04-03 16:14:46 +02:00
Cedric BAIL
3d37f150c7
eo: internal variable should not have that much chance to conflict prefix them with ___.
2015-04-03 16:14:19 +02:00
Cedric BAIL
ae5472379f
evas: handle path set on shape object.
2015-04-03 16:13:13 +02:00
Cedric BAIL
1e5c596ca3
evas: implement stupid bound get at container level.
2015-04-03 16:13:12 +02:00
Cedric BAIL
7f072eb607
evas: add Efl.File interface to Evas_Object_VG.
2015-04-03 16:13:11 +02:00
Cedric BAIL
161b7b93e2
evas: add Evas_VG_Image.
2015-04-03 16:13:07 +02:00
Cedric BAIL
fa2f4e969e
evas: implement Evas_VG_Node stacking functions.
2015-04-03 16:13:06 +02:00